Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Howdi
Charybdis
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,727 Elo+
Party 1
Khepri
Khepri
Olimar
Khepri
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,750 Elo+
Party 1
Achilles
Achilles
SiXXX6
Achilles
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,750 Elo+
Party 1
Raijin
Raijin
rynven04
Raijin
Level 140
God Stats
4W - 2L
1,500 SR
Queue Stats
176W - 207L
1,267 Elo+
Solo
Team Averages
Level 126
1,500 SR
1,599 Elo+

VS

Team Averages
Level 42
1,500 SR
1,409 Elo+
Tsukuyomi
Tsukuyomi
DE4DBUG
Tsukuyomi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,445 Elo+
Party 2
Scylla
Scylla
LiquidHorns
Scylla
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 13L
1,500 Elo+
Party 2
Skadi
Skadi
LonelyDevil97
Skadi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,445 Elo+
Party 2
Ratatoskr
Ratatoskr
PrinceFiend
Ratatoskr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,356 Elo+
Solo
Bastet
Bastet
RoyalTrump
Bastet
Level 97
God Stats
2W - 3L
1,500 SR
Queue Stats
84W - 88L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
4 / 7 / 11
10,423
695
4,713
12,453
6,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Howdi
Charybdis
20
12 / 2 / 14
12,625
842
22,422
15,663
10,513
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Olimar
Khepri
20
7 / 2 / 23
12,971
865
14,254
23,247
34,706
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
SiXXX6
Achilles
20
6 / 2 / 20
11,539
769
10,729
20,405
32,667
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Raijin
rynven04
Raijin
18
4 / 5 / 21
11,292
753
19,225
20,402
12,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DE4DBUG
Tsukuyomi
17
6 / 7 / 10
11,150
743
21,653
18,132
13,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
16
5 / 5 / 7
10,767
718
16,711
12,401
5,647
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 5 / 9
11,702
780
20,163
15,267
7,442
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
PrinceFiend
Ratatoskr
14
0 / 8 / 9
9,091
606
4,772
18,257
11,388
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
RoyalTrump
Bastet
16
3 / 8 / 8
9,974
665
14,700
16,989
8,181
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
61
33
Kills
18
18
Deaths
33
89
Assists
43
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
4
7
11
1.36
L
Tsukuyomi
DE4DBUG
Tsukuyomi
6
7
10
1.57
W
Charybdis
Howdi
Charybdis
12
2
14
9.5
L
Scylla
5
5
7
1.7
L
4
5
9
1.7
W
Khepri
Olimar
Khepri
7
2
23
9.25
L
Ratatoskr
PrinceFiend
Ratatoskr
0
8
9
0.56
L
Bastet
RoyalTrump
Bastet
3
8
8
0.88
W
Achilles
SiXXX6
Achilles
6
2
20
8
W
Raijin
rynven04
Raijin
4
5
21
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,343
Damage
77,999
92,170
Taken
81,046
96,617
Mitigated
46,637
36,821
Healing
16,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
4,713
1,401
1,642
1,179
12,453
6,444
1,809
2,541
9,683
8,852
3,569
L
Tsukuyomi
DE4DBUG
Tsukuyomi
21,653
3,554
961
1,490
18,132
13,979
0
8,328
9,804
0
33,027
W
Charybdis
Howdi
Charybdis
22,422
17,138
1,282
4,361
15,663
10,513
3,636
2,939
12,724
0
53,583
L
Scylla
16,711
799
2,311
2,533
12,401
5,647
0
5,249
7,152
28,559
1,828
L
20,163
10,643
1,601
2,722
15,267
7,442
1,677
7,135
8,132
0
49,546
W
Khepri
Olimar
Khepri
14,254
903
1,303
5,510
23,247
34,706
507
3,659
19,037
23,538
480
L
Ratatoskr
PrinceFiend
Ratatoskr
4,772
413
405
2,291
18,257
11,388
302
7,359
10,898
0
9,891
L
Bastet
RoyalTrump
Bastet
14,700
825
684
1,265
16,989
8,181
0
6,955
10,034
0
23,921
W
Achilles
SiXXX6
Achilles
10,729
1,664
3,642
7,370
20,405
32,667
366
2,092
18,313
0
16,653
W
Raijin
rynven04
Raijin
19,225
1,096
3,587
6,945
20,402
12,287
1,366
4,185
16,217
40,342
2,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,850
Gold Earned
52,684
179
Minions Killed
151
0
Camps Cleared
0
1,216,869
Distance Traveled
1,219,682
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,423
695
22
1
0
210,340
0
L
Tsukuyomi
11,150
743
18
1
0
271,874
0
W
Charybdis
12,625
842
84
6
0
237,746
0
L
Scylla
10,767
718
36
2
0
227,126
0
L
Skadi
11,702
780
68
5
0
245,919
0
W
Khepri
12,971
865
19
1
0
246,961
0
L
Ratatoskr
9,091
606
9
1
0
243,399
0
L
Bastet
9,974
665
20
1
0
231,364
0
W
Achilles
11,539
769
17
1
0
274,607
0
W
Raijin
11,292
753
37
2
0
247,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role