Player Matchup

Atlas
Atlas
 
Atlas
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
ChadWithoutDaD
Hera
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 118L
1,660 Elo+
Party 2
Maui
Maui
LegàcyX
Maui
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,564 Elo+
Party 1
Surtr
Surtr
PURZEVAL
Surtr
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 85L
1,649 Elo+
Solo
Nox
Nox
spinecrusher
Nox
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 115L
1,660 Elo+
Party 2
Team Averages
Level 111
1,500 SR
1,607 Elo+

VS

Team Averages
Level 111
1,543 SR
1,384 Elo+
Zhong Kui
Zhong Kui
Awkon92
Zhong Kui
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 59L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BaldGuyWitASword
Morgan Le Fay
Level 154
God Stats
4W - 2L
1,500 SR
Queue Stats
194W - 185L
1,284 Elo+
Solo
Sobek
Sobek
Heilung666
Sobek
Level 61
God Stats
3W - 2L
1,715 SR
Queue Stats
211W - 228L
1,182 Elo+
Solo
Cerberus
Cerberus
Vibes6323
Cerberus
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,739 Elo+
Solo
Bastet
Bastet
riffchopper
Bastet
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
231W - 235L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
2 / 5 / 7
8,109
811
6,856
13,319
14,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

17
6 / 2 / 5
9,178
918
15,328
5,699
3,177
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
11
0 / 6 / 10
6,760
676
6,565
11,851
6,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
PURZEVAL
Surtr
15
3 / 4 / 7
7,964
796
7,106
12,688
14,657
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 4 / 7
7,430
743
7,345
8,221
4,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Awkon92
Zhong Kui
16
6 / 3 / 14
9,601
960
13,565
13,723
10,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
BaldGuyWitASword
Morgan Le Fay
16
6 / 2 / 12
9,254
925
14,575
10,151
4,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
15
0 / 2 / 18
8,003
800
4,162
12,825
13,437
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
Vibes6323
Cerberus
14
5 / 3 / 12
8,762
876
4,953
9,922
9,320
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
14
3 / 3 / 13
8,345
835
8,396
10,633
4,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
89
12
Kills
20
21
Deaths
13
36
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
5
7
1.1
W
Zhong Kui
Awkon92
Zhong Kui
6
3
14
4.33
W
Morgan Le Fay
BaldGuyWitASword
Morgan Le Fay
6
2
12
6
L
6
2
5
4.25
W
Sobek
0
2
18
4.5
L
Maui
0
6
10
0.83
L
Surtr
PURZEVAL
Surtr
3
4
7
1.63
W
Cerberus
Vibes6323
Cerberus
5
3
12
3.67
W
Bastet
3
3
13
3.17
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,200
Damage
45,651
51,778
Taken
57,254
43,006
Mitigated
43,048
10,158
Healing
27,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,856
3,059
524
704
13,319
14,359
0
9,750
3,569
11,285
0
W
Zhong Kui
Awkon92
Zhong Kui
13,565
2,630
3,193
6,314
13,723
10,525
1,697
7,533
5,956
31,371
0
W
Morgan Le Fay
BaldGuyWitASword
Morgan Le Fay
14,575
1,220
2,887
2,959
10,151
4,980
735
6,718
3,343
28,649
785
L
15,328
3,801
1,002
629
5,699
3,177
136
4,081
1,618
34,308
0
W
Sobek
4,162
316
1,438
2,986
12,825
13,437
314
8,486
4,162
11,056
0
L
Maui
6,565
999
1,476
1,447
11,851
6,446
0
8,262
3,589
10,171
0
L
Surtr
PURZEVAL
Surtr
7,106
1,773
951
1,624
12,688
14,657
0
8,374
4,314
253
10,937
W
Cerberus
Vibes6323
Cerberus
4,953
407
1,062
1,762
9,922
9,320
0
5,604
4,214
12,356
0
W
Bastet
8,396
2,620
2,845
2,092
10,633
4,786
1,532
6,780
3,733
0
13,476
L
7,345
767
720
1,081
8,221
4,367
17
6,560
1,661
17,823
465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,441
Gold Earned
43,965
113
Minions Killed
137
0
Camps Cleared
0
794,171
Distance Traveled
952,309
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,109
811
11
1
0
157,247
0
W
Zhong Kui
9,601
960
56
6
0
175,919
0
W
Morgan Le Fay
9,254
925
28
3
0
183,100
0
L
Hera
9,178
918
60
6
0
182,345
0
W
Sobek
8,003
800
14
1
0
193,531
0
L
Maui
6,760
676
8
1
0
155,186
0
L
Surtr
7,964
796
10
1
0
173,046
0
W
Cerberus
8,762
876
22
2
0
192,707
1
W
Bastet
8,345
835
17
2
0
207,052
0
L
Nox
7,430
743
24
2
0
126,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role