Player Matchup

Surtr
Surtr
FENRIR_29
Surtr
Level 107
God Stats
12W - 7L
1,586 SR
Queue Stats
20W - 21L
1,584 Elo+
Party 3
Achilles
Achilles
Fructiferino
Achilles
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 27L
1,303 Elo+
Party 2
Hades
Hades
NyanteedaCreator
Hades
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
169W - 165L
1,329 Elo+
Party 2
Merlin
Merlin
ReigningOmens
Merlin
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
83W - 74L
1,612 Elo+
Party 3
Danzaburou
Danzaburou
TheWildHyena
Danzaburou
Level 148
God Stats
4W - 4L
1,566 SR
Queue Stats
49W - 36L
1,733 Elo+
Party 3
Team Averages
Level 128
1,530 SR
1,512 Elo+

VS

Team Averages
Level 143
1,523 SR
1,505 Elo+
Discordia
Discordia
 
Discordia
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AMAZIN31
Fenrir
Level 160
God Stats
1W - 1L
1,799 SR
Queue Stats
12W - 17L
1,472 Elo+
Party 1
Maui
Maui
Corr3lationZ
Maui
Level 148
God Stats
0W - 3L
1,314 SR
Queue Stats
7W - 12L
1,378 Elo+
Party 1
Bellona
Bellona
Jerkhart
Bellona
Level 176
God Stats
9W - 13L
1,500 SR
Queue Stats
866W - 752L
1,596 Elo+
Solo
Nox
Nox
Tatemag4
Nox
Level 137
God Stats
10W - 4L
1,500 SR
Queue Stats
320W - 309L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
FENRIR_29
Surtr
10
0 / 2 / 3
6,355
489
2,800
8,519
6,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Fructiferino
Achilles
12
2 / 0 / 0
7,057
543
11,706
14,740
11,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 2 / 6
7,233
556
7,531
10,419
4,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 1 / 2
7,767
597
5,104
4,396
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
TheWildHyena
Danzaburou
13
4 / 2 / 1
7,787
599
8,916
9,346
3,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 4 / 0
6,066
467
3,153
5,500
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
AMAZIN31
Fenrir
11
3 / 4 / 0
6,877
529
7,018
13,498
5,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 1 / 5
6,441
495
3,031
11,052
9,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Jerkhart
Bellona
12
0 / 1 / 1
6,701
515
7,945
16,195
16,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
4 / 3 / 1
6,513
501
6,241
8,153
4,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
13
Kills
7
7
Deaths
13
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
4
0
0
L
Fenrir
AMAZIN31
Fenrir
3
4
0
0.75
L
0
1
5
2.5
W
Surtr
FENRIR_29
Surtr
0
2
3
0.75
W
Achilles
Fructiferino
Achilles
2
0
0
2
L
Bellona
Jerkhart
Bellona
0
1
1
0.5
W
3
2
6
3
W
4
1
2
5
L
4
3
1
1.5
W
Danzaburou
TheWildHyena
Danzaburou
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,057
Damage
27,388
47,420
Taken
54,398
27,433
Mitigated
38,555
19,207
Healing
19,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,153
0
0
220
5,500
2,061
0
4,469
1,031
41,794
0
L
Fenrir
AMAZIN31
Fenrir
7,018
2,706
0
5,980
13,498
5,417
0
4,423
9,075
0
43,456
L
3,031
828
1,882
3,461
11,052
9,848
0
1,052
10,000
22,094
0
W
Surtr
FENRIR_29
Surtr
2,800
486
0
1,851
8,519
6,157
20
2,951
5,568
217
22,353
W
Achilles
Fructiferino
Achilles
11,706
3,104
0
6,630
14,740
11,693
0
472
14,268
0
56,311
L
Bellona
Jerkhart
Bellona
7,945
4,021
0
6,968
16,195
16,416
0
1,529
14,666
0
59,135
W
7,531
2,061
591
4,380
10,419
4,382
0
1,056
9,363
37,160
0
W
5,104
99
0
792
4,396
1,623
352
2,371
2,025
50,174
610
L
6,241
1,293
0
1,432
8,153
4,813
0
1,063
7,090
35,335
893
W
Danzaburou
TheWildHyena
Danzaburou
8,916
4,023
0
4,963
9,346
3,578
853
5,176
4,170
0
59,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,199
Gold Earned
32,598
359
Minions Killed
345
0
Camps Cleared
0
1,265,062
Distance Traveled
1,262,620
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,066
467
81
6
0
244,161
4
L
Fenrir
6,877
529
69
5
0
271,813
2
L
Maui
6,441
495
22
2
0
261,929
2
W
Surtr
6,355
489
28
2
0
265,900
0
W
Achilles
7,057
543
83
6
0
272,801
0
L
Bellona
6,701
515
96
7
0
266,422
0
W
Hades
7,233
556
52
4
0
244,735
0
W
Merlin
7,767
597
95
7
0
246,459
5
L
Nox
6,513
501
77
6
0
218,295
5
W
Danzaburou
7,787
599
101
8
0
235,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role