Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Crespy
Fenrir
Level 86
God Stats
4W - 1L
1,500 SR
Queue Stats
16W - 19L
1,500 Elo+
Party 2
Bakasura
Bakasura
GovMode
Bakasura
Level 129
God Stats
13W - 7L
1,178 SR
Queue Stats
241W - 220L
1,589 Elo+
Party 2
Artemis
Artemis
IIKevII
Artemis
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,500 Elo+
Party 2
Poseidon
Poseidon
medico_epico
Poseidon
Level 101
God Stats
1W - 0L
1,531 SR
Queue Stats
22W - 30L
1,737 Elo+
Solo
Team Averages
Level 99
1,442 SR
1,565 Elo+

VS

Team Averages
Level 99
1,560 SR
1,716 Elo+
Ra
Ra
 
Ra
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DyingTundra06
Loki
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,818 Elo+
Party 1
Surtr
Surtr
Morbid Hood
Surtr
Level 79
God Stats
4W - 3L
1,802 SR
Queue Stats
34W - 29L
1,944 Elo+
Party 1
Bacchus
Bacchus
THE ALPHASN1P3R
Bacchus
Level 68
God Stats
7W - 6L
1,500 SR
Queue Stats
79W - 84L
1,772 Elo+
Solo
Yu Huang
Yu Huang
xWILDx_88
Yu Huang
Level 182
God Stats
5W - 7L
1,500 SR
Queue Stats
349W - 351L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 0 / 2
5,376
538
1,572
4,958
2,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
Crespy
Fenrir
10
6 / 1 / 2
6,171
617
4,103
7,017
2,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bakasura
GovMode
Bakasura
11
4 / 1 / 6
7,128
713
9,382
11,175
4,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
IIKevII
Artemis
8
0 / 1 / 3
4,865
487
4,004
4,466
1,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
medico_epico
Poseidon
9
0 / 3 / 1
5,437
544
2,990
6,145
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
0 / 1 / 1
4,802
480
3,769
3,773
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 2
5,323
532
3,827
7,258
1,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 4 / 0
4,807
481
2,986
8,410
6,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 1 / 1
5,081
508
3,169
8,667
5,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Yu Huang
xWILDx_88
Yu Huang
10
3 / 3 / 1
5,787
579
4,505
5,734
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
10
Kills
5
6
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
2
1
L
Ra
 
Ra
0
1
1
0.5
W
Fenrir
Crespy
Fenrir
6
1
2
7
L
1
2
2
1
W
Bakasura
GovMode
Bakasura
4
1
6
7
W
Artemis
IIKevII
Artemis
0
1
3
1.5
L
0
4
0
0
L
1
1
1
1.5
W
Poseidon
medico_epico
Poseidon
0
3
1
0.17
L
Yu Huang
xWILDx_88
Yu Huang
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,051
Damage
18,256
33,761
Taken
33,842
13,851
Mitigated
16,999
13,454
Healing
6,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,572
870
956
2,768
4,958
2,822
78
2,664
2,252
14,380
0
L
Ra
 
Ra
3,769
275
277
628
3,773
1,159
0
156
3,617
31,027
0
W
Fenrir
Crespy
Fenrir
4,103
1,786
0
1,006
7,017
2,726
0
1,267
5,709
0
36,403
L
3,827
1,543
0
2,341
7,258
1,830
12
1,012
5,830
0
22,691
W
Bakasura
GovMode
Bakasura
9,382
5,841
0
6,668
11,175
4,398
1,279
1,001
9,811
0
52,143
W
Artemis
IIKevII
Artemis
4,004
2,205
0
1,576
4,466
1,618
0
3,344
1,122
0
28,643
L
2,986
1,603
0
974
8,410
6,409
8
67
7,281
407
26,894
L
3,169
613
0
1,888
8,667
5,958
0
1,358
6,706
14,647
0
W
Poseidon
medico_epico
Poseidon
2,990
312
0
480
6,145
2,287
0
3,237
2,908
37,186
0
L
Yu Huang
xWILDx_88
Yu Huang
4,505
493
0
887
5,734
1,643
0
1,557
3,684
38,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,977
Gold Earned
25,800
311
Minions Killed
231
0
Camps Cleared
0
995,849
Distance Traveled
993,683
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,376
538
19
2
0
187,624
0
L
Ra
4,802
480
57
6
0
201,038
0
W
Fenrir
6,171
617
55
6
0
233,903
0
L
Loki
5,323
532
38
4
0
205,180
0
W
Bakasura
7,128
713
116
12
0
214,222
0
W
Artemis
4,865
487
49
5
0
167,233
0
L
Surtr
4,807
481
54
5
0
183,396
0
L
Bacchus
5,081
508
21
2
0
209,042
0
W
Poseidon
5,437
544
72
7
0
192,867
0
L
Yu Huang
5,787
579
61
6
0
195,027
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role