Player Matchup

Kukulkan
Kukulkan
HNXO
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 72L
1,291 Elo+
Party 1
Jormungandr
Jormungandr
Isidore8
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,161 Elo+
Party 1
Charybdis
Charybdis
Juruli
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,249 Elo+
Party 1
Surtr
Surtr
kronnosGR
Surtr
Level 126
God Stats
9W - 6L
1,504 SR
Queue Stats
106W - 71L
1,558 Elo+
Solo
Tsukuyomi
Tsukuyomi
slimo94
Tsukuyomi
Level 41
God Stats
5W - 6L
1,500 SR
Queue Stats
66W - 92L
1,338 Elo+
Party 1
Team Averages
Level 43
1,501 SR
1,319 Elo+

VS

Team Averages
Level 79
1,526 SR
1,555 Elo+
Guan Yu
Guan Yu
DarkanosSoul
Guan Yu
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,500 Elo+
Party 3
Surtr
Surtr
Darko41
Surtr
Level 153
God Stats
21W - 12L
1,613 SR
Queue Stats
534W - 491L
1,632 Elo+
Party 2
Ao Kuang
Ao Kuang
Pipthewat321
Ao Kuang
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 127L
1,932 Elo+
Party 2
Tiamat
Tiamat
Wiewich
Tiamat
Level 80
God Stats
38W - 34L
1,735 SR
Queue Stats
273W - 235L
1,425 Elo+
Solo
Sol
Sol
x3Cybah
Sol
Level 86
God Stats
2W - 2L
1,285 SR
Queue Stats
18W - 16L
1,287 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HNXO
Kukulkan
10
0 / 2 / 0
5,431
453
2,036
6,946
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Isidore8
Jormungandr
9
0 / 7 / 0
5,154
430
1,804
13,230
9,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
Juruli
Charybdis
9
1 / 7 / 0
5,265
439
4,311
11,622
4,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
kronnosGR
Surtr
11
3 / 1 / 1
6,529
544
10,523
13,561
11,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
slimo94
Tsukuyomi
8
2 / 5 / 1
5,545
462
5,380
10,704
3,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DarkanosSoul
Guan Yu
12
2 / 0 / 14
7,987
666
5,424
9,525
8,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
Darko41
Surtr
11
1 / 3 / 0
6,620
552
8,911
16,607
15,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
Pipthewat321
Ao Kuang
12
3 / 2 / 1
6,564
547
3,182
9,054
3,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
Wiewich
Tiamat
11
1 / 0 / 2
6,729
561
5,474
6,195
3,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
13
15 / 1 / 2
8,133
678
18,611
5,712
2,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
6
Kills
22
22
Deaths
6
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DarkanosSoul
Guan Yu
2
0
14
9
W
Surtr
Darko41
Surtr
1
3
0
0.33
L
Kukulkan
HNXO
Kukulkan
0
2
0
0
L
Jormungandr
Isidore8
Jormungandr
0
7
0
0
L
Charybdis
Juruli
Charybdis
1
7
0
0.14
W
Ao Kuang
Pipthewat321
Ao Kuang
3
2
1
1.75
W
Tiamat
Wiewich
Tiamat
1
0
2
2
L
Surtr
kronnosGR
Surtr
3
1
1
3.5
L
Tsukuyomi
slimo94
Tsukuyomi
2
5
1
0.5
W
Sol
15
1
2
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,054
Damage
41,602
56,063
Taken
47,093
31,160
Mitigated
33,019
11,752
Healing
17,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DarkanosSoul
Guan Yu
5,424
1,606
754
3,764
9,525
8,505
110
611
8,914
0
25,787
W
Surtr
Darko41
Surtr
8,911
4,726
0
6,009
16,607
15,289
249
1,002
15,605
1,454
52,923
L
Kukulkan
HNXO
Kukulkan
2,036
103
0
2,127
6,946
2,862
0
4,821
2,125
28,876
0
L
Jormungandr
Isidore8
Jormungandr
1,804
1,160
0
784
13,230
9,122
0
7,728
5,502
14,787
0
L
Charybdis
Juruli
Charybdis
4,311
2,473
0
2,530
11,622
4,104
0
7,253
4,369
0
28,596
W
Ao Kuang
Pipthewat321
Ao Kuang
3,182
862
0
1,524
9,054
3,054
593
297
8,757
48,027
0
W
Tiamat
Wiewich
Tiamat
5,474
489
0
2,095
6,195
3,625
414
1,125
5,070
42,823
0
L
Surtr
kronnosGR
Surtr
10,523
3,814
0
4,439
13,561
11,250
0
2,134
11,427
912
50,689
L
Tsukuyomi
slimo94
Tsukuyomi
5,380
1,632
0
1,872
10,704
3,822
0
4,572
6,132
0
21,971
W
Sol
18,611
11,572
0
3,304
5,712
2,546
741
1,193
4,519
61,940
7,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,924
Gold Earned
36,033
252
Minions Killed
363
0
Camps Cleared
0
1,068,710
Distance Traveled
1,185,356
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,987
666
31
3
0
247,364
3
W
Surtr
6,620
552
85
7
0
209,913
0
L
Kukulkan
5,431
453
56
5
0
220,383
0
L
Jormungandr
5,154
430
17
1
0
152,342
0
L
Charybdis
5,265
439
40
3
0
182,305
2
W
Ao Kuang
6,564
547
62
5
0
258,947
0
W
Tiamat
6,729
561
75
6
0
252,992
3
L
Surtr
6,529
544
101
8
0
236,939
0
L
Tsukuyomi
5,545
462
38
3
0
276,741
2
W
Sol
8,133
678
110
9
0
216,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role