Player Matchup

Fenrir
Fenrir
Silver III
 
Fenrir
Silver III
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Bronze III
Fabinhose
Ishtar
Bronze III
Level 59
God Stats
12W - 7L
1,963 SR
Queue Stats
61W - 55L
1,400 MMR
Party 1
Fafnir
Fafnir
Bronze III
RagnarOver
Fafnir
Bronze III
Level 139
God Stats
3W - 5L
1,836 SR
Queue Stats
75W - 60L
1,462 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver I
Sheentonic
Morgan Le Fay
Silver I
Level 147
God Stats
17W - 13L
1,752 SR
Queue Stats
172W - 151L
1,477 MMR
Solo
Rama
Rama
Silver I
ИиИиИиИи
Rama
Silver I
Level 146
God Stats
9W - 6L
1,518 SR
Queue Stats
23W - 16L
1,430 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,714 SR
1,454 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 161
1,457 SR
1,494 MMR
Scylla
Scylla
Bronze III
 
Scylla
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Amaterasu
Amaterasu
Bronze III
 
Amaterasu
Bronze III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Silver II
 
Atlas
Silver II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver I
F0RASTEIR0
Mercury
Silver I
Level 218
God Stats
0W - 1L
1,500 SR
Queue Stats
306W - 286L
1,590 MMR
Party 2
Hou Yi
Hou Yi
Silver II
OfelipePR
Hou Yi
Silver II
Level 162
God Stats
2W - 4L
1,285 SR
Queue Stats
110W - 126L
1,378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
4 / 1 / 4
8,107
624
7,117
10,324
4,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
Fabinhose
Ishtar
14
6 / 1 / 2
8,800
677
13,514
10,790
4,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
RagnarOver
Fafnir
11
0 / 0 / 8
7,715
593
2,789
8,877
8,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Sheentonic
Morgan Le Fay
16
8 / 0 / 2
9,719
748
14,026
4,859
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 0 / 2
8,605
662
7,709
7,151
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
AthenaLancelotSusano

VS

Bans
Ao KuangApolloYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
1 / 4 / 0
6,874
529
2,622
7,660
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
 
Amaterasu
12
0 / 2 / 0
5,972
459
2,009
11,504
8,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Atlas
 
Atlas
9
0 / 6 / 0
5,215
401
4,549
14,513
10,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
F0RASTEIR0
Mercury
12
1 / 3 / 1
6,534
503
5,705
12,206
4,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
OfelipePR
Hou Yi
11
0 / 4 / 1
5,869
451
3,767
12,203
4,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
19
Kills
2
2
Deaths
19
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
4
6
L
Scylla
 
Scylla
1
4
0
0.25
L
Amaterasu
 
Amaterasu
0
2
0
0
L
Atlas
 
Atlas
0
6
0
0
L
Mercury
F0RASTEIR0
Mercury
1
3
1
0.5
W
Ishtar
Fabinhose
Ishtar
6
1
2
7
L
Hou Yi
OfelipePR
Hou Yi
0
4
1
0.13
W
Fafnir
RagnarOver
Fafnir
0
0
8
4
W
Morgan Le Fay
Sheentonic
Morgan Le Fay
8
0
2
9
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,155
Damage
18,652
42,001
Taken
58,086
22,534
Mitigated
28,747
21,450
Healing
10,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,117
2,785
0
3,354
10,324
4,577
18
82
10,242
0
60,535
L
Scylla
 
Scylla
2,622
201
0
539
7,660
2,089
0
5,996
1,664
56,966
532
L
Amaterasu
 
Amaterasu
2,009
443
0
4,363
11,504
8,466
0
924
10,580
0
38,792
L
Atlas
 
Atlas
4,549
1,646
784
1,350
14,513
10,068
0
4,822
9,691
13,823
0
L
Mercury
F0RASTEIR0
Mercury
5,705
3,265
0
255
12,206
4,084
0
2,760
9,446
0
56,885
W
Ishtar
Fabinhose
Ishtar
13,514
10,237
0
6,920
10,790
4,550
1,567
3,079
7,711
0
71,076
L
Hou Yi
OfelipePR
Hou Yi
3,767
2,085
0
2,846
12,203
4,040
0
1,550
10,653
0
37,093
W
Fafnir
RagnarOver
Fafnir
2,789
650
0
3,802
8,877
8,537
605
2,333
6,544
11,851
0
W
Morgan Le Fay
Sheentonic
Morgan Le Fay
14,026
1,664
0
1,576
4,859
2,205
0
1,677
3,182
90,424
5,188
W
7,709
6,411
0
5,798
7,151
2,665
636
0
7,151
0
76,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,946
Gold Earned
30,464
524
Minions Killed
345
0
Camps Cleared
0
1,359,996
Distance Traveled
1,374,657
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,107
624
92
7
0
316,172
6
L
Scylla
6,874
529
120
9
0
259,610
0
L
Amaterasu
5,972
459
63
5
0
284,982
0
L
Atlas
5,215
401
10
1
0
257,636
2
L
Mercury
6,534
503
86
7
0
335,646
0
W
Ishtar
8,800
677
115
9
0
233,972
0
L
Hou Yi
5,869
451
66
5
0
236,783
0
W
Fafnir
7,715
593
20
2
0
283,095
0
W
Morgan Le Fay
9,719
748
162
12
0
286,128
8
W
Rama
8,605
662
135
10
0
240,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role