Player Matchup

Osiris
Osiris
ApexPred4209285
Osiris
Level 125
God Stats
2W - 8L
1,500 SR
Queue Stats
558W - 591L
1,318 Elo+
Solo
Kukulkan
Kukulkan
Atrotix
Kukulkan
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 17L
1,331 Elo+
Solo
Pele
Pele
Choppinkox
Pele
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
567W - 562L
1,499 Elo+
Solo
Jing Wei
Jing Wei
MentallySlower
Jing Wei
Level 127
God Stats
1W - 6L
1,500 SR
Queue Stats
226W - 204L
1,276 Elo+
Party 2
Tiamat
Tiamat
daddythiccstick
Tiamat
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,358 Elo+
Party 2
Team Averages
Level 117
1,500 SR
1,356 Elo+

VS

Team Averages
Level 93
1,457 SR
1,440 Elo+
Cthulhu
Cthulhu
Cxrls
Cthulhu
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,145 Elo+
Party 3
Janus
Janus
Kaléb
Janus
Level 39
God Stats
4W - 1L
1,285 SR
Queue Stats
26W - 21L
1,269 Elo+
Party 1
Lancelot
Lancelot
Puckett
Lancelot
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 58L
1,390 Elo+
Party 1
Chronos
Chronos
StraightSimpin
Chronos
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
237W - 213L
1,499 Elo+
Party 1
Odin
Odin
Vibes6323
Odin
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,898 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 8
10,578
622
7,184
15,669
15,585
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
Atrotix
Kukulkan
20
6 / 2 / 7
13,051
768
20,157
11,190
5,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

16
3 / 9 / 11
10,661
627
13,330
17,525
6,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
20
5 / 5 / 6
11,809
695
13,887
14,213
6,092
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 5 / 12
10,961
645
12,593
14,186
8,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cxrls
Cthulhu
19
4 / 5 / 10
11,424
672
9,443
21,848
30,596
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
Kaléb
Janus
19
2 / 2 / 16
11,461
674
18,389
9,497
4,748
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
Puckett
Lancelot
17
9 / 4 / 7
11,152
656
11,976
15,540
18,949
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
6 / 3 / 12
12,471
734
19,391
14,732
7,340
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
19
3 / 5 / 14
11,529
678
7,279
15,310
10,664
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
83
19
Kills
24
24
Deaths
19
44
Assists
59
Player
Kills
Deaths
Assists
KDA
L
3
3
8
2.33
L
Kukulkan
Atrotix
Kukulkan
6
2
7
4.75
L
3
9
11
0.94
W
Cthulhu
Cxrls
Cthulhu
4
5
10
1.8
W
Janus
Kaléb
Janus
2
2
16
5
L
Jing Wei
5
5
6
1.6
W
Lancelot
Puckett
Lancelot
9
4
7
3.13
W
6
3
12
4
W
Odin
3
5
14
2
L
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,151
Damage
66,478
72,783
Taken
76,927
42,715
Mitigated
72,297
23,614
Healing
22,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,184
1,735
1,994
2,661
15,669
15,585
200
10,698
4,971
0
17,498
L
Kukulkan
Atrotix
Kukulkan
20,157
1,542
1,269
2,848
11,190
5,231
0
8,286
2,904
54,972
0
L
13,330
1,832
816
2,217
17,525
6,813
0
10,763
6,762
0
22,480
W
Cthulhu
Cxrls
Cthulhu
9,443
661
1,967
3,085
21,848
30,596
0
9,515
12,303
27,711
0
W
Janus
Kaléb
Janus
18,389
1,026
1,636
2,843
9,497
4,748
0
5,227
4,246
39,536
0
L
Jing Wei
13,887
6,773
2,806
2,929
14,213
6,092
118
10,893
3,320
0
30,276
W
Lancelot
Puckett
Lancelot
11,976
736
1,569
2,123
15,540
18,949
174
5,502
10,024
0
15,878
W
19,391
10,442
1,793
4,503
14,732
7,340
1,826
4,888
9,832
40,280
0
W
Odin
7,279
983
999
1,512
15,310
10,664
0
7,533
7,772
0
24,216
L
12,593
1,495
2,253
3,821
14,186
8,994
144
6,583
7,603
27,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,060
Gold Earned
58,037
192
Minions Killed
190
0
Camps Cleared
0
1,472,785
Distance Traveled
1,648,818
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,578
622
16
1
0
258,864
0
L
Kukulkan
13,051
768
84
5
0
318,097
0
L
Pele
10,661
627
14
1
0
296,974
0
W
Cthulhu
11,424
672
31
2
0
300,149
0
W
Janus
11,461
674
56
3
0
306,623
0
L
Jing Wei
11,809
695
42
2
0
318,511
0
W
Lancelot
11,152
656
5
0
0
375,043
0
W
Chronos
12,471
734
57
3
0
323,246
0
W
Odin
11,529
678
41
2
0
343,757
0
L
Tiamat
10,961
645
36
2
0
280,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role