Player Matchup

Maui
Maui
F4M0US AL1EN
Maui
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,266 Elo+
Party 1
Surtr
Surtr
GhostRunner242
Surtr
Level 97
God Stats
5W - 4L
1,500 SR
Queue Stats
102W - 112L
1,245 Elo+
Solo
Hercules
Hercules
NecrocroticN
Hercules
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
99W - 112L
1,500 Elo+
Solo
Merlin
Merlin
Vio La Sauce
Merlin
Level 109
God Stats
2W - 2L
1,555 SR
Queue Stats
7W - 4L
1,266 Elo+
Party 1
Charybdis
Charybdis
diegonf73
Charybdis
Level 183
God Stats
2W - 5L
1,500 SR
Queue Stats
191W - 205L
1,375 Elo+
Solo
Team Averages
Level 131
1,511 SR
1,331 Elo+

VS

Team Averages
Level 59
1,372 SR
1,521 Elo+
Pele
Pele
Bambino218
Pele
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 39L
1,723 Elo+
Party 2
Cabrakan
Cabrakan
Kingofhearts302
Cabrakan
Level 69
God Stats
1W - 2L
1,267 SR
Queue Stats
115W - 125L
1,101 Elo+
Solo
Yemoja
Yemoja
TheMilanDude
Yemoja
Level 88
God Stats
2W - 6L
1,285 SR
Queue Stats
46W - 68L
1,429 Elo+
Solo
Kukulkan
Kukulkan
dilute_breed3
Kukulkan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,627 Elo+
Solo
Cernunnos
Cernunnos
iAlphaYou
Cernunnos
Level 63
God Stats
1W - 0L
1,308 SR
Queue Stats
40W - 30L
1,723 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
6,595
507
4,595
11,680
9,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 4 / 1
5,845
450
6,504
10,857
4,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
NecrocroticN
Hercules
8
0 / 3 / 0
5,676
437
4,253
11,043
8,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
11
2 / 4 / 0
6,767
521
7,445
7,762
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
diegonf73
Charybdis
10
0 / 4 / 1
5,989
461
5,036
8,821
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 3
8,018
617
12,219
12,086
4,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
9
1 / 1 / 4
6,540
503
2,085
11,578
10,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
10
1 / 1 / 2
6,766
520
4,237
10,303
4,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
dilute_breed3
Kukulkan
9
0 / 0 / 0
5,445
419
946
4,352
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
iAlphaYou
Cernunnos
13
7 / 0 / 5
8,306
639
13,239
9,498
3,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
16
16
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
2
3
4.25
L
1
1
2
2
L
1
4
1
0.38
W
Cabrakan
1
1
4
3
L
Hercules
NecrocroticN
Hercules
0
3
0
0
W
Yemoja
1
1
2
2
L
Merlin
2
4
0
0.5
L
Charybdis
diegonf73
Charybdis
0
4
1
0.13
W
Kukulkan
dilute_breed3
Kukulkan
0
0
0
0
W
Cernunnos
iAlphaYou
Cernunnos
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,833
Damage
32,726
50,163
Taken
47,817
27,232
Mitigated
24,982
11,848
Healing
19,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,219
2,907
0
2,003
12,086
4,669
0
5,281
6,805
0
67,591
L
4,595
1,768
210
2,631
11,680
9,635
26
1,272
10,408
20,649
0
L
6,504
3,681
0
1,213
10,857
4,763
58
2,137
8,720
480
31,363
W
Cabrakan
2,085
715
188
3,861
11,578
10,602
125
4,008
7,570
14,053
0
L
Hercules
NecrocroticN
Hercules
4,253
1,069
427
2,662
11,043
8,236
77
3,400
7,643
0
29,284
W
Yemoja
4,237
1,538
2,269
5,582
10,303
4,529
525
61
10,242
23,718
0
L
Merlin
7,445
169
113
1,123
7,762
1,938
60
225
7,537
47,189
0
L
Charybdis
diegonf73
Charybdis
5,036
2,683
0
3,469
8,821
2,660
94
234
8,587
0
42,516
W
Kukulkan
dilute_breed3
Kukulkan
946
212
0
250
4,352
1,299
540
25
4,327
16,491
0
W
Cernunnos
iAlphaYou
Cernunnos
13,239
7,204
0
5,630
9,498
3,883
397
2,854
6,644
0
68,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,872
Gold Earned
35,075
255
Minions Killed
296
0
Camps Cleared
0
1,163,511
Distance Traveled
1,177,429
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,018
617
96
7
0
305,144
2
L
Maui
6,595
507
16
1
0
249,085
2
L
Surtr
5,845
450
37
3
0
235,540
0
W
Cabrakan
6,540
503
18
1
0
211,980
0
L
Hercules
5,676
437
38
3
0
218,256
0
W
Yemoja
6,766
520
27
2
0
224,993
0
L
Merlin
6,767
521
90
7
0
240,344
0
L
Charybdis
5,989
461
74
6
0
220,286
1
W
Kukulkan
5,445
419
49
4
0
197,616
0
W
Cernunnos
8,306
639
106
8
0
237,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role