Player Matchup

Chaac
Chaac
Brazyrabbit
Chaac
Level 33
God Stats
1W - 3L
1,382 SR
Queue Stats
268W - 283L
1,310 Elo+
Solo
Susano
Susano
Justinhorcrux
Susano
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 147L
1,513 Elo+
Party 2
Eset
Eset
Krispy24
Eset
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,277 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LoyaltyisAnime
Morgan Le Fay
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
213W - 153L
1,544 Elo+
Party 2
Anubis
Anubis
TomahawkFreak
Anubis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 87
1,476 SR
1,429 Elo+

VS

Team Averages
Level 95
1,608 SR
1,436 Elo+
Geb
Geb
HAHAURMAD2765
Geb
Level 45
God Stats
44W - 40L
1,659 SR
Queue Stats
145W - 142L
1,547 Elo+
Party 1
Kukulkan
Kukulkan
Killjoy1911
Kukulkan
Level 82
God Stats
10W - 12L
1,684 SR
Queue Stats
144W - 142L
1,547 Elo+
Party 1
Jing Wei
Jing Wei
MetaBreakingGod
Jing Wei
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 98L
1,500 Elo+
Party 3
Surtr
Surtr
PackedPanther33
Surtr
Level 144
God Stats
2W - 0L
1,694 SR
Queue Stats
75W - 57L
1,500 Elo+
Party 3
King Arthur
King Arthur
Taken1409
King Arthur
Level 46
God Stats
3W - 3L
1,500 SR
Queue Stats
58W - 72L
1,089 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,796
971
5,498
12,530
9,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 2 / 0
7,576
1,082
10,788
9,313
4,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
12
0 / 0 / 1
7,186
1,027
5,025
4,100
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
LoyaltyisAnime
Morgan Le Fay
12
0 / 1 / 0
7,081
1,012
6,724
6,501
2,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 2 / 0
6,543
935
238
2,504
1,287
Team 1 Tickets

304

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 6
7,759
1,108
5,731
6,923
6,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Killjoy1911
Kukulkan
13
3 / 1 / 3
8,029
1,147
7,721
3,680
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
13
2 / 0 / 3
8,115
1,159
4,294
4,619
2,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 0 / 4
7,679
1,097
9,165
9,945
6,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
Taken1409
King Arthur
12
1 / 1 / 3
7,089
1,013
3,975
6,206
4,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
7
7
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
0
0
6
3
L
2
2
0
1
W
Kukulkan
Killjoy1911
Kukulkan
3
1
3
4.5
L
Eset
0
0
1
0.5
L
Morgan Le Fay
LoyaltyisAnime
Morgan Le Fay
0
1
0
0
W
Jing Wei
2
0
3
3.5
W
1
0
4
3
W
King Arthur
Taken1409
King Arthur
1
1
3
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,273
Damage
30,886
34,948
Taken
31,373
20,112
Mitigated
21,830
3,678
Healing
3,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,498
693
0
2,137
12,530
9,905
0
6,162
6,368
0
15,180
W
5,731
0
0
1,015
6,923
6,975
0
3,444
3,191
13,309
0
L
10,788
2,722
0
0
9,313
4,229
0
2,418
6,895
0
21,061
W
Kukulkan
Killjoy1911
Kukulkan
7,721
401
0
0
3,680
1,801
0
933
2,649
24,282
0
L
Eset
5,025
85
117
887
4,100
1,734
0
1,376
2,724
16,820
0
L
Morgan Le Fay
LoyaltyisAnime
Morgan Le Fay
6,724
247
0
375
6,501
2,957
0
2,021
4,480
26,632
0
W
Jing Wei
4,294
3,908
0
734
4,619
2,061
0
1,752
2,555
0
25,566
W
9,165
2,515
0
1,827
9,945
6,422
0
2,961
6,561
303
19,332
W
King Arthur
Taken1409
King Arthur
3,975
66
0
0
6,206
4,571
0
2,162
3,752
0
7,690
L
238
0
0
162
2,504
1,287
0
1,714
790
2,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,182
Gold Earned
38,671
157
Minions Killed
143
4
Camps Cleared
6
604,064
Distance Traveled
737,556
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,796
971
30
4
0
130,440
0
W
Geb
7,759
1,108
13
2
0
145,347
0
L
Susano
7,576
1,082
17
2
1
148,404
0
W
Kukulkan
8,029
1,147
46
7
3
142,592
0
L
Eset
7,186
1,027
34
5
3
133,039
0
L
Morgan Le Fay
7,081
1,012
67
10
0
134,525
0
W
Jing Wei
8,115
1,159
50
7
1
152,297
0
W
Surtr
7,679
1,097
23
3
2
156,219
0
W
King Arthur
7,089
1,013
11
2
0
141,101
0
L
Anubis
6,543
935
9
1
0
57,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role