Player Matchup

Surtr
Surtr
 
Surtr
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Ghostii11
Fenrir
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
166W - 154L
1,484 Elo+
Solo
Yu Huang
Yu Huang
MGB09
Yu Huang
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 125L
1,738 Elo+
Solo
Vamana
Vamana
YūjiItadori
Vamana
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 26L
1,314 Elo+
Solo
Sun Wukong
Sun Wukong
yuval123a
Sun Wukong
Level 54
God Stats
2W - 4L
1,719 SR
Queue Stats
46W - 52L
1,482 Elo+
Party 1
Team Averages
Level 100
1,544 SR
1,504 Elo+

VS

Team Averages
Level 102
1,562 SR
1,573 Elo+
Mulan
Mulan
Athernos
Mulan
Level 65
God Stats
1W - 1L
1,455 SR
Queue Stats
9W - 3L
1,812 Elo+
Solo
Khepri
Khepri
Eipee
Khepri
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 7L
1,616 Elo+
Solo
Baron Samedi
Baron Samedi
KillshotKai
Baron Samedi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 65L
1,482 Elo+
Solo
Hel
Hel
Malchezaar777
Hel
Level 106
God Stats
4W - 2L
1,857 SR
Queue Stats
9W - 4L
1,638 Elo+
Solo
Kali
Kali
Vettete137
Kali
Level 85
God Stats
5W - 3L
1,500 SR
Queue Stats
102W - 96L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
2 / 3 / 1
6,695
418
4,662
8,133
4,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Ghostii11
Fenrir
14
3 / 6 / 2
8,336
521
11,295
21,308
9,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
MGB09
Yu Huang
13
2 / 7 / 2
8,301
519
9,081
12,597
5,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Vamana
14
1 / 2 / 0
8,513
532
11,035
15,635
15,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
yuval123a
Sun Wukong
11
0 / 3 / 2
6,509
407
5,110
9,391
4,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Athernos
Mulan
13
1 / 2 / 3
7,827
489
8,833
16,013
10,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
Eipee
Khepri
13
4 / 0 / 6
8,545
534
5,161
8,407
7,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
KillshotKai
Baron Samedi
15
7 / 3 / 3
9,017
564
11,795
15,393
7,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 2 / 4
8,854
553
7,760
9,568
3,935
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 1 / 7
9,683
605
13,077
18,856
10,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
8
Kills
21
21
Deaths
8
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
3
1
0.83
W
Mulan
Athernos
Mulan
1
2
3
1.25
W
Khepri
Eipee
Khepri
4
0
6
7
L
Fenrir
Ghostii11
Fenrir
3
6
2
0.67
W
Baron Samedi
KillshotKai
Baron Samedi
7
3
3
2.83
L
Yu Huang
MGB09
Yu Huang
2
7
2
0.43
W
3
2
4
2.5
W
6
1
7
9.5
L
Vamana
1
2
0
0.5
L
Sun Wukong
yuval123a
Sun Wukong
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,183
Damage
46,626
67,064
Taken
68,237
39,439
Mitigated
40,228
13,986
Healing
30,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
4,662
1,794
291
1,564
8,133
4,657
83
3,717
4,416
295
19,582
W
Mulan
Athernos
Mulan
8,833
1,343
0
7,059
16,013
10,142
816
526
15,487
0
55,883
W
Khepri
Eipee
Khepri
5,161
823
0
2,743
8,407
7,984
0
1,232
7,005
18,273
0
L
Fenrir
Ghostii11
Fenrir
11,295
3,061
0
6,484
21,308
9,499
0
6,909
14,399
0
65,363
W
Baron Samedi
KillshotKai
Baron Samedi
11,795
1,077
631
6,300
15,393
7,862
0
5,674
9,719
60,134
0
L
Yu Huang
MGB09
Yu Huang
9,081
701
0
0
12,597
5,365
0
7,950
4,647
56,645
0
W
7,760
839
3,859
4,124
9,568
3,935
962
170
9,241
68,056
0
W
13,077
7,564
0
6,026
18,856
10,305
699
1,726
17,089
0
81,422
L
Vamana
11,035
5,792
0
4,529
15,635
15,299
157
360
15,275
55
75,051
L
Sun Wukong
yuval123a
Sun Wukong
5,110
1,155
0
1,118
9,391
4,619
0
5,780
3,611
0
38,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,354
Gold Earned
43,926
395
Minions Killed
456
0
Camps Cleared
0
1,337,657
Distance Traveled
1,626,877
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,695
418
32
2
0
217,089
0
W
Mulan
7,827
489
108
7
0
283,096
0
W
Khepri
8,545
534
12
1
0
334,514
4
L
Fenrir
8,336
521
83
5
0
304,808
0
W
Baron Samedi
9,017
564
94
6
0
321,082
0
L
Yu Huang
8,301
519
96
6
0
264,932
0
W
Hel
8,854
553
131
8
0
305,450
0
W
Kali
9,683
605
111
7
0
382,735
0
L
Vamana
8,513
532
129
8
0
306,673
2
L
Sun Wukong
6,509
407
55
3
0
244,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role