Player Matchup

Chaac
Chaac
Flare2g
Chaac
Level 142
God Stats
2W - 9L
1,500 SR
Queue Stats
878W - 898L
1,498 Elo+
Party 1
Thanatos
Thanatos
ImDerrickBTW
Thanatos
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 38L
1,613 Elo+
Party 1
Aphrodite
Aphrodite
Kyogre8
Aphrodite
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Bacchus
Bacchus
NotAmphirax
Bacchus
Level 38
God Stats
10W - 16L
1,400 SR
Queue Stats
222W - 249L
1,410 Elo+
Party 1
Neith
Neith
ScareCroWitAGun
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,306 Elo+
Party 1
Team Averages
Level 59
1,480 SR
1,465 Elo+

VS

Team Averages
Level 116
1,491 SR
1,469 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BubbleGumTip
Guan Yu
Level 65
God Stats
3W - 4L
1,500 SR
Queue Stats
316W - 287L
1,446 Elo+
Solo
Surtr
Surtr
Chronolligence
Surtr
Level 109
God Stats
23W - 16L
1,453 SR
Queue Stats
39W - 23L
1,636 Elo+
Solo
Sun Wukong
Sun Wukong
SLAMDUNKASAURUS
Sun Wukong
Level 105
God Stats
7W - 1L
1,500 SR
Queue Stats
88W - 75L
1,265 Elo+
Solo
Zhong Kui
Zhong Kui
VirtusVires
Zhong Kui
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Flare2g
Chaac
15
3 / 4 / 1
8,777
549
12,175
15,442
12,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
ImDerrickBTW
Thanatos
13
4 / 4 / 3
8,309
519
9,895
14,765
7,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
Kyogre8
Aphrodite
11
0 / 7 / 3
6,639
415
7,668
14,400
6,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
NotAmphirax
Bacchus
11
1 / 3 / 2
7,374
461
6,907
20,669
22,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
0 / 2 / 1
7,924
495
3,782
7,972
3,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
4 / 0 / 6
9,273
580
12,514
11,277
5,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
BubbleGumTip
Guan Yu
11
0 / 1 / 8
7,618
476
5,086
14,212
14,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 2 / 8
8,999
562
10,564
15,485
8,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
SLAMDUNKASAURUS
Sun Wukong
15
4 / 4 / 5
9,615
601
12,100
20,914
16,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
VirtusVires
Zhong Kui
17
8 / 1 / 3
10,350
647
15,303
11,053
7,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
8
Kills
20
20
Deaths
8
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
0
6
7
W
Guan Yu
BubbleGumTip
Guan Yu
0
1
8
4
W
4
2
8
4
L
Chaac
Flare2g
Chaac
3
4
1
0.88
L
Thanatos
ImDerrickBTW
Thanatos
4
4
3
1.38
L
Aphrodite
Kyogre8
Aphrodite
0
7
3
0.21
L
Bacchus
NotAmphirax
Bacchus
1
3
2
0.67
W
Sun Wukong
SLAMDUNKASAURUS
Sun Wukong
4
4
5
1.63
L
0
2
1
0.25
W
Zhong Kui
VirtusVires
Zhong Kui
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,427
Damage
55,567
73,248
Taken
72,941
52,596
Mitigated
52,221
31,586
Healing
33,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
12,514
7,281
0
6,113
11,277
5,145
1,617
2,259
9,018
0
87,405
W
Guan Yu
BubbleGumTip
Guan Yu
5,086
671
1,812
4,641
14,212
14,206
44
3,445
10,670
0
31,413
W
10,564
5,522
0
5,720
15,485
8,850
1,232
5,575
9,827
1,367
65,806
L
Chaac
Flare2g
Chaac
12,175
2,451
0
5,830
15,442
12,770
0
622
14,820
0
66,056
L
Thanatos
ImDerrickBTW
Thanatos
9,895
2,550
0
9,897
14,765
7,610
0
3,339
11,422
0
46,066
L
Aphrodite
Kyogre8
Aphrodite
7,668
772
3,431
4,959
14,400
6,494
0
6,558
7,842
40,133
2,372
L
Bacchus
NotAmphirax
Bacchus
6,907
1,159
0
4,677
20,669
22,163
0
5,015
15,654
29,202
0
W
Sun Wukong
SLAMDUNKASAURUS
Sun Wukong
12,100
4,065
0
8,357
20,914
16,324
506
535
19,285
0
77,458
L
3,782
1,062
0
2,792
7,972
3,559
819
90
7,882
0
56,745
W
Zhong Kui
VirtusVires
Zhong Kui
15,303
1,364
0
6,617
11,053
7,696
2,546
2,906
8,147
86,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,023
Gold Earned
45,855
360
Minions Killed
503
0
Camps Cleared
0
1,614,390
Distance Traveled
1,603,302
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,273
580
127
8
0
295,614
0
W
Guan Yu
7,618
476
34
2
0
345,311
5
W
Surtr
8,999
562
85
5
0
331,644
0
L
Chaac
8,777
549
113
7
0
317,094
2
L
Thanatos
8,309
519
61
4
0
377,360
0
L
Aphrodite
6,639
415
59
4
0
311,296
0
L
Bacchus
7,374
461
32
2
0
316,795
1
W
Sun Wukong
9,615
601
118
7
0
321,131
3
L
Neith
7,924
495
95
6
0
291,845
0
W
Zhong Kui
10,350
647
139
9
0
309,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role