Player Matchup

Ravana
Ravana
Flame_Knight666
Ravana
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,475 Elo+
Solo
Ullr
Ullr
SSJ AbIlItY
Ullr
Level 147
God Stats
4W - 0L
1,513 SR
Queue Stats
72W - 77L
1,475 Elo+
Solo
Sun Wukong
Sun Wukong
ShockHawk
Sun Wukong
Level 122
God Stats
4W - 1L
1,500 SR
Queue Stats
93W - 72L
1,631 Elo+
Party 1
Yemoja
Yemoja
raddishman
Yemoja
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 92L
1,631 Elo+
Party 1
Ganesha
Ganesha
smellmyelite
Ganesha
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
266W - 240L
1,384 Elo+
Solo
Team Averages
Level 110
1,503 SR
1,519 Elo+

VS

Team Averages
Level 109
1,539 SR
1,419 Elo+
Xbalanque
Xbalanque
Kearbear77
Xbalanque
Level 129
God Stats
4W - 2L
1,695 SR
Queue Stats
313W - 308L
1,453 Elo+
Solo
Yemoja
Yemoja
Rikkii777
Yemoja
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 40L
1,195 Elo+
Solo
Hercules
Hercules
Vorterix84
Hercules
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
102W - 119L
1,587 Elo+
Solo
Bastet
Bastet
byakko12
Bastet
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 39L
1,472 Elo+
Solo
Nu Wa
Nu Wa
dirty und13s
Nu Wa
Level 153
God Stats
10W - 7L
1,500 SR
Queue Stats
592W - 627L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 9
10,927
841
11,210
14,050
10,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 4 / 9
10,939
841
15,376
16,535
10,061
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
ShockHawk
Sun Wukong
17
7 / 2 / 9
11,670
898
13,472
18,524
26,242
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
raddishman
Yemoja
17
2 / 1 / 12
11,070
852
5,330
17,220
15,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
smellmyelite
Ganesha
17
0 / 2 / 16
10,751
827
6,180
18,322
22,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Kearbear77
Xbalanque
19
4 / 3 / 4
10,219
786
18,776
12,936
7,040
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Rikkii777
Yemoja
17
1 / 2 / 7
9,816
755
6,950
11,881
10,174
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
Vorterix84
Hercules
5
0 / 1 / 0
6,442
496
43
1,596
987
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
byakko12
Bastet
15
5 / 9 / 4
9,277
714
15,053
20,209
8,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 6 / 3
8,818
678
13,313
11,818
4,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
29
21
Kills
11
12
Deaths
21
55
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
3
9
3.5
L
Xbalanque
Kearbear77
Xbalanque
4
3
4
2
L
Yemoja
Rikkii777
Yemoja
1
2
7
2.25
W
6
4
9
2.63
W
Sun Wukong
ShockHawk
Sun Wukong
7
2
9
5.75
L
Hercules
Vorterix84
Hercules
0
1
0
0
L
Bastet
byakko12
Bastet
5
9
4
0.78
L
1
6
3
0.42
W
Yemoja
raddishman
Yemoja
2
1
12
8
W
Ganesha
smellmyelite
Ganesha
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,568
Damage
54,135
84,651
Taken
58,440
85,045
Mitigated
30,646
37,855
Healing
16,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,210
3,745
2,039
3,097
14,050
10,504
3,730
4,287
9,763
0
28,034
L
Xbalanque
Kearbear77
Xbalanque
18,776
5,647
901
4,152
12,936
7,040
336
2,170
10,766
0
40,602
L
Yemoja
Rikkii777
Yemoja
6,950
853
2,945
2,409
11,881
10,174
312
3,995
7,886
16,774
758
W
15,376
6,969
1,494
3,221
16,535
10,061
3,724
3,533
13,002
0
49,301
W
Sun Wukong
ShockHawk
Sun Wukong
13,472
1,395
2,556
5,355
18,524
26,242
311
4,405
12,369
0
23,030
L
Hercules
Vorterix84
Hercules
43
0
0
0
1,596
987
0
181
1,415
87
0
L
Bastet
byakko12
Bastet
15,053
2,832
667
3,382
20,209
8,088
189
4,126
16,083
0
24,425
L
13,313
2,167
1,203
1,332
11,818
4,357
522
1,038
10,780
29,289
0
W
Yemoja
raddishman
Yemoja
5,330
956
8,102
4,719
17,220
15,401
752
3,206
14,014
20,904
0
W
Ganesha
smellmyelite
Ganesha
6,180
284
1,854
5,418
18,322
22,837
602
4,674
13,648
17,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,357
Gold Earned
44,572
171
Minions Killed
118
0
Camps Cleared
0
1,214,711
Distance Traveled
921,665
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,927
841
45
3
0
250,484
0
L
Xbalanque
10,219
786
57
4
0
242,276
0
L
Yemoja
9,816
755
16
1
0
211,273
0
W
Ullr
10,939
841
68
5
0
202,848
0
W
Sun Wukong
11,670
898
26
2
0
255,048
0
L
Hercules
6,442
496
1
0
0
26,613
0
L
Bastet
9,277
714
14
1
0
230,265
0
L
Nu Wa
8,818
678
30
2
0
211,238
0
W
Yemoja
11,070
852
29
2
0
249,321
0
W
Ganesha
10,751
827
3
0
0
257,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role