Player Matchup

Awilix
Awilix
BaAsTarD cL
Awilix
Level 111
God Stats
3W - 8L
1,543 SR
Queue Stats
48W - 54L
1,527 Elo+
Solo
Surtr
Surtr
ChannMan40
Surtr
Level 158
God Stats
0W - 3L
1,241 SR
Queue Stats
151W - 137L
1,670 Elo+
Party 1
Discordia
Discordia
JeepersReapers
Discordia
Level 165
God Stats
9W - 9L
1,500 SR
Queue Stats
269W - 252L
1,549 Elo+
Party 1
Izanami
Izanami
NeedAntidote
Izanami
Level 156
God Stats
9W - 11L
1,727 SR
Queue Stats
383W - 365L
1,524 Elo+
Solo
Cthulhu
Cthulhu
SRS_Hickory_Kay
Cthulhu
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,493 Elo+
Solo
Team Averages
Level 142
1,502 SR
1,552 Elo+

VS

Team Averages
Level 134
1,509 SR
1,579 Elo+
Morgan Le Fay
Morgan Le Fay
BootsWitDaFer
Morgan Le Fay
Level 125
God Stats
1W - 0L
1,754 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Drazhoyster
Hercules
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 101L
1,839 Elo+
Solo
Cernunnos
Cernunnos
PapaNichols
Cernunnos
Level 127
God Stats
2W - 2L
1,293 SR
Queue Stats
8W - 8L
1,492 Elo+
Solo
Maui
Maui
Sirgeidoinurmom
Maui
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Set
Set
SnubbyGod
Set
Level 150
God Stats
14W - 10L
1,500 SR
Queue Stats
169W - 172L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
4 / 0 / 0
8,448
528
6,680
8,444
3,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Surtr
11
1 / 6 / 2
7,340
459
6,236
17,271
16,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
JeepersReapers
Discordia
14
2 / 3 / 0
8,274
517
18,496
9,780
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
NeedAntidote
Izanami
15
0 / 2 / 4
8,931
558
8,776
15,303
6,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 0 / 0
8,560
535
9,752
17,507
17,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BootsWitDaFer
Morgan Le Fay
14
5 / 3 / 2
8,390
524
8,799
12,617
5,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Drazhoyster
Hercules
15
0 / 1 / 0
8,759
547
13,868
19,012
12,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
PapaNichols
Cernunnos
14
2 / 2 / 4
8,413
526
11,356
12,796
5,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 5
7,613
476
2,333
13,998
12,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 0 / 5
8,743
546
10,107
15,371
6,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
7
Kills
11
11
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Awilix
4
0
0
4
W
Morgan Le Fay
BootsWitDaFer
Morgan Le Fay
5
3
2
2
L
Surtr
1
6
2
0.33
W
Hercules
Drazhoyster
Hercules
0
1
0
0
L
Discordia
JeepersReapers
Discordia
2
3
0
0.67
L
Izanami
NeedAntidote
Izanami
0
2
4
1
W
Cernunnos
PapaNichols
Cernunnos
2
2
4
2
L
0
0
0
0
W
1
1
5
3.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,940
Damage
46,463
68,305
Taken
73,794
47,162
Mitigated
43,230
25,474
Healing
27,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
6,680
2,511
0
2,263
8,444
3,516
0
352
8,092
0
55,506
W
Morgan Le Fay
BootsWitDaFer
Morgan Le Fay
8,799
467
48
3,302
12,617
5,364
224
8,225
4,392
57,022
0
L
Surtr
6,236
1,513
0
5,635
17,271
16,201
12
4,977
12,294
600
20,456
W
Hercules
Drazhoyster
Hercules
13,868
8,015
0
12,356
19,012
12,563
0
8,256
9,552
0
82,421
L
Discordia
JeepersReapers
Discordia
18,496
521
0
1,993
9,780
3,961
133
4,931
4,849
96,978
2,026
L
Izanami
NeedAntidote
Izanami
8,776
6,030
0
6,329
15,303
6,336
529
872
14,431
0
88,453
W
Cernunnos
PapaNichols
Cernunnos
11,356
5,171
0
6,110
12,796
5,620
995
577
12,219
0
81,433
L
9,752
2,076
180
9,074
17,507
17,148
0
0
17,507
73,309
0
W
2,333
961
0
1,423
13,998
12,953
25
4,934
9,064
24,869
0
W
10,107
5,389
0
4,682
15,371
6,730
0
4,894
10,429
0
80,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,553
Gold Earned
41,918
530
Minions Killed
521
0
Camps Cleared
0
1,633,611
Distance Traveled
1,597,150
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,448
528
75
5
0
382,544
1
W
Morgan Le Fay
8,390
524
105
7
0
318,552
6
L
Surtr
7,340
459
25
2
0
327,256
9
W
Hercules
8,759
547
134
8
0
299,053
3
L
Discordia
8,274
517
145
9
0
316,405
3
L
Izanami
8,931
558
139
9
0
300,741
1
W
Cernunnos
8,413
526
119
7
0
284,752
1
L
Cthulhu
8,560
535
146
9
0
306,665
5
W
Maui
7,613
476
47
3
0
326,002
0
W
Set
8,743
546
116
7
0
368,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role