Player Matchup

Ishtar
Ishtar
Mugi69Wara
Ishtar
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,534 Elo+
Party 1
Surtr
Surtr
Regicide115
Surtr
Level 106
God Stats
4W - 6L
1,540 SR
Queue Stats
13W - 15L
1,534 Elo+
Party 1
Hades
Hades
Tayzzr
Hades
Level 109
God Stats
7W - 6L
1,823 SR
Queue Stats
23W - 27L
1,534 Elo+
Party 1
Team Averages
Level 86
1,621 SR
1,534 Elo+

VS

Team Averages
Level 78
1,595 SR
1,801 Elo+
Cthulhu
Cthulhu
PsychoRealm56
Cthulhu
Level 28
God Stats
6W - 3L
1,785 SR
Queue Stats
13W - 6L
1,959 Elo+
Party 2
Tiamat
Tiamat
ausername02
Tiamat
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 9L
1,959 Elo+
Party 2
Shiva
Shiva
stoneynano
Shiva
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 107L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Mugi69Wara
Ishtar
12
0 / 4 / 2
7,890
607
4,046
12,830
4,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 2 / 1
8,055
620
9,281
17,535
13,642
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Tayzzr
Hades
15
1 / 2 / 1
9,005
693
10,540
12,479
6,346
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
2 / 1 / 6
10,130
779
10,671
12,418
13,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
17
6 / 1 / 2
10,545
811
15,433
7,310
7,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
15
0 / 1 / 8
8,808
678
11,633
13,910
14,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
8
8
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Mugi69Wara
Ishtar
0
4
2
0.25
W
Cthulhu
2
1
6
5
L
2
2
1
1.25
L
Hades
Tayzzr
Hades
1
2
1
0.75
W
Tiamat
6
1
2
7
W
Shiva
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,867
Damage
37,737
42,844
Taken
33,638
24,531
Mitigated
34,796
11,423
Healing
6,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Mugi69Wara
Ishtar
4,046
1,938
0
2,359
12,830
4,543
0
7,332
5,246
0
24,814
W
Cthulhu
10,671
548
639
1,214
12,418
13,329
450
3,855
8,134
30,652
0
L
9,281
3,554
0
2,946
17,535
13,642
0
9,758
6,792
357
16,701
L
Hades
Tayzzr
Hades
10,540
726
652
5,466
12,479
6,346
0
7,871
4,354
44,653
0
W
Tiamat
15,433
1,002
0
1,467
7,310
7,001
1,721
2,677
4,526
64,175
4,933
W
Shiva
11,633
1,135
544
2,397
13,910
14,466
511
4,326
8,289
0
23,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,950
Gold Earned
29,483
140
Minions Killed
199
0
Camps Cleared
0
731,637
Distance Traveled
827,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,890
607
39
3
0
222,411
0
W
Cthulhu
10,130
779
51
4
0
277,179
0
L
Surtr
8,055
620
20
2
0
262,583
0
L
Hades
9,005
693
81
6
0
246,643
0
W
Tiamat
10,545
811
121
9
0
273,123
0
W
Shiva
8,808
678
27
2
0
277,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role