Player Matchup

Awilix
Awilix
 
Awilix
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Atakatamatha
Danzaburou
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Possebon
He Bo
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
266W - 254L
1,799 Elo+
Solo
Thor
Thor
明月照海棠
Thor
Level 47
God Stats
5W - 1L
1,500 SR
Queue Stats
164W - 148L
1,453 Elo+
Solo
Team Averages
Level 124
1,500 SR
1,550 Elo+

VS

Team Averages
Level 115
1,409 SR
1,497 Elo+
Merlin
Merlin
 
Merlin
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
FenrirFan4
Fenrir
Level 15
God Stats
2W - 5L
1,297 SR
Queue Stats
72W - 71L
1,356 Elo+
Party 1
Ares
Ares
Joabawz
Ares
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 171L
1,591 Elo+
Solo
King Arthur
King Arthur
M0rtslip
King Arthur
Level 117
God Stats
12W - 17L
1,206 SR
Queue Stats
50W - 41L
1,566 Elo+
Solo
Thanatos
Thanatos
皮太厚丶
Thanatos
Level 188
God Stats
64W - 58L
1,539 SR
Queue Stats
399W - 415L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
9 / 0 / 1
7,004
700
5,688
5,369
1,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
 
Jormungandr
10
3 / 0 / 8
6,402
640
4,694
7,755
6,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Atakatamatha
Danzaburou
10
2 / 2 / 7
5,989
599
5,965
6,471
2,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Possebon
He Bo
12
1 / 0 / 2
6,393
639
2,231
3,949
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 4 / 1
5,796
580
3,231
8,884
4,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 2 / 0
4,953
495
2,231
3,574
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
FenrirFan4
Fenrir
8
0 / 4 / 0
4,471
447
4,306
9,203
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
Joabawz
Ares
8
0 / 4 / 2
4,988
499
2,679
7,052
5,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
M0rtslip
King Arthur
12
4 / 2 / 0
6,843
684
5,806
8,774
3,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
皮太厚丶
Thanatos
10
2 / 4 / 0
5,683
568
2,405
8,920
2,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
16
Kills
6
6
Deaths
16
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
9
0
1
9.5
W
Jormungandr
 
Jormungandr
3
0
8
7
L
Merlin
 
Merlin
0
2
0
0
W
Danzaburou
Atakatamatha
Danzaburou
2
2
7
2.75
L
Fenrir
FenrirFan4
Fenrir
0
4
0
0
L
Ares
Joabawz
Ares
0
4
2
0.25
L
King Arthur
M0rtslip
King Arthur
4
2
0
2
W
He Bo
Possebon
He Bo
1
0
2
2
W
1
4
1
0.38
L
Thanatos
皮太厚丶
Thanatos
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,809
Damage
17,427
32,428
Taken
37,523
17,263
Mitigated
16,660
8,033
Healing
11,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,688
2,629
0
740
5,369
1,982
0
492
4,877
0
49,952
W
Jormungandr
 
Jormungandr
4,694
1,861
0
2,453
7,755
6,826
405
1,610
6,145
31,777
0
L
Merlin
 
Merlin
2,231
88
0
570
3,574
1,395
0
2,021
1,553
26,739
0
W
Danzaburou
Atakatamatha
Danzaburou
5,965
3,243
0
2,732
6,471
2,432
1,163
1,419
5,052
0
35,422
L
Fenrir
FenrirFan4
Fenrir
4,306
962
0
2,426
9,203
3,508
0
2,964
6,239
0
23,060
L
Ares
Joabawz
Ares
2,679
144
0
1,052
7,052
5,278
0
1,416
5,636
12,313
0
L
King Arthur
M0rtslip
King Arthur
5,806
1,615
0
2,218
8,774
3,651
14
0
8,774
0
56,228
W
He Bo
Possebon
He Bo
2,231
151
0
1,120
3,949
1,229
0
1,389
2,560
47,554
0
W
3,231
1,233
0
988
8,884
4,794
0
0
8,884
0
32,451
L
Thanatos
皮太厚丶
Thanatos
2,405
637
0
5,516
8,920
2,828
0
524
8,396
0
40,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,584
Gold Earned
26,938
336
Minions Killed
274
0
Camps Cleared
0
1,009,183
Distance Traveled
999,703
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,004
700
76
8
0
248,215
1
W
Jormungandr
6,402
640
37
4
0
172,360
0
L
Merlin
4,953
495
57
6
0
149,220
0
W
Danzaburou
5,989
599
56
6
0
176,487
0
L
Fenrir
4,471
447
30
3
0
199,889
0
L
Ares
4,988
499
24
2
0
224,509
0
L
King Arthur
6,843
684
106
11
0
207,000
0
W
He Bo
6,393
639
101
10
0
223,546
3
W
Thor
5,796
580
66
7
0
188,575
0
L
Thanatos
5,683
568
57
6
0
219,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role