Player Matchup

Olorun
Olorun
OdenThyFather
Olorun
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Cupid
Cupid
Odin-Thy-Father
Cupid
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,703 Elo+
Party 2
Surtr
Surtr
argossless
Surtr
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
387W - 389L
1,409 Elo+
Solo
Team Averages
Level 58
1,500 SR
1,537 Elo+

VS

Team Averages
Level 154
1,562 SR
1,646 Elo+
Danzaburou
Danzaburou
Stirgiophoenix
Danzaburou
Level 207
God Stats
11W - 4L
1,500 SR
Queue Stats
488W - 364L
1,660 Elo+
Party 1
Tyr
Tyr
TheGhostBjorn
Tyr
Level 129
God Stats
1W - 0L
1,687 SR
Queue Stats
23W - 12L
1,719 Elo+
Party 1
Baba Yaga
Baba Yaga
pernicious16
Baba Yaga
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 84L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 4
6,429
643
6,249
14,060
7,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 8 / 5
7,205
721
3,361
12,174
4,906
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
13
6 / 2 / 0
9,383
938
6,246
15,613
16,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Stirgiophoenix
Danzaburou
14
6 / 3 / 9
9,049
905
13,263
9,768
4,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 2 / 13
7,790
779
6,742
8,398
8,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baba Yaga
pernicious16
Baba Yaga
14
10 / 1 / 7
9,487
949
15,685
5,979
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
6
Kills
18
19
Deaths
6
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
9
4
0.22
L
0
8
5
0.31
W
Danzaburou
Stirgiophoenix
Danzaburou
6
3
9
3.5
W
2
2
13
4.25
L
Surtr
6
2
0
3
W
Baba Yaga
pernicious16
Baba Yaga
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,856
Damage
35,690
41,847
Taken
24,145
28,219
Mitigated
16,449
9,983
Healing
4,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,249
3,168
112
1,379
14,060
7,123
0
4,818
9,241
12,501
1,378
L
3,361
1,357
554
1,327
12,174
4,906
0
3,564
8,607
0
14,712
W
Danzaburou
Stirgiophoenix
Danzaburou
13,263
4,811
0
2,415
9,768
4,518
183
3,164
6,604
0
47,263
W
6,742
433
0
1,132
8,398
8,741
405
2,424
5,974
0
18,680
L
Surtr
6,246
1,318
391
6,220
15,613
16,190
0
7,323
8,290
3,374
18,134
W
Baba Yaga
pernicious16
Baba Yaga
15,685
1,555
0
959
5,979
3,190
637
1,696
4,283
40,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,017
Gold Earned
26,326
90
Minions Killed
164
0
Camps Cleared
0
513,791
Distance Traveled
569,328
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,429
643
18
2
0
144,201
0
L
Cupid
7,205
721
32
3
0
163,528
0
W
Danzaburou
9,049
905
66
7
0
173,767
0
W
Tyr
7,790
779
31
3
0
190,962
0
L
Surtr
9,383
938
40
4
0
206,062
0
W
Baba Yaga
9,487
949
67
7
0
204,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role