Player Matchup

Surtr
Surtr
Coloringo378
Surtr
Level 106
God Stats
6W - 1L
1,500 SR
Queue Stats
17W - 9L
1,500 Elo+
Solo
Arachne
Arachne
KatxitoYT
Arachne
Level 44
God Stats
9W - 4L
1,500 SR
Queue Stats
71W - 75L
1,727 Elo+
Party 2
Ao Kuang
Ao Kuang
RagnarZx27
Ao Kuang
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,290 Elo+
Party 1
Charybdis
Charybdis
Ramses-RD24
Charybdis
Level 68
God Stats
7W - 5L
1,038 SR
Queue Stats
15W - 7L
1,307 Elo+
Party 1
Ymir
Ymir
adrox2008
Ymir
Level 47
God Stats
12W - 8L
1,500 SR
Queue Stats
127W - 140L
1,727 Elo+
Party 2
Team Averages
Level 58
1,408 SR
1,510 Elo+

VS

Team Averages
Level 91
1,436 SR
1,483 Elo+
Chang'e
Chang'e
 
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AcapulcoGold1994
Neith
Level 123
God Stats
39W - 43L
1,519 SR
Queue Stats
275W - 287L
1,503 Elo+
Solo
Kumbhakarna
Kumbhakarna
Riepwnz
Kumbhakarna
Level 102
God Stats
3W - 4L
1,179 SR
Queue Stats
457W - 436L
1,409 Elo+
Solo
Loki
Loki
SHADOzZ_13
Loki
Level 95
God Stats
30W - 29L
1,491 SR
Queue Stats
119W - 123L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Ulmanoski
Sun Wukong
Level 11
God Stats
7W - 11L
1,491 SR
Queue Stats
26W - 34L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
6,863
572
5,819
10,033
6,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
KatxitoYT
Arachne
12
9 / 3 / 2
7,411
618
9,974
10,525
4,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
RagnarZx27
Ao Kuang
11
1 / 2 / 4
6,472
539
4,806
9,162
2,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
Ramses-RD24
Charybdis
9
2 / 1 / 3
5,539
462
5,756
9,338
3,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
9
2 / 3 / 4
6,244
520
4,494
9,716
6,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 4 / 0
7,483
624
6,485
10,275
3,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 5 / 3
5,873
489
6,028
9,209
3,247
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
Riepwnz
Kumbhakarna
10
4 / 3 / 2
6,853
571
4,352
12,610
8,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
3 / 1 / 1
6,685
557
3,628
6,860
2,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Ulmanoski
Sun Wukong
10
1 / 3 / 3
6,478
540
5,874
8,223
4,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
16
Kills
10
10
Deaths
16
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
4
0
0.25
L
1
5
3
0.5
W
2
1
2
3
W
Arachne
KatxitoYT
Arachne
9
3
2
3.33
W
Ao Kuang
RagnarZx27
Ao Kuang
1
2
4
1.5
W
Charybdis
Ramses-RD24
Charybdis
2
1
3
3.5
L
Kumbhakarna
Riepwnz
Kumbhakarna
4
3
2
1.67
L
3
1
1
3.5
L
Sun Wukong
Ulmanoski
Sun Wukong
1
3
3
0.83
W
Ymir
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,849
Damage
26,367
48,774
Taken
47,177
23,439
Mitigated
22,742
14,733
Healing
13,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,485
332
0
4,652
10,275
3,670
0
271
10,004
61,118
0
L
6,028
2,890
137
1,792
9,209
3,247
440
1,548
7,661
0
34,306
W
5,819
2,947
0
3,052
10,033
6,008
0
5,362
4,231
565
58,443
W
Arachne
KatxitoYT
Arachne
9,974
6,932
0
2,964
10,525
4,689
0
1,246
9,171
0
46,841
W
Ao Kuang
RagnarZx27
Ao Kuang
4,806
1,459
0
3,424
9,162
2,784
0
63
8,736
36,467
0
W
Charybdis
Ramses-RD24
Charybdis
5,756
2,870
175
3,503
9,338
3,183
0
1,732
7,525
0
27,577
L
Kumbhakarna
Riepwnz
Kumbhakarna
4,352
1,603
226
2,894
12,610
8,817
114
2,847
9,763
13,013
0
L
3,628
1,147
107
2,236
6,860
2,531
95
1,414
5,446
0
42,839
L
Sun Wukong
Ulmanoski
Sun Wukong
5,874
1,617
0
1,926
8,223
4,477
128
3,366
4,857
0
30,929
W
Ymir
4,494
1,257
0
1,615
9,716
6,775
0
1,930
7,659
22,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,529
Gold Earned
33,372
300
Minions Killed
341
0
Camps Cleared
0
1,242,553
Distance Traveled
1,167,326
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,483
624
148
12
0
195,484
1
L
Neith
5,873
489
53
4
0
210,758
0
W
Surtr
6,863
572
110
9
0
252,200
0
W
Arachne
7,411
618
60
5
0
298,577
0
W
Ao Kuang
6,472
539
69
6
0
249,072
0
W
Charybdis
5,539
462
39
3
0
218,379
3
L
Kumbhakarna
6,853
571
15
1
0
231,301
0
L
Loki
6,685
557
72
6
0
266,029
0
L
Sun Wukong
6,478
540
53
4
0
263,754
0
W
Ymir
6,244
520
22
2
0
224,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role