Player Matchup

Morgan Le Fay
Morgan Le Fay
Hellmorph
Morgan Le Fay
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,500 Elo+
Solo
Izanami
Izanami
Kxyle
Izanami
Level 29
God Stats
5W - 6L
1,386 SR
Queue Stats
17W - 20L
1,512 Elo+
Party 2
Fenrir
Fenrir
Naprosyn
Fenrir
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 34L
1,512 Elo+
Party 2
Surtr
Surtr
NotKinshiki
Surtr
Level 42
God Stats
1W - 2L
1,309 SR
Queue Stats
4W - 2L
1,238 Elo+
Party 2
Sobek
Sobek
xxxIceMan1xxx
Sobek
Level 128
God Stats
5W - 11L
1,702 SR
Queue Stats
317W - 308L
1,935 Elo+
Solo
Team Averages
Level 85
1,479 SR
1,539 Elo+

VS

Team Averages
Level 83
1,500 SR
1,440 Elo+
Cupid
Cupid
FlashNchips
Cupid
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 36L
1,367 Elo+
Party 1
Achilles
Achilles
Impresing
Achilles
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 51L
1,689 Elo+
Solo
Surtr
Surtr
NorwegianChad
Surtr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Raicyk
Aphrodite
Level 76
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 10L
1,276 Elo+
Party 1
Ra
Ra
SirSkyber
Ra
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 30L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hellmorph
Morgan Le Fay
7
0 / 1 / 1
3,819
637
2,458
2,996
1,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Kxyle
Izanami
6
0 / 1 / 0
3,651
609
1,234
3,355
800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
Naprosyn
Fenrir
6
1 / 2 / 1
3,875
646
2,379
6,687
2,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

7
2 / 1 / 0
4,486
748
3,817
4,270
1,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

2
0 / 1 / 0
2,865
478
437
1,996
990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 2
3,848
641
1,718
2,798
761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
Impresing
Achilles
5
0 / 0 / 4
3,504
584
2,034
3,628
1,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
4 / 0 / 2
4,646
774
3,594
4,451
2,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Raicyk
Aphrodite
7
1 / 2 / 1
3,925
654
2,266
4,616
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
1 / 1 / 1
3,789
632
1,174
2,739
784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
6
6
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Morgan Le Fay
Hellmorph
Morgan Le Fay
0
1
1
0.5
W
Achilles
Impresing
Achilles
0
0
4
2
L
Izanami
Kxyle
Izanami
0
1
0
0
L
Fenrir
Naprosyn
Fenrir
1
2
1
0.75
W
4
0
2
5
L
2
1
0
2
W
Aphrodite
Raicyk
Aphrodite
1
2
1
0.75
W
1
1
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,325
Damage
10,786
19,304
Taken
18,232
7,112
Mitigated
7,044
6,918
Healing
7,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,718
1,215
28
2,057
2,798
761
0
120
2,678
0
19,268
L
Morgan Le Fay
Hellmorph
Morgan Le Fay
2,458
186
0
530
2,996
1,024
0
266
2,730
24,853
0
W
Achilles
Impresing
Achilles
2,034
826
0
888
3,628
1,945
0
1,427
2,201
0
6,032
L
Izanami
Kxyle
Izanami
1,234
913
0
1,243
3,355
800
0
0
3,355
0
20,451
L
Fenrir
Naprosyn
Fenrir
2,379
918
0
2,956
6,687
2,400
0
1,361
5,326
0
15,192
W
3,594
1,880
0
1,489
4,451
2,262
0
382
4,069
320
24,644
L
3,817
1,502
0
1,675
4,270
1,898
0
1,888
2,382
96
26,903
W
Aphrodite
Raicyk
Aphrodite
2,266
352
0
1,904
4,616
1,292
0
45
4,571
19,828
0
W
1,174
92
240
512
2,739
784
0
990
1,749
19,655
0
L
437
27
0
514
1,996
990
0
0
1,996
1,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,696
Gold Earned
19,712
161
Minions Killed
149
0
Camps Cleared
0
497,480
Distance Traveled
603,063
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
3,848
641
29
5
0
104,281
0
L
Morgan Le Fay
3,819
637
41
7
0
117,323
1
W
Achilles
3,504
584
8
1
0
124,528
3
L
Izanami
3,651
609
37
6
0
99,894
0
L
Fenrir
3,875
646
34
6
0
121,618
0
W
Surtr
4,646
774
50
8
0
146,072
1
L
Surtr
4,486
748
45
8
0
129,349
2
W
Aphrodite
3,925
654
31
5
0
104,564
0
W
Ra
3,789
632
31
5
0
123,618
0
L
Sobek
2,865
478
4
1
0
29,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role