Player Matchup

Surtr
Surtr
DragonHideki77
Surtr
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 68L
1,507 Elo+
Party 1
Baron Samedi
Baron Samedi
F34R_RAID-YT
Baron Samedi
Level 7
God Stats
24W - 19L
1,425 SR
Queue Stats
37W - 47L
1,499 Elo+
Party 1
Fenrir
Fenrir
g-u-t-t-a
Fenrir
Level 193
God Stats
3W - 5L
1,500 SR
Queue Stats
402W - 408L
1,489 Elo+
Party 1
Team Averages
Level 74
1,475 SR
1,498 Elo+

VS

Team Averages
Level 151
1,500 SR
1,500 Elo+
Surtr
Surtr
ABALLARDE8
Surtr
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 46L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OverLordSeb7
Ah Muzen Cab
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Snak3Docter
Ah Puch
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,389
639
4,122
17,618
11,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
F34R_RAID-YT
Baron Samedi
12
0 / 5 / 4
6,948
695
4,622
9,125
3,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
g-u-t-t-a
Fenrir
13
3 / 4 / 1
8,578
858
7,365
12,641
8,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
2 / 1 / 12
8,047
805
7,837
10,704
9,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ah Muzen Cab
OverLordSeb7
Ah Muzen Cab
15
9 / 1 / 5
9,316
932
11,665
6,235
2,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Puch
Snak3Docter
Ah Puch
14
3 / 2 / 10
8,519
852
14,247
9,620
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
14
14
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Surtr
2
1
12
8
L
1
5
1
0.3
L
Baron Samedi
F34R_RAID-YT
Baron Samedi
0
5
4
0.4
W
Ah Muzen Cab
OverLordSeb7
Ah Muzen Cab
9
1
5
11.5
W
Ah Puch
Snak3Docter
Ah Puch
3
2
10
4
L
Fenrir
g-u-t-t-a
Fenrir
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,109
Damage
33,749
39,384
Taken
26,559
23,754
Mitigated
16,469
6,318
Healing
8,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
7,837
2,254
0
2,885
10,704
9,827
483
2,736
7,643
882
20,332
L
4,122
1,247
33
4,306
17,618
11,597
0
5,113
12,165
264
14,780
L
Baron Samedi
F34R_RAID-YT
Baron Samedi
4,622
287
509
481
9,125
3,692
0
4,943
4,143
17,546
0
W
Ah Muzen Cab
OverLordSeb7
Ah Muzen Cab
11,665
4,546
0
2,173
6,235
2,748
1,623
1,050
4,989
0
48,846
W
Ah Puch
Snak3Docter
Ah Puch
14,247
498
0
3,159
9,620
3,894
75
1,036
8,459
37,389
0
L
Fenrir
g-u-t-t-a
Fenrir
7,365
907
0
989
12,641
8,465
0
4,503
7,875
0
22,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,915
Gold Earned
25,882
91
Minions Killed
160
0
Camps Cleared
0
508,649
Distance Traveled
563,631
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,047
805
24
2
0
182,584
0
L
Surtr
6,389
639
24
2
0
181,130
0
L
Baron Samedi
6,948
695
35
4
0
148,640
0
W
Ah Muzen Cab
9,316
932
87
9
0
190,574
1
W
Ah Puch
8,519
852
49
5
0
190,473
0
L
Fenrir
8,578
858
32
3
0
178,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role