Player Matchup

Fenrir
Fenrir
AceOfSpades6940
Fenrir
Level 96
God Stats
18W - 15L
1,500 SR
Queue Stats
236W - 201L
1,500 Elo+
Party 3
Surtr
Surtr
D2 PvP Sucks
Surtr
Level 102
God Stats
18W - 10L
1,578 SR
Queue Stats
100W - 92L
1,396 Elo+
Solo
Nike
Nike
Gigawolf
Nike
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,797 Elo+
Party 1
Charybdis
Charybdis
Luxeel
Charybdis
Level 49
God Stats
2W - 4L
1,500 SR
Queue Stats
151W - 139L
1,924 Elo+
Party 3
Nu Wa
Nu Wa
SpookyJinx
Nu Wa
Level 109
God Stats
8W - 5L
1,500 SR
Queue Stats
44W - 37L
1,756 Elo+
Party 1
Team Averages
Level 76
1,516 SR
1,674 Elo+

VS

Team Averages
Level 114
1,496 SR
1,369 Elo+
Loki
Loki
 
Loki
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
FU2TIME
Mulan
Level 25
God Stats
0W - 2L
1,715 SR
Queue Stats
12W - 26L
1,173 Elo+
Party 4
Kuzenbo
Kuzenbo
Shadesblade5
Kuzenbo
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,500 Elo+
Party 2
Anubis
Anubis
Stick_Man420
Anubis
Level 111
God Stats
1W - 4L
1,500 SR
Queue Stats
26W - 42L
1,173 Elo+
Party 4
Surtr
Surtr
fat blingxbling
Surtr
Level 152
God Stats
0W - 1L
1,267 SR
Queue Stats
9W - 17L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 6
8,125
813
8,444
7,989
3,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 0 / 8
8,067
807
6,683
10,958
11,034
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nike
13
1 / 1 / 6
7,333
733
6,849
6,897
3,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Luxeel
Charybdis
15
7 / 0 / 7
8,471
847
10,148
4,679
1,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
15
3 / 1 / 11
8,420
842
12,118
4,622
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
1 / 4 / 0
7,021
702
6,239
9,011
3,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
FU2TIME
Mulan
12
0 / 2 / 0
6,296
630
2,309
6,459
4,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
Shadesblade5
Kuzenbo
12
1 / 4 / 1
6,675
668
4,687
13,442
12,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
12
0 / 5 / 0
6,479
648
6,925
11,917
6,024
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 4 / 0
6,627
663
5,121
12,149
8,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
3
19
Kills
2
2
Deaths
19
38
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
4
0
0.25
W
5
0
6
8
W
3
0
8
7
L
Mulan
FU2TIME
Mulan
0
2
0
0
W
Nike
1
1
6
4
W
Charybdis
Luxeel
Charybdis
7
0
7
10.5
L
Kuzenbo
Shadesblade5
Kuzenbo
1
4
1
0.38
W
Nu Wa
3
1
11
8.5
L
Anubis
0
5
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,242
Damage
25,281
35,145
Taken
52,978
21,937
Mitigated
36,534
9,213
Healing
7,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,239
1,361
0
572
9,011
3,897
0
1,207
7,753
0
20,751
W
8,444
2,928
0
2,900
7,989
3,962
2,137
2,383
5,606
49
17,128
W
6,683
1,597
0
4,597
10,958
11,034
350
3,792
7,166
908
21,494
L
Mulan
FU2TIME
Mulan
2,309
51
0
0
6,459
4,990
0
2,261
4,151
0
9,847
W
Nike
6,849
1,193
0
0
6,897
3,761
0
1,810
5,087
44
17,892
W
Charybdis
Luxeel
Charybdis
10,148
7,180
0
1,591
4,679
1,605
968
1,647
3,032
0
23,463
L
Kuzenbo
Shadesblade5
Kuzenbo
4,687
1,370
0
1,310
13,442
12,697
0
2,231
11,082
16,877
0
W
Nu Wa
12,118
2,964
0
125
4,622
1,575
974
2,083
2,539
37,360
0
L
Anubis
6,925
172
258
3,914
11,917
6,024
0
4,717
7,065
34,867
0
L
5,121
1,428
0
1,103
12,149
8,926
15
2,342
9,599
307
17,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,416
Gold Earned
33,098
202
Minions Killed
156
0
Camps Cleared
0
989,882
Distance Traveled
897,373
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,021
702
36
4
0
203,201
0
W
Fenrir
8,125
813
27
3
0
221,133
0
W
Surtr
8,067
807
35
4
0
213,589
0
L
Mulan
6,296
630
24
2
0
175,906
0
W
Nike
7,333
733
36
4
0
167,708
0
W
Charybdis
8,471
847
40
4
0
187,520
0
L
Kuzenbo
6,675
668
21
2
0
194,712
0
W
Nu Wa
8,420
842
64
6
0
199,932
0
L
Anubis
6,479
648
45
5
0
157,054
0
L
Surtr
6,627
663
30
3
0
166,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role