Player Matchup

Cthulhu
Cthulhu
INNOCENTGANG
Cthulhu
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 14L
1,355 Elo+
Party 2
Neith
Neith
LiL_BoOzZiEe
Neith
Level 46
God Stats
1W - 7L
1,316 SR
Queue Stats
3W - 14L
1,355 Elo+
Party 2
Olorun
Olorun
RoronoaTheGoat
Olorun
Level 14
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 14L
1,355 Elo+
Party 2
Team Averages
Level 24
1,439 SR
1,355 Elo+

VS

Team Averages
Level 64
1,399 SR
1,772 Elo+
Medusa
Medusa
OneDuh
Medusa
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 17L
1,909 Elo+
Party 1
Baron Samedi
Baron Samedi
Tmoney2603
Baron Samedi
Level 16
God Stats
6W - 2L
1,196 SR
Queue Stats
13W - 5L
1,657 Elo+
Party 1
Bellona
Bellona
peeledarms
Bellona
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 23L
1,751 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
INNOCENTGANG
Cthulhu
15
1 / 3 / 1
9,722
648
4,214
21,869
32,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 1
9,200
613
6,717
13,403
7,251
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 10 / 1
9,748
650
7,466
18,418
9,680
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
OneDuh
Medusa
19
10 / 0 / 5
12,159
811
25,880
11,069
5,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Tmoney2603
Baron Samedi
17
4 / 2 / 10
11,035
736
8,409
7,496
4,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
peeledarms
Bellona
17
2 / 2 / 14
10,930
729
14,434
17,501
15,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
4
Kills
16
16
Deaths
4
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
INNOCENTGANG
Cthulhu
1
3
1
0.5
L
1
3
1
0.5
W
Medusa
OneDuh
Medusa
10
0
5
12.5
L
2
10
1
0.25
W
Baron Samedi
Tmoney2603
Baron Samedi
4
2
10
4.5
W
Bellona
peeledarms
Bellona
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,397
Damage
48,723
53,690
Taken
36,066
49,442
Mitigated
25,228
10,826
Healing
9,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
INNOCENTGANG
Cthulhu
4,214
136
130
1,742
21,869
32,511
81
4,012
17,857
14,011
0
L
6,717
3,326
0
4,537
13,403
7,251
147
2,116
11,287
0
37,402
W
Medusa
OneDuh
Medusa
25,880
14,010
161
1,631
11,069
5,581
1,898
4,653
6,416
0
56,819
L
7,466
2,037
957
3,460
18,418
9,680
358
1,991
16,427
26,175
0
W
Baron Samedi
Tmoney2603
Baron Samedi
8,409
698
1,209
1,557
7,496
4,471
615
3,884
3,612
40,283
2,118
W
Bellona
peeledarms
Bellona
14,434
2,993
885
3,674
17,501
15,176
495
3,213
14,288
0
57,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,670
Gold Earned
34,124
136
Minions Killed
200
0
Camps Cleared
0
778,588
Distance Traveled
920,428
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,722
648
17
1
0
288,208
0
L
Neith
9,200
613
65
4
0
262,345
0
W
Medusa
12,159
811
58
4
0
323,030
1
L
Olorun
9,748
650
54
4
0
228,035
0
W
Baron Samedi
11,035
736
70
5
0
288,667
0
W
Bellona
10,930
729
72
5
0
308,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role