Player Matchup

Arachne
Arachne
ARblackstarr
Arachne
Level 69
God Stats
27W - 34L
1,219 SR
Queue Stats
46W - 69L
1,216 Elo+
Party 2
Surtr
Surtr
BoNoXiDe
Surtr
Level 98
God Stats
0W - 1L
1,715 SR
Queue Stats
26W - 34L
1,216 Elo+
Party 2
Charybdis
Charybdis
RebelRei
Charybdis
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,216 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Vid_Theo_Game
Kumbhakarna
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
1,216 Elo+
Party 2
Hades
Hades
playboi-jay222
Hades
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 66L
1,216 Elo+
Party 2
Team Averages
Level 66
1,487 SR
1,216 Elo+

VS

Team Averages
Level 61
1,608 SR
1,559 Elo+
Tiamat
Tiamat
CannonMcSplooge
Tiamat
Level 152
God Stats
4W - 4L
1,500 SR
Queue Stats
296W - 272L
1,631 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Deez5252
Kumbhakarna
Level 44
God Stats
5W - 1L
1,797 SR
Queue Stats
55W - 81L
1,333 Elo+
Solo
Jing Wei
Jing Wei
Th3Krazy1z
Jing Wei
Level 56
God Stats
7W - 10L
1,742 SR
Queue Stats
124W - 106L
1,582 Elo+
Party 1
Kukulkan
Kukulkan
TheSpadeHunter
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,666 Elo+
Party 3
Pele
Pele
VibeSlayyer
Pele
Level 47
God Stats
10W - 10L
1,500 SR
Queue Stats
262W - 247L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ARblackstarr
Arachne
15
11 / 6 / 4
9,952
474
14,840
24,930
11,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
BoNoXiDe
Surtr
14
3 / 2 / 5
8,835
421
10,517
19,656
18,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
RebelRei
Charybdis
12
2 / 5 / 11
8,480
404
14,691
16,578
6,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Vid_Theo_Game
Kumbhakarna
10
0 / 9 / 8
6,821
325
4,228
25,749
20,312
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 9 / 8
8,363
398
14,854
22,966
12,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 8
11,222
534
14,287
14,790
19,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kumbhakarna
Deez5252
Kumbhakarna
13
0 / 4 / 18
9,549
455
4,591
24,692
23,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Th3Krazy1z
Jing Wei
16
13 / 5 / 9
11,043
526
28,274
20,441
9,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
15
4 / 4 / 15
10,444
497
31,371
9,713
4,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
7 / 6 / 4
9,828
468
12,894
22,253
8,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
85
18
Kills
31
31
Deaths
19
36
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Arachne
ARblackstarr
Arachne
11
6
4
2.17
L
Surtr
BoNoXiDe
Surtr
3
2
5
2.75
W
7
0
8
11
W
Kumbhakarna
Deez5252
Kumbhakarna
0
4
18
2.25
L
Charybdis
RebelRei
Charybdis
2
5
11
1.5
W
Jing Wei
Th3Krazy1z
Jing Wei
13
5
9
3.5
W
Kukulkan
4
4
15
2.88
W
7
6
4
1.5
L
Kumbhakarna
Vid_Theo_Game
Kumbhakarna
0
9
8
0.44
L
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,130
Damage
91,417
109,879
Taken
91,889
69,856
Mitigated
66,007
21,600
Healing
28,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ARblackstarr
Arachne
14,840
9,429
0
8,261
24,930
11,769
0
9,239
15,589
0
45,724
L
Surtr
BoNoXiDe
Surtr
10,517
2,724
0
4,311
19,656
18,011
0
8,105
10,811
589
52,052
W
14,287
582
140
6,836
14,790
19,995
279
1,327
13,463
69,566
1,418
W
Kumbhakarna
Deez5252
Kumbhakarna
4,591
773
735
5,522
24,692
23,943
841
5,625
19,067
16,514
0
L
Charybdis
RebelRei
Charybdis
14,691
4,245
0
3,331
16,578
6,871
0
5,852
10,636
0
45,801
W
Jing Wei
Th3Krazy1z
Jing Wei
28,274
22,591
0
7,780
20,441
9,113
3,223
3,967
16,474
0
88,998
W
Kukulkan
31,371
1,406
0
1,005
9,713
4,481
2,303
3,353
6,360
90,006
3,370
W
12,894
3,053
0
6,189
22,253
8,475
258
5,193
17,060
0
67,815
L
Kumbhakarna
Vid_Theo_Game
Kumbhakarna
4,228
526
0
1,262
25,749
20,312
0
12,203
13,334
10,989
0
L
14,854
932
368
4,067
22,966
12,893
0
10,935
11,967
51,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,451
Gold Earned
52,086
288
Minions Killed
515
0
Camps Cleared
0
1,870,813
Distance Traveled
2,047,552
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,952
474
42
2
0
430,029
5
L
Surtr
8,835
421
97
5
0
383,887
5
W
Tiamat
11,222
534
142
7
0
375,496
0
W
Kumbhakarna
9,549
455
19
1
0
415,446
1
L
Charybdis
8,480
404
56
3
0
382,284
4
W
Jing Wei
11,043
526
119
6
0
393,699
0
W
Kukulkan
10,444
497
150
7
0
414,125
5
W
Pele
9,828
468
85
4
0
448,786
0
L
Kumbhakarna
6,821
325
16
1
0
344,133
2
L
Hades
8,363
398
77
4
0
330,480
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role