Player Matchup

Baba Yaga
Baba Yaga
AliceInMemeland
Baba Yaga
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 28L
1,415 Elo+
Party 2
Ravana
Ravana
Amyth1
Ravana
Level 23
God Stats
2W - 2L
1,315 SR
Queue Stats
13W - 20L
1,149 Elo+
Party 2
Yu Huang
Yu Huang
Caiturn
Yu Huang
Level 96
God Stats
4W - 4L
1,500 SR
Queue Stats
23W - 17L
1,430 Elo+
Solo
Neith
Neith
RinTheDragon
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,248 Elo+
Party 2
Cthulhu
Cthulhu
RoxanneSkunk
Cthulhu
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 17L
1,508 Elo+
Party 2
Team Averages
Level 43
1,463 SR
1,350 Elo+

VS

Team Averages
Level 42
1,456 SR
1,458 Elo+
Neith
Neith
DrMaybe
Neith
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,434 Elo+
Party 1
Arachne
Arachne
Gallan208
Arachne
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,648 Elo+
Party 1
Tiamat
Tiamat
MisterHerg
Tiamat
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,388 Elo+
Solo
Chang'e
Chang'e
OhioTurnPyke
Chang'e
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,436 Elo+
Party 1
Surtr
Surtr
pPatti90
Surtr
Level 41
God Stats
2W - 7L
1,278 SR
Queue Stats
60W - 69L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AliceInMemeland
Baba Yaga
14
0 / 1 / 0
7,625
508
7,441
6,385
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ravana
Amyth1
Ravana
13
4 / 2 / 6
7,951
530
8,169
7,637
3,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
Caiturn
Yu Huang
14
4 / 0 / 4
9,170
611
9,179
8,277
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
3 / 0 / 3
7,652
510
6,761
5,802
2,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
RoxanneSkunk
Cthulhu
12
5 / 0 / 6
8,437
562
7,196
12,750
12,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DrMaybe
Neith
9
0 / 2 / 1
6,192
413
5,220
7,150
2,371
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Gallan208
Arachne
9
2 / 3 / 0
6,522
435
4,126
10,279
3,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
MisterHerg
Tiamat
12
0 / 5 / 0
7,326
488
7,008
12,450
7,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chang'e
OhioTurnPyke
Chang'e
9
0 / 6 / 0
6,519
435
4,329
12,015
5,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
pPatti90
Surtr
13
1 / 0 / 0
8,232
549
4,440
14,379
10,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
16
Kills
3
3
Deaths
16
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
AliceInMemeland
Baba Yaga
0
1
0
0
W
Ravana
Amyth1
Ravana
4
2
6
3.5
W
Yu Huang
Caiturn
Yu Huang
4
0
4
6
L
Neith
DrMaybe
Neith
0
2
1
0.25
L
Arachne
Gallan208
Arachne
2
3
0
0.67
L
Tiamat
MisterHerg
Tiamat
0
5
0
0
L
Chang'e
OhioTurnPyke
Chang'e
0
6
0
0
W
3
0
3
4.5
W
Cthulhu
RoxanneSkunk
Cthulhu
5
0
6
8
L
Surtr
pPatti90
Surtr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,746
Damage
25,123
40,851
Taken
56,273
23,830
Mitigated
28,644
6,894
Healing
13,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
AliceInMemeland
Baba Yaga
7,441
896
0
1,532
6,385
2,273
350
84
5,874
55,413
0
W
Ravana
Amyth1
Ravana
8,169
1,939
0
974
7,637
3,055
0
1,648
5,954
0
55,372
W
Yu Huang
Caiturn
Yu Huang
9,179
1,081
0
270
8,277
3,581
813
3,740
4,488
69,790
0
L
Neith
DrMaybe
Neith
5,220
1,785
0
1,414
7,150
2,371
0
2,573
4,577
0
32,626
L
Arachne
Gallan208
Arachne
4,126
3,048
0
524
10,279
3,381
0
2,238
8,041
0
35,133
L
Tiamat
MisterHerg
Tiamat
7,008
317
0
1,886
12,450
7,567
0
6,512
5,938
58,775
0
L
Chang'e
OhioTurnPyke
Chang'e
4,329
40
699
2,956
12,015
5,046
0
3,714
8,301
23,476
0
W
6,761
2,519
0
1,329
5,802
2,538
139
2,608
3,194
0
45,179
W
Cthulhu
RoxanneSkunk
Cthulhu
7,196
1,300
99
2,690
12,750
12,383
0
3,438
9,312
36,140
0
L
Surtr
pPatti90
Surtr
4,440
1,234
0
5,559
14,379
10,279
0
8,779
5,600
1,074
60,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,835
Gold Earned
34,791
463
Minions Killed
358
0
Camps Cleared
0
1,472,596
Distance Traveled
1,442,577
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
7,625
508
115
8
0
272,883
1
W
Ravana
7,951
530
84
6
0
337,653
7
W
Yu Huang
9,170
611
141
9
0
304,186
0
L
Neith
6,192
413
51
3
0
290,593
0
L
Arachne
6,522
435
53
4
0
293,796
0
L
Tiamat
7,326
488
94
6
0
268,237
0
L
Chang'e
6,519
435
33
2
0
297,710
7
W
Neith
7,652
510
78
5
0
267,194
0
W
Cthulhu
8,437
562
45
3
0
290,680
5
L
Surtr
8,232
549
127
8
0
292,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role