Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Jboogie_525
Surtr
Level 142
God Stats
7W - 4L
1,499 SR
Queue Stats
74W - 82L
1,601 Elo+
Solo
Merlin
Merlin
archy6566898
Merlin
Level 144
God Stats
5W - 1L
1,836 SR
Queue Stats
8W - 10L
1,813 Elo+
Solo
Bastet
Bastet
beckenltyeezy777
Bastet
Level 155
God Stats
13W - 13L
1,500 SR
Queue Stats
116W - 118L
1,206 Elo+
Party 1
Team Averages
Level 147
1,567 SR
1,524 Elo+

VS

Team Averages
Level 129
1,631 SR
1,568 Elo+
Surtr
Surtr
IntrepidPr0digy
Surtr
Level 140
God Stats
7W - 8L
1,512 SR
Queue Stats
331W - 318L
1,476 Elo+
Solo
The Morrigan
The Morrigan
Mailon031
The Morrigan
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
125W - 132L
1,524 Elo+
Solo
Cerberus
Cerberus
Vomere69
Cerberus
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 12L
1,264 Elo+
Solo
Nu Wa
Nu Wa
ZimZalaBiim
Nu Wa
Level 139
God Stats
0W - 5L
1,811 SR
Queue Stats
15W - 24L
1,931 Elo+
Solo
Xbalanque
Xbalanque
squall28438
Xbalanque
Level 106
God Stats
5W - 8L
1,833 SR
Queue Stats
408W - 370L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
5
1 / 5 / 0
3,917
560
2,718
8,598
4,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
 
Medusa
6
0 / 2 / 4
3,811
544
3,229
4,975
1,386
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
4 / 0 / 3
5,178
740
5,302
5,777
2,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
8
2 / 2 / 0
4,902
700
2,247
4,456
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
2 / 1 / 1
4,428
633
1,590
4,245
1,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
3,174
453
1,150
2,603
937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
Mailon031
The Morrigan
6
3 / 3 / 3
4,214
602
3,006
4,374
1,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Vomere69
Cerberus
5
0 / 1 / 5
3,931
562
1,824
5,640
4,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
2 / 1 / 1
4,349
621
3,630
3,300
1,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xbalanque
squall28438
Xbalanque
7
4 / 2 / 2
4,467
638
10,290
7,269
2,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
9
Kills
9
10
Deaths
9
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
5
0
0.2
W
Medusa
 
Medusa
0
2
4
1
L
0
2
0
0
W
4
0
3
5.5
L
The Morrigan
Mailon031
The Morrigan
3
3
3
1.5
L
Cerberus
Vomere69
Cerberus
0
1
5
2.5
L
2
1
1
2.5
W
Merlin
2
2
0
1
W
2
1
1
2.5
L
Xbalanque
squall28438
Xbalanque
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,086
Damage
19,900
28,051
Taken
23,186
11,354
Mitigated
9,807
8,893
Healing
5,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,718
140
0
2,389
8,598
4,053
0
1,862
6,736
10,397
0
W
Medusa
 
Medusa
3,229
1,334
0
1,338
4,975
1,386
0
1,770
3,205
0
17,904
L
1,150
700
0
454
2,603
937
0
44
2,559
47
6,736
W
5,302
2,694
0
2,606
5,777
2,586
0
752
5,025
238
28,291
L
The Morrigan
Mailon031
The Morrigan
3,006
749
0
449
4,374
1,297
0
1,020
3,354
13,740
0
L
Cerberus
Vomere69
Cerberus
1,824
315
195
927
5,640
4,118
0
1,130
4,510
9,849
0
L
3,630
560
0
1,000
3,300
1,039
0
1,447
1,853
23,548
0
W
Merlin
2,247
329
0
1,293
4,456
1,627
0
3,610
846
33,307
0
W
1,590
208
0
1,267
4,245
1,702
0
488
3,757
0
18,555
L
Xbalanque
squall28438
Xbalanque
10,290
5,984
0
2,718
7,269
2,416
0
1,476
5,793
0
25,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,236
Gold Earned
20,135
190
Minions Killed
127
0
Camps Cleared
0
714,983
Distance Traveled
590,674
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
3,917
560
19
3
0
138,203
0
W
Medusa
3,811
544
28
4
0
136,761
1
L
Surtr
3,174
453
13
2
0
41,178
0
W
Surtr
5,178
740
44
6
0
149,048
0
L
The Morrigan
4,214
602
16
2
0
144,344
0
L
Cerberus
3,931
562
21
3
0
130,748
0
L
Nu Wa
4,349
621
45
6
0
148,614
1
W
Merlin
4,902
700
66
9
0
135,105
0
W
Bastet
4,428
633
33
5
0
155,866
0
L
Xbalanque
4,467
638
32
5
0
125,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role