Player Matchup

Chaac
Chaac
BucKxxVolK
Chaac
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,552 Elo+
Party 1
Loki
Loki
Corrodant
Loki
Level 97
God Stats
1W - 4L
1,500 SR
Queue Stats
213W - 204L
1,751 Elo+
Solo
Serqet
Serqet
NinJaRoe
Serqet
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 96L
1,322 Elo+
Solo
Discordia
Discordia
UGAxFatal
Discordia
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,552 Elo+
Party 1
Kali
Kali
crixus137
Kali
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,261 Elo+
Party 1
Team Averages
Level 87
1,500 SR
1,488 Elo+

VS

Team Averages
Level 87
1,500 SR
1,512 Elo+
Medusa
Medusa
Francisco Jr689
Medusa
Level 146
God Stats
17W - 12L
1,500 SR
Queue Stats
772W - 774L
1,635 Elo+
Solo
Scylla
Scylla
Nastynaut
Scylla
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Nemesis
Nemesis
Nose_STF
Nemesis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 20L
1,206 Elo+
Solo
Pele
Pele
Righ7eousX
Pele
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 51L
1,643 Elo+
Solo
Nu Wa
Nu Wa
TSick9888
Nu Wa
Level 72
God Stats
10W - 8L
1,500 SR
Queue Stats
399W - 387L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
3 / 5 / 8
11,422
635
10,369
32,602
20,523
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
20
5 / 6 / 7
12,851
714
20,844
21,482
9,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
NinJaRoe
Serqet
18
2 / 6 / 7
11,065
615
6,261
16,393
8,885
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
UGAxFatal
Discordia
19
4 / 5 / 8
11,862
659
27,970
15,206
4,732
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
16
3 / 8 / 9
10,965
609
6,814
18,324
6,956
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 15
12,788
710
16,474
19,123
7,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
Nastynaut
Scylla
20
7 / 3 / 15
13,515
751
21,166
13,612
5,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Nose_STF
Nemesis
20
5 / 3 / 14
13,023
724
9,782
22,490
21,318
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

20
8 / 5 / 12
12,863
715
18,251
18,648
7,877
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
TSick9888
Nu Wa
20
4 / 3 / 16
12,805
711
32,810
14,197
4,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
101
17
Kills
29
30
Deaths
18
39
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Chaac
3
5
8
1.4
L
Loki
5
6
7
1.42
W
5
4
15
3.13
W
Scylla
Nastynaut
Scylla
7
3
15
4.83
L
Serqet
NinJaRoe
Serqet
2
6
7
0.92
W
Nemesis
Nose_STF
Nemesis
5
3
14
4
W
8
5
12
2.8
W
Nu Wa
TSick9888
Nu Wa
4
3
16
4
L
Discordia
UGAxFatal
Discordia
4
5
8
1.6
L
Kali
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,258
Damage
98,483
104,007
Taken
88,070
50,785
Mitigated
46,963
36,915
Healing
33,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
10,369
1,190
1,152
13,439
32,602
20,523
183
16,855
15,747
0
37,064
L
Loki
20,844
3,638
843
6,761
21,482
9,689
1,256
8,887
12,595
0
62,902
W
16,474
8,507
2,916
3,567
19,123
7,806
1,743
7,717
10,585
0
46,848
W
Scylla
Nastynaut
Scylla
21,166
1,134
4,313
4,093
13,612
5,171
1,570
2,751
10,465
41,603
1,704
L
Serqet
NinJaRoe
Serqet
6,261
1,927
483
2,454
16,393
8,885
1,331
8,008
8,385
0
12,494
W
Nemesis
Nose_STF
Nemesis
9,782
2,526
3,017
3,374
22,490
21,318
564
7,423
14,735
2,345
17,509
W
18,251
4,194
2,505
4,647
18,648
7,877
1,518
5,537
12,931
0
29,251
W
Nu Wa
TSick9888
Nu Wa
32,810
13,653
1,796
3,227
14,197
4,791
3,375
4,542
9,487
58,002
1,863
L
Discordia
UGAxFatal
Discordia
27,970
437
3,394
4,744
15,206
4,732
820
9,978
5,228
63,516
0
L
Kali
6,814
3,366
0
3,645
18,324
6,956
1,038
9,592
8,732
0
13,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,165
Gold Earned
64,994
245
Minions Killed
214
0
Camps Cleared
0
1,386,992
Distance Traveled
1,602,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,422
635
56
3
0
307,774
0
L
Loki
12,851
714
72
4
0
284,128
0
W
Medusa
12,788
710
64
4
0
292,499
0
W
Scylla
13,515
751
58
3
0
321,175
0
L
Serqet
11,065
615
22
1
0
294,773
0
W
Nemesis
13,023
724
19
1
0
344,141
0
W
Pele
12,863
715
20
1
0
339,083
0
W
Nu Wa
12,805
711
53
3
0
305,471
0
L
Discordia
11,862
659
76
4
0
283,112
0
L
Kali
10,965
609
19
1
0
217,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role