Player Matchup

Cthulhu
Cthulhu
Gamer32
Cthulhu
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 35L
1,662 Elo+
Solo
Charybdis
Charybdis
Javierrico4
Charybdis
Level 64
God Stats
17W - 13L
1,864 SR
Queue Stats
95W - 100L
1,758 Elo+
Party 1
Surtr
Surtr
heros15
Surtr
Level 87
God Stats
4W - 2L
1,735 SR
Queue Stats
41W - 29L
1,646 Elo+
Solo
Thanatos
Thanatos
sugus98
Thanatos
Level 85
God Stats
5W - 2L
1,500 SR
Queue Stats
97W - 113L
1,717 Elo+
Party 1
Nu Wa
Nu Wa
swunga
Nu Wa
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,351 Elo+
Solo
Team Averages
Level 82
1,620 SR
1,627 Elo+

VS

Team Averages
Level 71
1,565 SR
1,460 Elo+
Kukulkan
Kukulkan
ESPABILA
Kukulkan
Level 106
God Stats
3W - 4L
1,824 SR
Queue Stats
110W - 96L
1,661 Elo+
Party 3
Athena
Athena
Jackosmith99
Athena
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,556 Elo+
Solo
Danzaburou
Danzaburou
Juguiro07
Danzaburou
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Thanatos
Thanatos
Z3RO_elefantino
Thanatos
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 29L
1,291 Elo+
Party 2
Surtr
Surtr
zzBombo
Surtr
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 22L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gamer32
Cthulhu
11
3 / 2 / 4
7,530
502
7,175
12,347
11,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Javierrico4
Charybdis
11
2 / 2 / 4
6,944
463
7,906
11,780
4,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
heros15
Surtr
14
4 / 1 / 0
9,073
605
10,066
10,662
8,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
sugus98
Thanatos
12
6 / 3 / 1
7,778
519
9,256
15,276
6,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
swunga
Nu Wa
13
0 / 3 / 5
8,204
547
7,008
7,450
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ESPABILA
Kukulkan
13
4 / 1 / 1
7,623
508
10,257
6,314
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Athena
9
1 / 2 / 2
6,301
420
6,292
14,556
11,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
Juguiro07
Danzaburou
11
3 / 6 / 1
7,116
474
7,252
13,604
4,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
12
3 / 3 / 1
7,245
483
3,766
11,105
5,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
zzBombo
Surtr
11
0 / 3 / 1
6,382
425
3,796
12,302
9,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
15
Kills
11
11
Deaths
15
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ESPABILA
Kukulkan
4
1
1
4.5
W
Cthulhu
Gamer32
Cthulhu
3
2
4
2.5
L
Athena
1
2
2
1
W
Charybdis
Javierrico4
Charybdis
2
2
4
2
L
Danzaburou
Juguiro07
Danzaburou
3
6
1
0.58
L
Thanatos
3
3
1
1.17
W
Surtr
heros15
Surtr
4
1
0
4
W
Thanatos
sugus98
Thanatos
6
3
1
2.17
W
Nu Wa
swunga
Nu Wa
0
3
5
0.83
L
Surtr
zzBombo
Surtr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,411
Damage
31,363
57,515
Taken
57,881
33,917
Mitigated
34,273
25,944
Healing
20,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ESPABILA
Kukulkan
10,257
866
0
874
6,314
2,368
0
2,229
4,085
59,386
0
W
Cthulhu
Gamer32
Cthulhu
7,175
1,245
800
3,080
12,347
11,654
0
4,208
8,071
25,148
0
L
Athena
6,292
2,349
0
4,660
14,556
11,597
0
4,723
9,833
22,391
0
W
Charybdis
Javierrico4
Charybdis
7,906
4,270
0
5,007
11,780
4,627
336
4,083
7,663
0
51,157
L
Danzaburou
Juguiro07
Danzaburou
7,252
2,759
0
3,800
13,604
4,967
0
4,775
8,829
0
37,176
L
Thanatos
3,766
927
0
6,619
11,105
5,554
0
2,144
8,961
0
45,884
W
Surtr
heros15
Surtr
10,066
3,705
0
5,350
10,662
8,227
74
212
10,450
2,984
75,172
W
Thanatos
sugus98
Thanatos
9,256
3,004
0
10,066
15,276
6,500
0
4,901
10,277
0
52,877
W
Nu Wa
swunga
Nu Wa
7,008
1,466
0
1,641
7,450
2,909
0
3,065
4,293
60,906
0
L
Surtr
zzBombo
Surtr
3,796
1,680
0
4,935
12,302
9,787
0
827
11,475
901
43,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,529
Gold Earned
34,667
417
Minions Killed
328
0
Camps Cleared
0
1,442,249
Distance Traveled
1,384,670
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,623
508
87
6
0
223,127
0
W
Cthulhu
7,530
502
23
2
0
301,613
4
L
Athena
6,301
420
40
3
0
293,825
3
W
Charybdis
6,944
463
77
5
0
263,515
0
L
Danzaburou
7,116
474
50
3
0
271,927
0
L
Thanatos
7,245
483
76
5
0
308,185
0
W
Surtr
9,073
605
142
9
0
285,332
0
W
Thanatos
7,778
519
70
5
0
335,782
0
W
Nu Wa
8,204
547
105
7
0
256,007
2
L
Surtr
6,382
425
75
5
0
287,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role