Player Matchup

Gilgamesh
Gilgamesh
Silver II
Forever2290
Gilgamesh
Silver II
Level 115
God Stats
4W - 5L
1,512 SR
Queue Stats
103W - 122L
1,541 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
Lombardinho
Morgan Le Fay
Gold III
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 103L
1,554 MMR
Solo
Cthulhu
Cthulhu
Bronze III
heroallday
Cthulhu
Bronze III
Level 101
God Stats
2W - 7L
1,500 SR
Queue Stats
32W - 38L
1,600 MMR
Solo
Loki
Loki
Gold V
malosi17242
Loki
Gold V
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 108L
1,647 MMR
Solo
Skadi
Skadi
Bronze III
nGnLxKJ
Skadi
Bronze III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 204L
1,555 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 137
1,502 SR
1,579 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,565 SR
1,602 MMR
Xbalanque
Xbalanque
Bronze III
Astą
Xbalanque
Bronze III
Level 158
God Stats
6W - 2L
1,500 SR
Queue Stats
23W - 7L
1,546 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum V
Crimsynic
Ao Kuang
Platinum V
Level 147
God Stats
17W - 22L
1,500 SR
Queue Stats
438W - 379L
1,709 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
Stubbychoud
Kukulkan
Bronze III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 22L
1,539 MMR
Solo
Cliodhna
Cliodhna
Platinum V
hellokitty361
Cliodhna
Platinum V
Level 82
God Stats
19W - 3L
1,683 SR
Queue Stats
165W - 151L
1,719 MMR
Party 1
Mulan
Mulan
Silver I
im2mean
Mulan
Silver I
Level 129
God Stats
2W - 0L
1,644 SR
Queue Stats
27W - 14L
1,497 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Forever2290
Gilgamesh
16
2 / 7 / 2
9,892
430
7,486
25,613
21,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
Lombardinho
Morgan Le Fay
16
2 / 6 / 2
10,293
448
13,940
20,256
9,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
heroallday
Cthulhu
14
2 / 9 / 2
9,142
397
9,739
24,062
26,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
3 / 8 / 2
10,446
454
6,444
20,538
7,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
nGnLxKJ
Skadi
17
3 / 9 / 0
10,659
463
10,958
21,493
9,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
FenrirShivaThanatosMercury

VS

Bans
Nu WaYu HuangCu ChulainnKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Astą
Xbalanque
20
8 / 3 / 18
14,751
641
19,244
18,826
9,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
Crimsynic
Ao Kuang
19
8 / 4 / 11
13,901
604
25,002
23,768
12,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Stubbychoud
Kukulkan
19
3 / 4 / 11
12,387
539
9,590
13,224
6,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
hellokitty361
Cliodhna
20
15 / 1 / 8
15,361
668
23,341
15,091
8,052
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Mulan
im2mean
Mulan
19
5 / 1 / 16
12,214
531
14,101
25,083
29,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
103
12
Kills
39
39
Deaths
13
8
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Astą
Xbalanque
8
3
18
5.67
W
Ao Kuang
Crimsynic
Ao Kuang
8
4
11
3.38
L
Gilgamesh
Forever2290
Gilgamesh
2
7
2
0.43
L
Morgan Le Fay
Lombardinho
Morgan Le Fay
2
6
2
0.5
W
Kukulkan
Stubbychoud
Kukulkan
3
4
11
2.13
W
Cliodhna
hellokitty361
Cliodhna
15
1
8
19
L
Cthulhu
heroallday
Cthulhu
2
9
2
0.33
W
Mulan
im2mean
Mulan
5
1
16
13
L
3
8
2
0.5
L
Skadi
nGnLxKJ
Skadi
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,567
Damage
91,278
111,962
Taken
95,992
75,475
Mitigated
64,677
14,170
Healing
30,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Astą
Xbalanque
19,244
11,287
0
8,820
18,826
9,322
6,833
3,088
15,738
0
134,807
W
Ao Kuang
Crimsynic
Ao Kuang
25,002
3,930
0
13,603
23,768
12,087
2,600
4,012
19,756
111,150
0
L
Gilgamesh
Forever2290
Gilgamesh
7,486
1,422
0
4,770
25,613
21,674
0
11,894
13,719
0
59,827
L
Morgan Le Fay
Lombardinho
Morgan Le Fay
13,940
1,322
0
4,036
20,256
9,791
0
4,347
15,444
94,113
764
W
Kukulkan
Stubbychoud
Kukulkan
9,590
524
85
2,560
13,224
6,070
2,509
6,324
6,900
95,563
4,965
W
Cliodhna
hellokitty361
Cliodhna
23,341
2,425
0
1,531
15,091
8,052
3,493
3,423
11,668
0
146,494
L
Cthulhu
heroallday
Cthulhu
9,739
498
371
2,495
24,062
26,865
0
9,121
14,941
54,344
0
W
Mulan
im2mean
Mulan
14,101
1,967
0
4,337
25,083
29,146
187
7,563
17,520
0
75,541
L
6,444
2,070
0
832
20,538
7,374
0
5,535
14,945
0
62,933
L
Skadi
nGnLxKJ
Skadi
10,958
4,065
0
1,666
21,493
9,771
0
3,047
18,446
0
82,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,432
Gold Earned
68,614
552
Minions Killed
727
0
Camps Cleared
0
2,115,438
Distance Traveled
2,396,250
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
14,751
641
170
7
0
468,953
1
W
Ao Kuang
13,901
604
163
7
0
464,435
0
L
Gilgamesh
9,892
430
92
4
0
416,678
0
L
Morgan Le Fay
10,293
448
158
7
0
426,118
8
W
Kukulkan
12,387
539
147
6
0
432,322
5
W
Cliodhna
15,361
668
166
7
0
547,309
0
L
Cthulhu
9,142
397
80
3
0
394,536
0
W
Mulan
12,214
531
81
4
0
483,231
6
L
Loki
10,446
454
87
4
0
509,047
2
L
Skadi
10,659
463
135
6
0
369,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role