Player Matchup

Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
DumbleDória
Ravana
Level 192
God Stats
2W - 0L
1,904 SR
Queue Stats
17W - 13L
1,583 Elo+
Solo
Team Averages
Level 141
1,581 SR
1,517 Elo+

VS

Team Averages
Level 137
1,549 SR
1,500 Elo+
Thoth
Thoth
AurochsArt
Thoth
Level 159
God Stats
8W - 7L
1,500 SR
Queue Stats
512W - 505L
1,519 Elo+
Solo
Sylvanus
Sylvanus
MrMengeche
Sylvanus
Level 122
God Stats
1W - 4L
1,500 SR
Queue Stats
98W - 91L
1,500 Elo+
Solo
Thor
Thor
Nacapa1908
Thor
Level 158
God Stats
1W - 3L
1,715 SR
Queue Stats
38W - 44L
1,425 Elo+
Solo
Izanami
Izanami
arcano19
Izanami
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
497W - 512L
1,440 Elo+
Solo
Surtr
Surtr
gianlucapc
Surtr
Level 144
God Stats
12W - 13L
1,532 SR
Queue Stats
313W - 302L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
4 / 0 / 0
4,250
708
4,925
2,836
742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
 
Ne Zha
7
0 / 0 / 3
3,925
654
2,815
4,705
1,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
 
Khepri
6
0 / 0 / 3
3,770
628
1,453
4,116
1,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
 
Tiamat
7
0 / 0 / 0
3,655
609
1,155
2,654
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ravana
6
0 / 1 / 0
3,449
575
1,961
4,917
1,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
6
0 / 0 / 0
3,616
603
1,229
2,195
600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
MrMengeche
Sylvanus
5
0 / 2 / 0
3,548
591
3,267
7,546
2,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 0
3,512
585
2,399
4,850
919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
arcano19
Izanami
4
0 / 1 / 0
3,110
518
985
2,543
479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Surtr
8
1 / 0 / 0
4,338
723
3,333
4,800
2,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
4
Kills
1
1
Deaths
4
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
0
0
4
W
Ne Zha
 
Ne Zha
0
0
3
1.5
W
Khepri
 
Khepri
0
0
3
1.5
W
Tiamat
 
Tiamat
0
0
0
0
L
Thoth
0
0
0
0
W
Ravana
0
1
0
0
L
Sylvanus
MrMengeche
Sylvanus
0
2
0
0
L
0
1
0
0
L
Izanami
arcano19
Izanami
0
1
0
0
L
Surtr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,309
Damage
11,213
19,228
Taken
21,934
6,750
Mitigated
6,531
8,536
Healing
8,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,925
3,095
0
1,835
2,836
742
0
1,183
1,653
0
20,539
W
Ne Zha
 
Ne Zha
2,815
974
0
2,924
4,705
1,553
0
510
4,195
0
21,258
W
Khepri
 
Khepri
1,453
556
0
1,248
4,116
1,978
0
1,574
2,542
9,275
0
W
Tiamat
 
Tiamat
1,155
195
0
1,024
2,654
979
120
1,229
1,425
23,741
0
L
Thoth
1,229
184
0
750
2,195
600
0
1,098
1,097
19,535
0
W
Ravana
1,961
463
0
1,505
4,917
1,498
0
158
4,453
0
18,095
L
Sylvanus
MrMengeche
Sylvanus
3,267
1,578
885
2,736
7,546
2,193
0
849
6,697
14,425
0
L
2,399
492
0
650
4,850
919
0
179
4,671
0
17,386
L
Izanami
arcano19
Izanami
985
855
0
422
2,543
479
0
482
2,061
0
10,740
L
Surtr
3,333
1,547
0
3,530
4,800
2,340
0
0
4,800
344
29,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,049
Gold Earned
18,124
158
Minions Killed
163
0
Camps Cleared
0
587,879
Distance Traveled
558,304
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,250
708
28
5
0
100,159
0
W
Ne Zha
3,925
654
41
7
0
138,278
0
W
Khepri
3,770
628
13
2
0
119,628
2
W
Tiamat
3,655
609
41
7
0
111,480
1
L
Thoth
3,616
603
41
7
0
117,806
2
W
Ravana
3,449
575
35
6
0
118,334
0
L
Sylvanus
3,548
591
21
4
0
105,238
0
L
Thor
3,512
585
29
5
0
128,583
0
L
Izanami
3,110
518
18
3
0
80,481
0
L
Surtr
4,338
723
54
9
0
126,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role