Player Matchup

Sylvanus
Sylvanus
Dracoexorsium
Sylvanus
Level 60
God Stats
2W - 4L
1,725 SR
Queue Stats
37W - 35L
1,682 Elo+
Solo
Surtr
Surtr
SalvadorFG03
Surtr
Level 41
God Stats
6W - 5L
1,279 SR
Queue Stats
108W - 100L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Shenmaze
Danzaburou
Level 68
God Stats
1W - 3L
1,285 SR
Queue Stats
5W - 5L
1,620 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Telemnar29
Morgan Le Fay
Level 64
God Stats
1W - 5L
1,500 SR
Queue Stats
55W - 56L
1,325 Elo+
Solo
Loki
Loki
theberseker45
Loki
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 2
Team Averages
Level 50
1,458 SR
1,525 Elo+

VS

Team Averages
Level 52
1,332 SR
1,388 Elo+
Surtr
Surtr
Diio Buns
Surtr
Level 81
God Stats
17W - 14L
1,413 SR
Queue Stats
108W - 95L
1,463 Elo+
Party 1
Ne Zha
Ne Zha
Jh3rkins
Ne Zha
Level 43
God Stats
4W - 9L
1,202 SR
Queue Stats
49W - 59L
1,372 Elo+
Solo
Hera
Hera
SABER peak
Hera
Level 45
God Stats
2W - 5L
1,284 SR
Queue Stats
237W - 235L
1,485 Elo+
Party 1
Cernunnos
Cernunnos
itsElGio
Cernunnos
Level 48
God Stats
2W - 4L
1,292 SR
Queue Stats
2W - 5L
1,223 Elo+
Solo
Bacchus
Bacchus
luigillo
Bacchus
Level 43
God Stats
20W - 32L
1,469 SR
Queue Stats
26W - 36L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dracoexorsium
Sylvanus
6
1 / 2 / 0
4,849
485
3,084
10,642
5,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 1 / 0
5,541
554
2,463
6,755
5,396
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
Shenmaze
Danzaburou
8
1 / 3 / 1
5,087
509
3,170
7,893
2,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Telemnar29
Morgan Le Fay
8
0 / 3 / 0
4,823
482
3,219
5,641
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 5 / 0
4,250
425
1,410
6,711
1,743
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Diio Buns
Surtr
11
2 / 0 / 0
6,426
643
4,444
7,929
4,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ne Zha
Jh3rkins
Ne Zha
10
4 / 1 / 5
6,300
630
4,673
7,226
2,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
4 / 0 / 3
6,274
627
3,422
3,560
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
itsElGio
Cernunnos
9
3 / 0 / 1
5,537
554
6,486
7,507
2,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
luigillo
Bacchus
8
1 / 1 / 4
5,247
525
5,580
7,455
5,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
14
14
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Surtr
Diio Buns
Surtr
2
0
0
2
L
Sylvanus
Dracoexorsium
Sylvanus
1
2
0
0.5
W
Ne Zha
Jh3rkins
Ne Zha
4
1
5
6.5
W
4
0
3
5.5
L
0
1
0
0
L
Danzaburou
Shenmaze
Danzaburou
1
3
1
0.5
L
Morgan Le Fay
Telemnar29
Morgan Le Fay
0
3
0
0
W
Cernunnos
itsElGio
Cernunnos
3
0
1
3.5
W
Bacchus
luigillo
Bacchus
1
1
4
3
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,346
Damage
24,605
37,642
Taken
33,677
17,408
Mitigated
15,642
10,752
Healing
16,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Diio Buns
Surtr
4,444
1,843
0
5,040
7,929
4,126
36
423
7,170
987
49,320
L
Sylvanus
Dracoexorsium
Sylvanus
3,084
1,244
1,792
4,442
10,642
5,610
0
3,161
7,481
12,212
0
W
Ne Zha
Jh3rkins
Ne Zha
4,673
2,536
0
1,340
7,226
2,583
0
893
6,333
0
40,357
W
3,422
1,169
0
1,125
3,560
1,128
188
1,723
1,837
36,237
0
L
2,463
1,049
0
1,698
6,755
5,396
0
108
6,647
98
36,852
L
Danzaburou
Shenmaze
Danzaburou
3,170
1,522
0
2,127
7,893
2,721
0
3,510
4,383
0
23,864
L
Morgan Le Fay
Telemnar29
Morgan Le Fay
3,219
791
0
193
5,641
1,938
0
1,256
4,385
29,052
0
W
Cernunnos
itsElGio
Cernunnos
6,486
4,093
0
5,529
7,507
2,484
826
1,919
5,588
0
38,964
W
Bacchus
luigillo
Bacchus
5,580
784
389
2,671
7,455
5,321
257
1,389
6,066
15,774
0
L
1,410
517
0
500
6,711
1,743
0
1,140
5,571
0
14,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,550
Gold Earned
29,784
205
Minions Killed
313
0
Camps Cleared
0
925,612
Distance Traveled
1,028,782
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,426
643
101
10
0
229,148
0
L
Sylvanus
4,849
485
15
2
0
179,765
0
W
Ne Zha
6,300
630
59
6
0
220,819
0
W
Hera
6,274
627
73
7
0
213,758
5
L
Surtr
5,541
554
81
8
0
196,678
4
L
Danzaburou
5,087
509
38
4
0
167,285
0
L
Morgan Le Fay
4,823
482
50
5
0
154,343
0
W
Cernunnos
5,537
554
64
6
0
166,051
0
W
Bacchus
5,247
525
16
2
0
199,006
3
L
Loki
4,250
425
21
2
0
227,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role