Player Matchup

Gilgamesh
Gilgamesh
ATIIz21
Gilgamesh
Level 140
God Stats
4W - 4L
1,488 SR
Queue Stats
347W - 318L
1,427 Elo+
Solo
Apollo
Apollo
MarckR18
Apollo
Level 123
God Stats
1W - 1L
1,297 SR
Queue Stats
1W - 2L
1,286 Elo+
Solo
Surtr
Surtr
Phzyk
Surtr
Level 88
God Stats
5W - 6L
1,362 SR
Queue Stats
145W - 143L
1,518 Elo+
Solo
Sol
Sol
ReDsHineX
Sol
Level 143
God Stats
8W - 3L
1,500 SR
Queue Stats
164W - 150L
1,142 Elo+
Solo
Kumbhakarna
Kumbhakarna
josemanias
Kumbhakarna
Level 54
God Stats
1W - 1L
1,255 SR
Queue Stats
4W - 3L
1,677 Elo+
Solo
Team Averages
Level 110
1,380 SR
1,410 Elo+

VS

Team Averages
Level 101
1,527 SR
1,517 Elo+
Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
CmPunkBITW15
Hachiman
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 52L
1,500 Elo+
Solo
Medusa
Medusa
Harleynightyx
Medusa
Level 57
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Ultimate_Aedras
Cthulhu
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
234W - 210L
1,454 Elo+
Solo
Surtr
Surtr
rulostone
Surtr
Level 50
God Stats
11W - 10L
1,637 SR
Queue Stats
196W - 192L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ATIIz21
Gilgamesh
14
4 / 0 / 2
8,925
595
9,088
11,670
12,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
MarckR18
Apollo
13
2 / 1 / 4
8,154
544
9,028
11,566
5,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Phzyk
Surtr
15
10 / 2 / 1
9,553
637
9,690
12,793
6,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 2 / 1
8,313
554
8,360
13,621
4,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
josemanias
Kumbhakarna
10
1 / 0 / 4
7,397
493
3,480
11,021
9,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
3 / 0 / 1
8,135
542
9,184
3,274
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
CmPunkBITW15
Hachiman
11
0 / 3 / 2
6,701
447
2,343
12,221
4,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 6 / 0
6,307
420
6,611
13,030
5,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 5 / 3
6,747
450
5,223
14,023
6,697
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
rulostone
Surtr
12
1 / 5 / 0
7,255
484
7,369
16,866
10,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
19
Kills
5
5
Deaths
19
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
0
1
3.5
W
Gilgamesh
ATIIz21
Gilgamesh
4
0
2
5
L
Hachiman
CmPunkBITW15
Hachiman
0
3
2
0.33
L
0
6
0
0
W
Apollo
MarckR18
Apollo
2
1
4
4
W
Surtr
Phzyk
Surtr
10
2
1
5.25
W
2
2
1
1.25
L
1
5
3
0.5
W
Kumbhakarna
josemanias
Kumbhakarna
1
0
4
3
L
Surtr
rulostone
Surtr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,646
Damage
30,730
60,671
Taken
59,414
37,893
Mitigated
28,015
24,548
Healing
15,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
9,184
967
0
560
3,274
1,233
0
1,768
1,506
61,169
0
W
Gilgamesh
ATIIz21
Gilgamesh
9,088
2,580
0
3,237
11,670
12,209
0
454
11,216
422
64,132
L
Hachiman
CmPunkBITW15
Hachiman
2,343
945
0
4,222
12,221
4,576
0
2,293
9,928
0
40,145
L
6,611
2,832
0
3,649
13,030
5,344
0
1,421
11,609
0
41,569
W
Apollo
MarckR18
Apollo
9,028
6,356
0
6,847
11,566
5,017
411
2,960
8,606
0
60,099
W
Surtr
Phzyk
Surtr
9,690
4,481
0
2,658
12,793
6,664
309
2,970
9,823
727
75,312
W
8,360
2,860
0
8,792
13,621
4,835
1,288
6,262
7,359
73,302
0
L
5,223
700
0
2,676
14,023
6,697
0
2,894
11,129
36,051
0
W
Kumbhakarna
josemanias
Kumbhakarna
3,480
368
0
3,014
11,021
9,168
0
1,985
9,036
27,480
0
L
Surtr
rulostone
Surtr
7,369
2,513
0
4,570
16,866
10,165
0
3,782
13,084
631
46,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,342
Gold Earned
35,145
479
Minions Killed
374
0
Camps Cleared
0
1,490,306
Distance Traveled
1,375,315
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,135
542
112
7
0
245,219
4
W
Gilgamesh
8,925
595
131
9
0
304,913
0
L
Hachiman
6,701
447
64
4
0
265,380
0
L
Medusa
6,307
420
60
4
0
268,698
0
W
Apollo
8,154
544
90
6
0
251,719
0
W
Surtr
9,553
637
103
7
0
360,684
0
W
Sol
8,313
554
125
8
0
278,993
2
L
Cthulhu
6,747
450
51
3
0
308,736
0
W
Kumbhakarna
7,397
493
30
2
0
293,997
0
L
Surtr
7,255
484
87
6
0
287,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role