Player Matchup

Yemoja
Yemoja
Larisano007
Yemoja
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,319 Elo+
Solo
Chaac
Chaac
Nitpookie
Chaac
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
64W - 87L
1,261 Elo+
Solo
Ishtar
Ishtar
SmallTiddies
Ishtar
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,271 Elo+
Solo
Agni
Agni
Temapower
Agni
Level 88
God Stats
4W - 10L
1,500 SR
Queue Stats
295W - 274L
1,273 Elo+
Solo
Chronos
Chronos
elskombroo
Chronos
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 60L
1,203 Elo+
Solo
Team Averages
Level 77
1,500 SR
1,265 Elo+

VS

Team Averages
Level 102
1,500 SR
1,453 Elo+
Fafnir
Fafnir
ANCHEL69
Fafnir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,373 Elo+
Solo
Zeus
Zeus
EvroIFRYI
Zeus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
I Rodwann I
Tsukuyomi
Level 158
God Stats
7W - 7L
1,500 SR
Queue Stats
269W - 304L
1,561 Elo+
Solo
Merlin
Merlin
Laphroäig
Merlin
Level 135
God Stats
4W - 5L
1,500 SR
Queue Stats
156W - 154L
1,475 Elo+
Solo
Yemoja
Yemoja
Maylawl
Yemoja
Level 138
God Stats
9W - 14L
1,500 SR
Queue Stats
392W - 517L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 0 / 6
8,877
888
1,877
5,897
5,762
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chaac
Nitpookie
Chaac
14
2 / 2 / 8
8,372
837
10,848
16,267
15,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ishtar
15
3 / 2 / 6
8,948
895
11,296
13,079
5,665
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
14
3 / 2 / 5
8,324
832
5,583
8,582
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
elskombroo
Chronos
15
1 / 1 / 7
8,512
851
6,112
12,554
5,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ANCHEL69
Fafnir
11
0 / 4 / 1
7,121
712
721
9,892
12,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Zeus
15
2 / 3 / 1
7,980
798
7,269
7,871
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
I Rodwann I
Tsukuyomi
15
3 / 2 / 2
7,895
790
16,305
11,492
6,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Merlin
Laphroäig
Merlin
17
2 / 1 / 3
8,804
880
15,181
5,090
2,600
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Maylawl
Yemoja
9
0 / 0 / 0
6,127
613
699
3,696
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
10
Kills
7
7
Deaths
10
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fafnir
ANCHEL69
Fafnir
0
4
1
0.13
L
Zeus
2
3
1
0.83
L
Tsukuyomi
I Rodwann I
Tsukuyomi
3
2
2
2
L
Merlin
Laphroäig
Merlin
2
1
3
3.5
W
Yemoja
1
0
6
4
L
Yemoja
Maylawl
Yemoja
0
0
0
0
W
Chaac
Nitpookie
Chaac
2
2
8
3
W
Ishtar
3
2
6
3
W
Agni
3
2
5
2.75
W
Chronos
elskombroo
Chronos
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,716
Damage
40,175
56,379
Taken
38,041
35,280
Mitigated
27,949
32,372
Healing
14,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
ANCHEL69
Fafnir
721
496
243
839
9,892
12,556
0
3,888
6,004
2,100
0
L
Zeus
7,269
706
0
1,298
7,871
3,431
0
2,223
5,648
19,214
0
L
Tsukuyomi
I Rodwann I
Tsukuyomi
16,305
3,039
957
4,034
11,492
6,774
0
4,015
7,477
0
22,300
L
Merlin
Laphroäig
Merlin
15,181
0
282
950
5,090
2,600
0
1,625
3,465
36,910
493
W
Yemoja
1,877
320
12,205
2,973
5,897
5,762
268
2,687
2,951
6,143
0
L
Yemoja
Maylawl
Yemoja
699
99
5,764
575
3,696
2,588
0
1,085
2,611
2,708
0
W
Chaac
Nitpookie
Chaac
10,848
490
1,867
4,518
16,267
15,077
347
5,314
10,605
0
16,267
W
Ishtar
11,296
7,219
428
3,527
13,079
5,665
3,191
4,766
8,105
0
24,823
W
Agni
5,583
336
1,114
1,468
8,582
3,677
299
3,853
4,684
13,679
922
W
Chronos
elskombroo
Chronos
6,112
1,212
2,447
1,825
12,554
5,099
4,308
7,103
5,136
20,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,033
Gold Earned
37,927
110
Minions Killed
112
0
Camps Cleared
0
972,734
Distance Traveled
899,414
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,121
712
3
0
0
181,388
0
L
Zeus
7,980
798
36
4
0
152,887
0
L
Tsukuyomi
7,895
790
13
1
0
203,445
0
L
Merlin
8,804
880
56
6
0
221,500
0
W
Yemoja
8,877
888
8
1
0
189,098
0
L
Yemoja
6,127
613
4
0
0
140,194
0
W
Chaac
8,372
837
7
1
0
209,881
0
W
Ishtar
8,948
895
31
3
0
177,122
0
W
Agni
8,324
832
27
3
0
184,819
0
W
Chronos
8,512
851
37
4
0
211,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role