Player Matchup

Ares
Ares
Bronze III
 
Ares
Bronze III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Bronze III
Jcavilap246
Ra
Bronze III
Level 110
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,354 MMR
Solo
Cabrakan
Cabrakan
Bronze III
Lance Atk
Cabrakan
Bronze III
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 123L
1,351 MMR
Solo
Kali
Kali
Gold V
LightWolf05
Kali
Gold V
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
425W - 441L
1,346 MMR
Solo
Rama
Rama
Bronze III
Twi5t3dS4iNt
Rama
Bronze III
Level 67
God Stats
1W - 3L
1,314 SR
Queue Stats
5W - 15L
1,354 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 104
1,463 SR
1,381 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 162
1,390 SR
1,411 MMR
Cu Chulainn
Cu Chulainn
Bronze III
 
Cu Chulainn
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver I
 
Horus
Silver I
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Silver II
Banubrun0
Chronos
Silver II
Level 177
God Stats
7W - 6L
1,152 SR
Queue Stats
81W - 79L
1,339 MMR
Solo
Mercury
Mercury
Bronze III
esbany
Mercury
Bronze III
Level 154
God Stats
25W - 34L
1,298 SR
Queue Stats
346W - 365L
1,363 MMR
Solo
Scylla
Scylla
Bronze III
nickbean81
Scylla
Bronze III
Level 144
God Stats
4W - 1L
1,500 SR
Queue Stats
288W - 302L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
1 / 1 / 1
4,618
660
3,247
7,747
3,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

1
0 / 0 / 0
2,838
405
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Lance Atk
Cabrakan
8
0 / 1 / 0
4,219
603
1,813
5,078
4,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
1 / 0 / 0
4,174
596
2,152
4,477
1,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 1 / 1
3,915
559
2,463
5,799
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ThorFreyaAo KuangHades

VS

Bans
ArachneThanatosMauiFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
8
1 / 0 / 0
4,496
642
2,628
4,745
2,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
 
Horus
6
0 / 1 / 1
4,066
581
2,865
6,227
3,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos
Banubrun0
Chronos
6
1 / 1 / 1
4,090
584
5,108
4,461
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
esbany
Mercury
8
1 / 0 / 2
4,566
652
1,633
3,703
1,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Scylla
nickbean81
Scylla
8
0 / 0 / 0
4,524
646
199
2,224
581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
3
3
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
1
1
1.5
W
Cu Chulainn
 
Cu Chulainn
1
0
0
1
W
Horus
 
Horus
0
1
1
0.5
W
Chronos
Banubrun0
Chronos
1
1
1
1.5
L
0
0
0
0
L
Cabrakan
Lance Atk
Cabrakan
0
1
0
0
L
1
0
0
1
L
0
1
1
0.5
W
Mercury
esbany
Mercury
1
0
2
2
W
Scylla
nickbean81
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,675
Damage
12,433
23,101
Taken
21,360
11,716
Mitigated
8,972
8,130
Healing
8,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,247
71
1,379
2,510
7,747
3,610
0
2,305
5,442
11,240
0
W
Cu Chulainn
 
Cu Chulainn
2,628
396
0
2,153
4,745
2,576
0
1,524
2,932
0
24,620
W
Horus
 
Horus
2,865
1,343
1,413
2,911
6,227
3,086
0
1,286
4,941
0
9,412
W
Chronos
Banubrun0
Chronos
5,108
1,795
0
764
4,461
1,528
0
1,680
2,781
27,627
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Cabrakan
Lance Atk
Cabrakan
1,813
298
0
1,374
5,078
4,808
0
0
4,660
23,152
0
L
2,152
1,005
0
970
4,477
1,558
0
361
4,116
0
23,064
L
2,463
2,312
0
1,897
5,799
1,740
0
2,641
3,158
0
24,861
W
Mercury
esbany
Mercury
1,633
864
0
340
3,703
1,201
0
281
3,422
0
23,616
W
Scylla
nickbean81
Scylla
199
0
0
1,036
2,224
581
0
0
2,224
26,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,764
Gold Earned
21,742
140
Minions Killed
208
0
Camps Cleared
0
557,927
Distance Traveled
746,047
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,618
660
14
2
0
145,770
0
W
Cu Chulainn
4,496
642
42
6
0
140,572
0
W
Horus
4,066
581
5
1
0
156,539
0
W
Chronos
4,090
584
51
7
0
140,434
0
L
Ra
2,838
405
0
0
0
9,038
0
L
Cabrakan
4,219
603
48
7
0
115,353
0
L
Kali
4,174
596
35
5
0
165,179
0
L
Rama
3,915
559
43
6
0
122,587
0
W
Mercury
4,566
652
51
7
0
181,175
2
W
Scylla
4,524
646
59
8
0
127,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role