Player Matchup

Cernunnos
Cernunnos
Darkgale69
Cernunnos
Level 78
God Stats
2W - 4L
1,500 SR
Queue Stats
42W - 53L
1,186 Elo+
Party 1
Anubis
Anubis
GoodTimesGibbs
Anubis
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 73L
1,466 Elo+
Solo
Anhur
Anhur
Slayerwon
Anhur
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 50L
1,359 Elo+
Party 1
Discordia
Discordia
WinterFlower
Discordia
Level 158
God Stats
4W - 1L
1,500 SR
Queue Stats
79W - 92L
1,186 Elo+
Party 1
Terra
Terra
insanitGG
Terra
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,279 Elo+
Solo
Team Averages
Level 115
1,500 SR
1,295 Elo+

VS

Team Averages
Level 116
1,547 SR
1,496 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ButtoMunches
Odin
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 92L
1,696 Elo+
Solo
King Arthur
King Arthur
Darkslayer6921
King Arthur
Level 144
God Stats
12W - 12L
1,500 SR
Queue Stats
616W - 654L
1,352 Elo+
Solo
Terra
Terra
Gnobreaker
Terra
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 55L
1,374 Elo+
Solo
Gilgamesh
Gilgamesh
RichHomieVlad
Gilgamesh
Level 158
God Stats
7W - 5L
1,733 SR
Queue Stats
736W - 760L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Darkgale69
Cernunnos
9
1 / 2 / 1
5,401
1,080
5,322
4,300
2,106
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 0 / 3
5,385
1,077
4,784
2,903
1,491
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Slayerwon
Anhur
10
1 / 0 / 4
5,613
1,123
6,655
3,703
1,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
WinterFlower
Discordia
11
2 / 0 / 2
5,723
1,145
5,446
3,702
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
insanitGG
Terra
10
0 / 0 / 4
5,793
1,159
2,228
4,056
4,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
0 / 2 / 2
4,688
938
6,736
5,344
2,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 0 / 2
5,372
1,074
2,372
7,408
3,558
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

King Arthur
Darkslayer6921
King Arthur
5
0 / 0 / 0
4,328
866
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Terra
10
1 / 1 / 1
5,243
1,049
3,976
7,999
5,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
RichHomieVlad
Gilgamesh
8
1 / 2 / 1
5,165
1,033
3,670
6,198
5,254
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
5
Kills
2
2
Deaths
5
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
2
2
0.5
L
0
0
2
1
W
Cernunnos
Darkgale69
Cernunnos
1
2
1
0.75
L
King Arthur
Darkslayer6921
King Arthur
0
0
0
0
L
Terra
1
1
1
1.5
W
1
0
3
2.5
L
Gilgamesh
RichHomieVlad
Gilgamesh
1
2
1
0.75
W
Anhur
Slayerwon
Anhur
1
0
4
3
W
Discordia
WinterFlower
Discordia
2
0
2
3
W
Terra
insanitGG
Terra
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,435
Damage
16,754
18,664
Taken
26,949
10,960
Mitigated
16,542
11,397
Healing
13,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
6,736
547
917
645
5,344
2,163
0
3,609
1,735
0
9,485
L
2,372
421
767
3,590
7,408
3,558
0
3,454
3,954
0
10,472
W
Cernunnos
Darkgale69
Cernunnos
5,322
2,546
54
701
4,300
2,106
0
934
3,366
0
9,156
L
King Arthur
Darkslayer6921
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Terra
3,976
242
2,965
3,229
7,999
5,567
0
3,074
4,925
7,825
0
W
4,784
255
726
1,239
2,903
1,491
0
801
2,102
13,750
0
L
Gilgamesh
RichHomieVlad
Gilgamesh
3,670
457
360
1,339
6,198
5,254
0
2,321
3,877
0
5,445
W
Anhur
Slayerwon
Anhur
6,655
4,709
87
2,086
3,703
1,488
0
423
3,280
0
12,696
W
Discordia
WinterFlower
Discordia
5,446
116
607
1,102
3,702
1,505
0
982
2,720
12,487
0
W
Terra
insanitGG
Terra
2,228
1,028
2,827
1,968
4,056
4,370
0
836
3,220
3,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,915
Gold Earned
24,796
68
Minions Killed
38
0
Camps Cleared
0
509,747
Distance Traveled
368,955
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
4,688
938
8
2
0
107,402
0
L
Odin
5,372
1,074
24
5
0
93,855
0
W
Cernunnos
5,401
1,080
11
2
0
99,109
0
L
King Arthur
4,328
866
0
0
0
11,517
0
L
Terra
5,243
1,049
4
1
0
87,393
0
W
Anubis
5,385
1,077
19
4
0
96,093
0
L
Gilgamesh
5,165
1,033
2
0
0
68,788
0
W
Anhur
5,613
1,123
15
3
0
86,829
0
W
Discordia
5,723
1,145
20
4
0
100,784
0
W
Terra
5,793
1,159
3
1
0
126,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role