Player Matchup

Sun Wukong
Sun Wukong
Nose23
Sun Wukong
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 30L
1,738 Elo+
Solo
Ne Zha
Ne Zha
PromisedOne
Ne Zha
Level 61
God Stats
0W - 2L
1,515 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fafnir
Fafnir
RzaShaolin
Fafnir
Level 157
God Stats
11W - 11L
1,789 SR
Queue Stats
250W - 239L
1,548 Elo+
Solo
Baron Samedi
Baron Samedi
ViniciusYTBR
Baron Samedi
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
265W - 266L
1,481 Elo+
Solo
Ishtar
Ishtar
ishhhhh
Ishtar
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 108L
1,515 Elo+
Solo
Team Averages
Level 114
1,561 SR
1,556 Elo+

VS

Team Averages
Level 123
1,591 SR
1,571 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Fame
Surtr
Level 156
God Stats
64W - 34L
1,537 SR
Queue Stats
208W - 172L
1,626 Elo+
Solo
Fenrir
Fenrir
JuanLc
Fenrir
Level 119
God Stats
1W - 0L
1,920 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
SaltyOmelet
Yu Huang
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 31L
1,613 Elo+
Party 1
Awilix
Awilix
Saltyflakes
Awilix
Level 63
God Stats
5W - 2L
1,500 SR
Queue Stats
36W - 29L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Nose23
Sun Wukong
14
0 / 1 / 0
7,537
538
3,838
11,097
7,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ne Zha
13
2 / 3 / 1
7,194
514
3,474
14,186
5,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Fafnir
RzaShaolin
Fafnir
10
3 / 3 / 2
6,288
449
3,724
10,409
10,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
ViniciusYTBR
Baron Samedi
13
0 / 3 / 2
7,116
508
3,958
8,124
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Ishtar
ishhhhh
Ishtar
12
1 / 5 / 2
6,693
478
6,698
14,927
6,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
8 / 2 / 3
8,807
629
12,143
7,373
3,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Surtr
Fame
Surtr
15
1 / 0 / 0
8,613
615
7,614
8,195
7,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
JuanLc
Fenrir
12
3 / 2 / 3
7,183
513
7,542
12,795
10,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
SaltyOmelet
Yu Huang
16
2 / 0 / 2
9,157
654
6,700
4,485
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
12
1 / 2 / 3
7,390
528
4,529
9,078
3,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
6
Kills
15
15
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
8
2
3
4.75
W
Surtr
Fame
Surtr
1
0
0
1
W
Fenrir
JuanLc
Fenrir
3
2
3
2.25
L
Sun Wukong
Nose23
Sun Wukong
0
1
0
0
L
Ne Zha
2
3
1
0.83
L
Fafnir
RzaShaolin
Fafnir
3
3
2
1.33
W
Yu Huang
SaltyOmelet
Yu Huang
2
0
2
3
W
Awilix
1
2
3
1.25
L
Baron Samedi
ViniciusYTBR
Baron Samedi
0
3
2
0.33
L
Ishtar
ishhhhh
Ishtar
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,692
Damage
38,528
58,743
Taken
41,926
33,258
Mitigated
25,958
13,844
Healing
6,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
12,143
4,050
0
196
7,373
3,285
562
1,452
5,917
0
65,838
W
Surtr
Fame
Surtr
7,614
2,558
0
1,416
8,195
7,179
0
0
8,195
13,931
70,684
W
Fenrir
JuanLc
Fenrir
7,542
1,041
0
3,950
12,795
10,196
58
1,856
10,873
0
27,720
L
Sun Wukong
Nose23
Sun Wukong
3,838
796
0
2,414
11,097
7,647
0
1,289
9,808
0
74,358
L
Ne Zha
3,474
2,113
0
1,875
14,186
5,556
0
1,823
12,238
0
49,910
L
Fafnir
RzaShaolin
Fafnir
3,724
1,796
568
2,226
10,409
10,139
0
2,312
7,913
11,010
1,545
W
Yu Huang
SaltyOmelet
Yu Huang
6,700
991
0
1,380
4,485
1,853
0
1,890
2,487
77,171
1,557
W
Awilix
4,529
1,164
0
0
9,078
3,445
0
1,907
7,062
0
59,313
L
Baron Samedi
ViniciusYTBR
Baron Samedi
3,958
294
375
1,735
8,124
3,891
0
2,321
5,674
54,227
0
L
Ishtar
ishhhhh
Ishtar
6,698
3,934
0
4,651
14,927
6,025
0
0
14,575
0
54,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,828
Gold Earned
41,150
466
Minions Killed
518
0
Camps Cleared
0
1,464,344
Distance Traveled
1,490,083
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,807
629
103
7
0
258,878
4
W
Surtr
8,613
615
145
10
0
295,469
1
W
Fenrir
7,183
513
31
2
0
298,612
0
L
Sun Wukong
7,537
538
154
11
0
284,988
5
L
Ne Zha
7,194
514
82
6
0
354,542
0
L
Fafnir
6,288
449
17
1
0
271,707
3
W
Yu Huang
9,157
654
153
11
0
303,551
0
W
Awilix
7,390
528
86
6
0
333,573
0
L
Baron Samedi
7,116
508
115
8
0
248,541
2
L
Ishtar
6,693
478
98
7
0
304,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role