Player Matchup

Thor
Thor
Gold V
 
Thor
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold III
LuvLina
Chang'e
Gold III
Level 164
God Stats
24W - 22L
1,563 SR
Queue Stats
67W - 68L
1,662 MMR
Solo
He Bo
He Bo
Gold V
ReIaxing
He Bo
Gold V
Level 88
God Stats
6W - 1L
1,951 SR
Queue Stats
72W - 41L
1,662 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Vádimká
Sylvanus
Gold IV
Level 126
God Stats
10W - 8L
1,500 SR
Queue Stats
581W - 564L
1,657 MMR
Solo
Rama
Rama
Gold V
k7rnage
Rama
Gold V
Level 113
God Stats
15W - 19L
1,500 SR
Queue Stats
960W - 961L
1,677 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,603 SR
1,631 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,557 SR
1,666 MMR
Athena
Athena
Gold V
ImTRoniX
Athena
Gold V
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 50L
1,646 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
Pwontahs
Morgan Le Fay
Gold II
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 55L
1,680 MMR
Solo
Charybdis
Charybdis
Gold V
Sh4G3TT0
Charybdis
Gold V
Level 64
God Stats
2W - 7L
1,500 SR
Queue Stats
26W - 39L
1,673 MMR
Solo
Tyr
Tyr
Gold IV
Sêrch
Tyr
Gold IV
Level 158
God Stats
6W - 8L
1,784 SR
Queue Stats
140W - 132L
1,716 MMR
Party 1
Fenrir
Fenrir
Silver II
Zenshy
Fenrir
Silver II
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 61L
1,616 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
3 / 2 / 13
12,161
640
14,842
23,478
23,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chang'e
LuvLina
Chang'e
19
8 / 2 / 4
12,626
665
15,349
16,456
8,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
ReIaxing
He Bo
20
13 / 3 / 5
13,427
707
21,768
15,407
6,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Vádimká
Sylvanus
15
0 / 1 / 17
10,713
564
6,137
22,900
27,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
k7rnage
Rama
18
4 / 3 / 9
11,636
612
11,528
14,969
6,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Guan YuIshtarSusanoNe Zha

VS

Bans
Ao KuangChernobogChronosAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ImTRoniX
Athena
11
0 / 5 / 5
7,504
395
4,687
18,558
17,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Pwontahs
Morgan Le Fay
16
1 / 6 / 2
9,636
507
15,188
16,148
6,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
Sh4G3TT0
Charybdis
14
2 / 7 / 3
8,931
470
9,473
17,466
5,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tyr
Sêrch
Tyr
15
1 / 4 / 2
9,519
501
10,460
19,914
21,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
Zenshy
Fenrir
16
7 / 6 / 2
10,570
556
12,351
20,702
13,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
25
28
Kills
11
11
Deaths
28
48
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
2
13
4.75
L
Athena
ImTRoniX
Athena
0
5
5
0.5
W
Chang'e
LuvLina
Chang'e
8
2
4
5
L
Morgan Le Fay
Pwontahs
Morgan Le Fay
1
6
2
0.33
W
He Bo
ReIaxing
He Bo
13
3
5
5.17
L
Charybdis
Sh4G3TT0
Charybdis
2
7
3
0.5
L
Tyr
Sêrch
Tyr
1
4
2
0.5
W
Sylvanus
Vádimká
Sylvanus
0
1
17
8.5
L
Fenrir
Zenshy
Fenrir
7
6
2
1.33
W
Rama
k7rnage
Rama
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,624
Damage
52,159
93,210
Taken
92,788
73,158
Mitigated
65,212
49,891
Healing
22,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
14,842
2,856
0
8,687
23,478
23,893
1,214
2,775
20,703
5,478
93,070
L
Athena
ImTRoniX
Athena
4,687
613
0
2,850
18,558
17,470
0
10,684
7,874
21,478
0
W
Chang'e
LuvLina
Chang'e
15,349
1,890
3,687
7,786
16,456
8,062
3,276
8,935
7,521
116,141
2,748
L
Morgan Le Fay
Pwontahs
Morgan Le Fay
15,188
954
0
2,817
16,148
6,339
0
10,363
5,785
83,725
0
W
He Bo
ReIaxing
He Bo
21,768
1,120
755
4,173
15,407
6,842
0
2,220
13,187
129,494
1,779
L
Charybdis
Sh4G3TT0
Charybdis
9,473
5,811
0
4,729
17,466
5,806
0
9,652
7,814
0
72,608
L
Tyr
Sêrch
Tyr
10,460
1,085
0
8,010
19,914
21,850
0
5,447
14,467
0
91,430
W
Sylvanus
Vádimká
Sylvanus
6,137
1,618
5,681
11,175
22,900
27,556
1,442
6,060
16,840
22,164
0
L
Fenrir
Zenshy
Fenrir
12,351
4,088
0
3,831
20,702
13,747
0
7,849
12,853
0
75,963
W
Rama
k7rnage
Rama
11,528
10,460
0
7,947
14,969
6,805
7,585
2,354
12,615
0
101,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,563
Gold Earned
46,160
678
Minions Killed
531
0
Camps Cleared
0
1,920,882
Distance Traveled
1,863,263
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,161
640
164
9
0
385,616
0
L
Athena
7,504
395
19
1
0
370,417
3
W
Chang'e
12,626
665
203
11
0
388,407
0
L
Morgan Le Fay
9,636
507
139
7
0
358,995
3
W
He Bo
13,427
707
150
8
0
414,270
0
L
Charybdis
8,931
470
126
7
0
339,952
1
L
Tyr
9,519
501
148
8
0
388,912
2
W
Sylvanus
10,713
564
12
1
0
375,407
6
L
Fenrir
10,570
556
99
5
0
404,987
2
W
Rama
11,636
612
149
8
0
357,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role