Player Matchup

Surtr
Surtr
Animaltron
Surtr
Level 85
God Stats
9W - 12L
1,403 SR
Queue Stats
79W - 79L
1,484 Elo+
Party 2
Fenrir
Fenrir
EsCaNoRR17
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,263 Elo+
Party 2
Cthulhu
Cthulhu
KukaDelRey
Cthulhu
Level 22
God Stats
35W - 28L
1,500 SR
Queue Stats
78W - 82L
1,484 Elo+
Party 2
Team Averages
Level 58
1,468 SR
1,410 Elo+

VS

Team Averages
Level 50
1,572 SR
1,470 Elo+
Surtr
Surtr
BBlackBBaku
Surtr
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 53L
1,500 Elo+
Solo
Cernunnos
Cernunnos
PatrykExTrEmE
Cernunnos
Level 58
God Stats
1W - 0L
1,715 SR
Queue Stats
2W - 2L
1,454 Elo+
Party 1
Baron Samedi
Baron Samedi
SponterHunter
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
16
3 / 6 / 6
10,919
682
9,494
20,332
22,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
EsCaNoRR17
Fenrir
14
0 / 5 / 10
10,666
667
9,060
22,179
25,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
KukaDelRey
Cthulhu
18
8 / 2 / 3
12,705
794
23,315
31,486
53,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 8
11,771
736
14,195
21,804
22,842
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
PatrykExTrEmE
Cernunnos
19
7 / 4 / 5
13,381
836
31,462
21,126
10,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
SponterHunter
Baron Samedi
18
4 / 4 / 7
12,177
761
18,409
14,755
7,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
11
Kills
13
13
Deaths
11
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Surtr
3
6
6
1
W
2
3
8
2
L
Fenrir
EsCaNoRR17
Fenrir
0
5
10
1
L
Cthulhu
KukaDelRey
Cthulhu
8
2
3
4.75
W
Cernunnos
PatrykExTrEmE
Cernunnos
7
4
5
2.38
W
Baron Samedi
SponterHunter
Baron Samedi
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,869
Damage
64,066
73,997
Taken
57,685
100,913
Mitigated
41,406
13,870
Healing
24,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
9,494
1,985
0
2,412
20,332
22,210
459
5,850
14,482
818
56,127
W
14,195
4,842
0
6,313
21,804
22,842
569
7,917
13,887
884
40,577
L
Fenrir
EsCaNoRR17
Fenrir
9,060
1,139
0
3,600
22,179
25,499
813
5,870
16,309
0
26,473
L
Cthulhu
KukaDelRey
Cthulhu
23,315
1,115
291
7,567
31,486
53,204
336
6,814
24,672
62,471
0
W
Cernunnos
PatrykExTrEmE
Cernunnos
31,462
14,971
0
8,716
21,126
10,668
1,570
9,427
11,699
0
87,426
W
Baron Samedi
SponterHunter
Baron Samedi
18,409
2,402
3,583
5,844
14,755
7,896
497
6,518
8,237
50,964
1,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,290
Gold Earned
37,329
219
Minions Killed
234
0
Camps Cleared
0
891,884
Distance Traveled
829,142
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
10,919
682
89
6
0
308,170
0
W
Surtr
11,771
736
47
3
0
303,300
0
L
Fenrir
10,666
667
31
2
0
291,227
0
L
Cthulhu
12,705
794
99
6
0
292,487
0
W
Cernunnos
13,381
836
102
6
0
253,331
0
W
Baron Samedi
12,177
761
85
5
0
272,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role