Player Matchup

Medusa
Medusa
Bronze III
 
Medusa
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Bronze III
OnlyRankedDU3L
Hel
Bronze III
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,447 MMR
Solo
Cerberus
Cerberus
Bronze III
Skynet Ark
Cerberus
Bronze III
Level 148
God Stats
30W - 20L
1,500 SR
Queue Stats
529W - 588L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 149
1,500 SR
1,482 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,500 SR
1,493 MMR
Skadi
Skadi
Gold III
 
Skadi
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Silver I
DOB6I
Ra
Silver I
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 110L
1,557 MMR
Party 1
Ares
Ares
Silver III
ExcitedMe
Ares
Silver III
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
378W - 426L
1,422 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 4 / 1
6,355
636
5,868
9,579
3,629
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 2 / 1
7,157
716
4,399
6,275
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
Skynet Ark
Cerberus
10
1 / 2 / 0
7,198
720
6,024
12,725
11,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AtlasAchillesBaron SamediAo KuangThoth

VS

Bans
MauiCu ChulainnAh PuchGebPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
2 / 0 / 6
7,969
797
10,648
5,489
2,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
15
5 / 0 / 3
8,272
827
10,087
4,189
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
12
1 / 1 / 4
7,826
783
4,627
10,084
10,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
8
8
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
4
1
0.13
W
Skadi
 
Skadi
2
0
6
5
W
Ra
5
0
3
6.5
W
Ares
1
1
4
3
L
0
2
1
0.25
L
Cerberus
Skynet Ark
Cerberus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,291
Damage
25,362
28,579
Taken
19,762
18,304
Mitigated
14,866
9,887
Healing
6,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,868
3,020
0
813
9,579
3,629
0
5,595
3,984
0
22,318
W
Skadi
 
Skadi
10,648
4,228
0
236
5,489
2,514
1,392
3,504
1,985
0
45,819
W
Ra
10,087
298
3,141
1,954
4,189
1,575
274
2,474
1,715
43,289
1,767
W
Ares
4,627
240
0
1,507
10,084
10,777
0
4,420
5,664
5,614
0
L
4,399
128
2,779
2,852
6,275
3,010
0
2,427
3,848
38,939
64
L
Cerberus
Skynet Ark
Cerberus
6,024
137
0
3,443
12,725
11,665
0
5,700
7,025
12,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,710
Gold Earned
24,067
136
Minions Killed
163
0
Camps Cleared
0
596,581
Distance Traveled
644,756
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,355
636
40
4
0
192,999
2
W
Skadi
7,969
797
77
8
0
206,032
2
W
Ra
8,272
827
81
8
0
228,170
0
W
Ares
7,826
783
5
1
0
210,554
1
L
Hel
7,157
716
79
8
0
201,785
0
L
Cerberus
7,198
720
17
2
0
201,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role