Player Matchup

Chaac
Chaac
CaosKryp
Chaac
Level 30
God Stats
0W - 2L
1,263 SR
Queue Stats
0W - 7L
1,153 Elo+
Party 2
Susano
Susano
ChaseUnlimited1
Susano
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
JK L0I
Yu Huang
Level 95
God Stats
15W - 16L
1,439 SR
Queue Stats
118W - 105L
1,524 Elo+
Solo
Athena
Athena
KING MIECH
Athena
Level 85
God Stats
5W - 8L
1,500 SR
Queue Stats
186W - 182L
1,731 Elo+
Solo
Ishtar
Ishtar
romi--2
Ishtar
Level 126
God Stats
1W - 5L
1,154 SR
Queue Stats
8W - 12L
1,123 Elo+
Solo
Team Averages
Level 71
1,371 SR
1,406 Elo+

VS

Team Averages
Level 142
1,518 SR
1,645 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
FG Toast
Mercury
Level 153
God Stats
4W - 1L
1,257 SR
Queue Stats
76W - 65L
1,647 Elo+
Party 1
Bacchus
Bacchus
SF I 19
Bacchus
Level 155
God Stats
10W - 8L
1,581 SR
Queue Stats
66W - 60L
1,558 Elo+
Party 1
Cernunnos
Cernunnos
Warrior Knight7
Cernunnos
Level 110
God Stats
44W - 39L
1,751 SR
Queue Stats
1,137W - 1,078L
1,913 Elo+
Solo
Merlin
Merlin
thundercrow8a
Merlin
Level 180
God Stats
8W - 8L
1,500 SR
Queue Stats
923W - 841L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CaosKryp
Chaac
12
0 / 3 / 0
6,226
415
2,402
9,077
4,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 3 / 1
7,126
475
6,140
13,614
5,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
JK L0I
Yu Huang
13
1 / 2 / 0
7,821
521
5,640
10,291
4,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
KING MIECH
Athena
9
0 / 4 / 0
6,259
417
2,821
16,172
9,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
romi--2
Ishtar
14
1 / 1 / 0
7,779
519
11,084
9,444
4,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
5 / 0 / 2
9,762
651
9,955
13,743
5,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Mercury
FG Toast
Mercury
16
5 / 1 / 4
9,505
634
9,342
9,671
3,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
SF I 19
Bacchus
11
2 / 0 / 3
7,535
502
4,049
9,188
8,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
Warrior Knight7
Cernunnos
13
0 / 1 / 3
7,381
492
6,254
12,683
5,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 0 / 3
8,534
569
7,381
5,366
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
13
13
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
0
2
6
L
Chaac
CaosKryp
Chaac
0
3
0
0
L
0
3
1
0.17
W
Mercury
FG Toast
Mercury
5
1
4
7
L
Yu Huang
JK L0I
Yu Huang
1
2
0
0.5
L
Athena
KING MIECH
Athena
0
4
0
0
W
Bacchus
SF I 19
Bacchus
2
0
3
3.5
W
Cernunnos
Warrior Knight7
Cernunnos
0
1
3
1.5
L
Ishtar
romi--2
Ishtar
1
1
0
1
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,087
Damage
36,981
58,598
Taken
50,651
27,764
Mitigated
25,433
17,351
Healing
22,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
9,955
2,101
0
9,157
13,743
5,704
0
1,252
12,397
87,753
0
L
Chaac
CaosKryp
Chaac
2,402
135
0
3,479
9,077
4,575
0
4,687
4,365
0
36,371
L
6,140
1,538
0
4,582
13,614
5,261
0
3,395
10,219
0
58,801
W
Mercury
FG Toast
Mercury
9,342
5,964
0
1,230
9,671
3,651
0
1,925
7,630
0
93,475
L
Yu Huang
JK L0I
Yu Huang
5,640
205
0
2,056
10,291
4,124
0
6,670
3,421
59,484
0
L
Athena
KING MIECH
Athena
2,821
1,255
1,772
2,701
16,172
9,509
0
4,955
11,063
13,065
0
W
Bacchus
SF I 19
Bacchus
4,049
695
593
4,429
9,188
8,725
0
1,168
7,994
16,966
0
W
Cernunnos
Warrior Knight7
Cernunnos
6,254
3,589
0
5,977
12,683
5,312
316
731
11,952
0
53,430
L
Ishtar
romi--2
Ishtar
11,084
7,451
0
2,761
9,444
4,295
970
1,299
8,145
0
74,681
W
7,381
370
0
885
5,366
2,041
0
2,877
2,217
72,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,211
Gold Earned
42,717
395
Minions Killed
514
0
Camps Cleared
0
1,542,948
Distance Traveled
1,610,325
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,762
651
139
9
0
307,593
0
L
Chaac
6,226
415
52
3
0
312,969
0
L
Susano
7,126
475
84
6
0
341,157
0
W
Mercury
9,505
634
132
9
0
369,714
0
L
Yu Huang
7,821
521
121
8
0
282,558
0
L
Athena
6,259
417
19
1
0
306,420
5
W
Bacchus
7,535
502
22
1
0
335,074
2
W
Cernunnos
7,381
492
86
6
0
278,585
4
L
Ishtar
7,779
519
119
8
0
299,844
2
W
Merlin
8,534
569
135
9
0
319,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role