Player Matchup

Chronos
Chronos
 
Chronos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
AcidVenox
Hou Yi
Level 149
God Stats
11W - 5L
1,500 SR
Queue Stats
108W - 75L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BLAcK_JacK055
Baron Samedi
Level 146
God Stats
4W - 3L
1,500 SR
Queue Stats
106W - 111L
1,271 Elo+
Solo
Loki
Loki
BRBWifeEscaped
Loki
Level 147
God Stats
2W - 1L
1,167 SR
Queue Stats
7W - 7L
1,334 Elo+
Solo
Surtr
Surtr
byCoded
Surtr
Level 130
God Stats
6W - 5L
1,289 SR
Queue Stats
18W - 13L
1,270 Elo+
Solo
Team Averages
Level 140
1,391 SR
1,375 Elo+

VS

Team Averages
Level 138
1,569 SR
1,448 Elo+
He Bo
He Bo
Ganagrei
He Bo
Level 119
God Stats
0W - 5L
1,718 SR
Queue Stats
5W - 12L
1,439 Elo+
Party 2
Xbalanque
Xbalanque
del-k12
Xbalanque
Level 148
God Stats
10W - 21L
1,518 SR
Queue Stats
110W - 117L
1,399 Elo+
Party 2
Surtr
Surtr
kev-13-23
Surtr
Level 103
God Stats
0W - 2L
1,610 SR
Queue Stats
5W - 15L
1,399 Elo+
Party 2
Thor
Thor
妓你太美o
Thor
Level 164
God Stats
24W - 25L
1,500 SR
Queue Stats
58W - 62L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
孤独面店
Sylvanus
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 56L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
3 / 1 / 8
7,726
773
9,706
7,680
2,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
AcidVenox
Hou Yi
15
6 / 1 / 10
8,335
834
14,081
9,079
3,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
BLAcK_JacK055
Baron Samedi
15
4 / 0 / 12
8,281
828
14,279
6,962
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
4 / 0 / 7
8,953
895
7,336
5,950
2,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Surtr
byCoded
Surtr
13
3 / 1 / 11
8,106
811
9,783
16,412
15,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Ganagrei
He Bo
13
1 / 5 / 0
6,956
696
6,646
11,852
4,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
del-k12
Xbalanque
14
1 / 4 / 2
7,135
714
11,429
10,959
5,740
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Surtr
kev-13-23
Surtr
10
0 / 3 / 0
6,031
603
4,380
15,237
14,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 4 / 1
7,439
744
8,159
11,529
7,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sylvanus
孤独面店
Sylvanus
12
0 / 4 / 2
6,432
643
5,842
13,856
13,533
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
8
20
Kills
3
3
Deaths
20
48
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
1
8
7
W
Hou Yi
AcidVenox
Hou Yi
6
1
10
11
W
Baron Samedi
BLAcK_JacK055
Baron Samedi
4
0
12
10
W
4
0
7
7.5
L
He Bo
Ganagrei
He Bo
1
5
0
0.2
W
Surtr
byCoded
Surtr
3
1
11
8.5
L
Xbalanque
del-k12
Xbalanque
1
4
2
0.5
L
Surtr
kev-13-23
Surtr
0
3
0
0
L
1
4
1
0.38
L
Sylvanus
孤独面店
Sylvanus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,185
Damage
36,456
46,083
Taken
63,433
28,262
Mitigated
45,306
16,140
Healing
12,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
9,706
3,163
0
2,420
7,680
2,999
1,610
2,249
5,267
33,160
0
W
Hou Yi
AcidVenox
Hou Yi
14,081
6,880
0
2,558
9,079
3,531
990
1,745
7,206
0
31,664
W
Baron Samedi
BLAcK_JacK055
Baron Samedi
14,279
1,007
3,368
2,911
6,962
3,863
911
1,610
5,312
33,188
0
W
7,336
1,515
0
1,573
5,950
2,840
28
2,142
3,700
0
39,595
L
He Bo
Ganagrei
He Bo
6,646
321
52
2,327
11,852
4,917
0
3,418
8,434
21,668
0
W
Surtr
byCoded
Surtr
9,783
3,212
0
3,310
16,412
15,029
458
4,216
11,961
572
16,592
L
Xbalanque
del-k12
Xbalanque
11,429
4,779
0
2,898
10,959
5,740
0
3,672
7,287
0
36,982
L
Surtr
kev-13-23
Surtr
4,380
1,163
0
2,770
15,237
14,072
0
7,362
7,875
283
9,016
L
8,159
964
0
400
11,529
7,044
0
4,536
6,993
0
29,779
L
Sylvanus
孤独面店
Sylvanus
5,842
667
1,927
2,375
13,856
13,533
0
5,315
8,541
11,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,401
Gold Earned
33,993
265
Minions Killed
177
0
Camps Cleared
0
1,081,582
Distance Traveled
965,073
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,726
773
59
6
0
210,714
0
W
Hou Yi
8,335
834
48
5
0
209,138
0
W
Baron Samedi
8,281
828
56
6
0
184,828
2
W
Loki
8,953
895
89
9
0
256,614
0
L
He Bo
6,956
696
42
4
0
196,911
0
W
Surtr
8,106
811
13
1
0
220,288
0
L
Xbalanque
7,135
714
61
6
0
189,816
0
L
Surtr
6,031
603
9
1
0
204,967
2
L
Thor
7,439
744
52
5
0
187,708
0
L
Sylvanus
6,432
643
13
1
0
185,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role