Player Matchup

Arachne
Arachne
Boomeri
Arachne
Level 44
God Stats
14W - 13L
1,595 SR
Queue Stats
80W - 139L
1,403 Elo+
Party 3
Izanami
Izanami
Kärry87420
Izanami
Level 27
God Stats
88W - 123L
1,390 SR
Queue Stats
101W - 154L
1,384 Elo+
Party 3
Thoth
Thoth
Neontumppi
Thoth
Level 47
God Stats
20W - 26L
1,228 SR
Queue Stats
112W - 162L
1,380 Elo+
Party 3
Ymir
Ymir
monkejenmonke
Ymir
Level 48
God Stats
6W - 5L
1,285 SR
Queue Stats
186W - 229L
1,403 Elo+
Party 3
Hercules
Hercules
tuikka
Hercules
Level 46
God Stats
18W - 21L
1,285 SR
Queue Stats
127W - 169L
1,317 Elo+
Party 3
Team Averages
Level 42
1,356 SR
1,377 Elo+

VS

Team Averages
Level 41
1,429 SR
1,507 Elo+
Nu Wa
Nu Wa
DarthGalahad
Nu Wa
Level 64
God Stats
6W - 4L
1,500 SR
Queue Stats
85W - 83L
1,485 Elo+
Party 1
Chang'e
Chang'e
Haruyokoi
Chang'e
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 43L
1,500 Elo+
Solo
Horus
Horus
Rhiuko314
Horus
Level 87
God Stats
11W - 8L
1,262 SR
Queue Stats
233W - 222L
1,343 Elo+
Party 2
Sol
Sol
Sparkaid
Sol
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
20W - 25L
1,722 Elo+
Party 2
Nemesis
Nemesis
TTvRycedOut
Nemesis
Level 8
God Stats
1W - 4L
1,381 SR
Queue Stats
1W - 4L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Boomeri
Arachne
18
7 / 0 / 6
10,263
604
11,686
17,567
7,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Kärry87420
Izanami
16
4 / 0 / 5
9,505
559
12,009
12,596
5,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
14
5 / 3 / 8
9,322
548
15,051
9,828
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 3 / 13
9,042
532
3,775
16,389
17,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
tuikka
Hercules
14
2 / 1 / 1
9,147
538
4,435
11,768
10,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 0
8,664
510
18,688
12,771
3,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chang'e
Haruyokoi
Chang'e
14
1 / 4 / 1
9,017
530
10,752
16,504
5,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
Rhiuko314
Horus
11
0 / 4 / 4
7,557
445
4,712
17,755
17,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 3 / 1
6,857
403
5,382
6,942
2,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nemesis
TTvRycedOut
Nemesis
11
0 / 4 / 0
7,166
422
3,109
14,332
4,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
20
Kills
6
7
Deaths
20
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
Boomeri
Arachne
7
0
6
10
L
5
5
0
1
L
Chang'e
Haruyokoi
Chang'e
1
4
1
0.38
W
Izanami
Kärry87420
Izanami
4
0
5
6.5
W
Thoth
5
3
8
3
L
Horus
Rhiuko314
Horus
0
4
4
0.5
L
0
3
1
0.17
L
Nemesis
TTvRycedOut
Nemesis
0
4
0
0
W
2
3
13
2.83
W
Hercules
tuikka
Hercules
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,956
Damage
42,643
68,148
Taken
68,304
43,905
Mitigated
33,769
19,925
Healing
20,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Boomeri
Arachne
11,686
8,038
0
5,650
17,567
7,177
240
6,733
10,834
0
112,259
L
18,688
4,631
0
2,712
12,771
3,729
551
7,501
5,270
67,624
0
L
Chang'e
Haruyokoi
Chang'e
10,752
411
407
5,338
16,504
5,751
0
2,447
14,057
76,744
314
W
Izanami
Kärry87420
Izanami
12,009
7,838
0
8,262
12,596
5,372
3,323
7,270
5,326
0
102,799
W
Thoth
15,051
477
0
911
9,828
3,360
690
7,255
2,573
71,077
0
L
Horus
Rhiuko314
Horus
4,712
1,637
1,394
5,402
17,755
17,206
36
5,766
11,989
0
21,423
L
5,382
920
0
1,554
6,942
2,311
0
1,261
5,681
35,569
5,051
L
Nemesis
TTvRycedOut
Nemesis
3,109
1,777
0
3,646
14,332
4,772
0
2,427
11,905
0
56,463
W
3,775
1,447
0
3,342
16,389
17,603
199
7,948
8,441
14,444
0
W
Hercules
tuikka
Hercules
4,435
933
0
1,760
11,768
10,393
31
5,317
6,451
0
62,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,279
Gold Earned
39,261
540
Minions Killed
439
0
Camps Cleared
0
1,581,845
Distance Traveled
1,617,588
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,263
604
137
8
0
385,398
0
L
Nu Wa
8,664
510
101
6
0
301,511
0
L
Chang'e
9,017
530
156
9
0
321,432
5
W
Izanami
9,505
559
167
10
0
294,207
0
W
Thoth
9,322
548
113
7
0
305,841
0
L
Horus
7,557
445
23
1
0
324,586
4
L
Sol
6,857
403
80
5
0
297,605
0
L
Nemesis
7,166
422
79
5
0
372,454
0
W
Ymir
9,042
532
13
1
0
320,626
8
W
Hercules
9,147
538
110
6
0
275,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role