Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GODFIST26
Cthulhu
Level 157
God Stats
1W - 2L
1,813 SR
Queue Stats
84W - 65L
1,485 Elo+
Solo
Hercules
Hercules
IguanaPaint
Hercules
Level 59
God Stats
2W - 1L
1,728 SR
Queue Stats
18W - 14L
1,503 Elo+
Solo
Scylla
Scylla
yacksin0345
Scylla
Level 89
God Stats
10W - 11L
1,469 SR
Queue Stats
181W - 184L
1,482 Elo+
Solo
Team Averages
Level 120
1,602 SR
1,494 Elo+

VS

Team Averages
Level 134
1,503 SR
1,497 Elo+
Morgan Le Fay
Morgan Le Fay
DSONIC2000
Morgan Le Fay
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 37L
1,668 Elo+
Solo
Geb
Geb
DarkMountain87
Geb
Level 155
God Stats
14W - 10L
1,571 SR
Queue Stats
40W - 37L
1,352 Elo+
Solo
Nemesis
Nemesis
Jednac
Nemesis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,446 Elo+
Solo
Ares
Ares
Seahawker562
Ares
Level 206
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,450 Elo+
Solo
Chiron
Chiron
XCRaz1127
Chiron
Level 63
God Stats
13W - 8L
1,442 SR
Queue Stats
43W - 37L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 0 / 0
5,752
575
2,033
3,093
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
 
Neith
3
0 / 1 / 1
3,780
378
1,280
1,460
376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
GODFIST26
Cthulhu
9
1 / 0 / 0
5,263
526
5,084
5,022
3,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
IguanaPaint
Hercules
10
2 / 1 / 0
5,989
599
5,498
8,996
6,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
9
0 / 0 / 1
5,087
509
2,487
4,135
1,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DSONIC2000
Morgan Le Fay
9
0 / 1 / 0
5,417
542
1,883
4,689
1,645
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 1 / 1
4,799
480
970
6,690
3,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Jednac
Nemesis
9
1 / 0 / 1
5,146
515
1,403
7,339
2,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

9
0 / 2 / 1
5,116
512
4,963
8,913
6,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
XCRaz1127
Chiron
9
1 / 0 / 0
5,414
541
2,658
5,147
1,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
4
Kills
2
2
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
0
0
1
L
Neith
 
Neith
0
1
1
0.5
W
Morgan Le Fay
DSONIC2000
Morgan Le Fay
0
1
0
0
W
0
1
1
0.5
L
Cthulhu
GODFIST26
Cthulhu
1
0
0
1
L
Hercules
IguanaPaint
Hercules
2
1
0
2
W
Nemesis
Jednac
Nemesis
1
0
1
1.5
W
0
2
1
0.25
W
Chiron
XCRaz1127
Chiron
1
0
0
1
L
Scylla
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,382
Damage
11,877
22,706
Taken
32,778
12,308
Mitigated
15,589
7,508
Healing
11,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,033
262
0
18
3,093
1,086
0
1,633
1,460
39,070
0
L
Neith
 
Neith
1,280
423
0
134
1,460
376
0
268
1,192
0
6,033
W
Morgan Le Fay
DSONIC2000
Morgan Le Fay
1,883
0
0
2,132
4,689
1,645
0
2,135
2,374
43,557
0
W
970
211
0
2,160
6,690
3,437
0
1,963
4,491
11,345
0
L
Cthulhu
GODFIST26
Cthulhu
5,084
502
0
1,047
5,022
3,098
0
596
4,426
21,546
0
L
Hercules
IguanaPaint
Hercules
5,498
2,760
0
3,831
8,996
6,603
0
4,963
4,033
0
39,316
W
Nemesis
Jednac
Nemesis
1,403
396
0
2,099
7,339
2,400
16
1,660
5,593
0
26,579
W
4,963
537
0
2,966
8,913
6,396
0
0
8,330
28,802
0
W
Chiron
XCRaz1127
Chiron
2,658
1,178
80
1,963
5,147
1,711
0
2,945
1,852
0
35,437
L
Scylla
2,487
421
0
2,478
4,135
1,145
0
356
3,779
34,794
49

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,871
Gold Earned
25,892
264
Minions Killed
262
0
Camps Cleared
0
812,659
Distance Traveled
1,002,743
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,752
575
78
8
0
178,581
0
L
Neith
3,780
378
12
1
0
54,715
0
W
Morgan Le Fay
5,417
542
85
9
0
171,471
0
W
Geb
4,799
480
13
1
0
221,223
1
L
Cthulhu
5,263
526
42
4
0
187,583
3
L
Hercules
5,989
599
67
7
0
185,928
0
W
Nemesis
5,146
515
48
5
0
244,651
0
W
Ares
5,116
512
44
4
0
186,383
0
W
Chiron
5,414
541
72
7
0
179,015
0
L
Scylla
5,087
509
65
7
0
205,852
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role