Player Matchup

Guan Yu
Guan Yu
Destroyerist
Guan Yu
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 65L
1,735 Elo+
Party 1
Fenrir
Fenrir
Geddyleet
Fenrir
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 65L
1,735 Elo+
Party 1
Skadi
Skadi
I Saget I
Skadi
Level 118
God Stats
2W - 5L
1,500 SR
Queue Stats
63W - 55L
1,581 Elo+
Party 1
Artio
Artio
effinrobots
Artio
Level 111
God Stats
3W - 4L
1,500 SR
Queue Stats
299W - 303L
1,480 Elo+
Solo
Osiris
Osiris
matario
Osiris
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 173L
1,457 Elo+
Solo
Team Averages
Level 115
1,500 SR
1,598 Elo+

VS

Team Averages
Level 112
1,500 SR
1,429 Elo+
Terra
Terra
 
Terra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Godofconsider
Chronos
Level 38
God Stats
7W - 3L
1,500 SR
Queue Stats
402W - 417L
1,310 Elo+
Solo
Surtr
Surtr
HexHomo
Surtr
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 108L
1,320 Elo+
Solo
Cerberus
Cerberus
gokuito
Cerberus
Level 147
God Stats
4W - 4L
1,500 SR
Queue Stats
369W - 381L
1,340 Elo+
Solo
Hera
Hera
x-MissViolence-x
Hera
Level 156
God Stats
2W - 4L
1,500 SR
Queue Stats
318W - 328L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Destroyerist
Guan Yu
15
4 / 5 / 7
8,905
810
10,886
19,628
26,450
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Geddyleet
Fenrir
16
3 / 6 / 6
8,723
793
13,121
20,388
16,944
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
I Saget I
Skadi
15
4 / 4 / 5
8,933
812
26,102
10,465
5,671
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 3 / 11
9,307
846
12,050
16,958
23,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
matario
Osiris
11
1 / 4 / 5
7,606
691
4,221
10,824
8,421
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
4 / 3 / 11
9,283
844
7,982
15,877
21,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
15
4 / 3 / 11
8,716
792
13,300
12,923
5,539
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Surtr
HexHomo
Surtr
15
4 / 4 / 12
9,298
845
14,880
22,337
25,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Earring

Mystical Earring

+15
Mp 5

Cerberus
gokuito
Cerberus
16
1 / 3 / 20
9,724
884
9,067
19,058
29,654
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

17
8 / 3 / 9
9,808
892
17,709
11,757
5,495
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
84
14
Kills
21
22
Deaths
16
34
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
4
3
11
3.17
L
Guan Yu
Destroyerist
Guan Yu
4
5
7
1.5
L
Fenrir
Geddyleet
Fenrir
3
6
6
1
W
Chronos
4
3
11
3.17
W
Surtr
HexHomo
Surtr
4
4
12
2.5
L
Skadi
I Saget I
Skadi
4
4
5
1.63
L
2
3
11
2.5
W
Cerberus
gokuito
Cerberus
1
3
20
3.67
L
Osiris
matario
Osiris
1
4
5
0.88
W
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,380
Damage
62,938
78,263
Taken
81,952
81,343
Mitigated
88,275
30,920
Healing
31,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
7,982
608
6,784
5,651
15,877
21,651
1,043
1,443
14,434
13,675
0
L
Guan Yu
Destroyerist
Guan Yu
10,886
1,422
7,132
4,944
19,628
26,450
46
10,071
9,557
0
25,633
L
Fenrir
Geddyleet
Fenrir
13,121
5,915
924
4,774
20,388
16,944
118
14,363
6,025
0
23,690
W
Chronos
13,300
2,996
1,162
2,022
12,923
5,539
2,497
2,156
10,767
20,191
0
W
Surtr
HexHomo
Surtr
14,880
4,136
120
4,839
22,337
25,936
117
3,742
18,595
276
31,256
L
Skadi
I Saget I
Skadi
26,102
8,302
687
368
10,465
5,671
1,019
4,935
5,530
0
53,572
L
12,050
794
4,775
5,042
16,958
23,857
266
10,900
6,058
22,041
0
W
Cerberus
gokuito
Cerberus
9,067
445
726
6,735
19,058
29,654
336
3,239
15,819
18,527
0
L
Osiris
matario
Osiris
4,221
1,183
1,260
1,014
10,824
8,421
245
8,012
2,812
0
10,233
W
17,709
5,813
2,016
1,759
11,757
5,495
1,060
1,470
10,287
30,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,474
Gold Earned
46,829
147
Minions Killed
130
0
Camps Cleared
0
942,516
Distance Traveled
925,881
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,283
844
17
2
0
216,087
2
L
Guan Yu
8,905
810
22
2
0
197,563
0
L
Fenrir
8,723
793
21
2
0
193,133
0
W
Chronos
8,716
792
18
2
0
169,902
0
W
Surtr
9,298
845
38
3
0
187,602
0
L
Skadi
8,933
812
61
6
0
184,834
0
L
Artio
9,307
846
29
3
0
206,185
0
W
Cerberus
9,724
884
27
2
0
179,009
0
L
Osiris
7,606
691
14
1
0
160,801
0
W
Hera
9,808
892
30
3
0
173,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role