Player Matchup

Thor
Thor
Gold III
Hissuna
Thor
Gold III
Level 231
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 5L
1,777 MMR
Party 2
Baron Samedi
Baron Samedi
Gold III
Kínĝ
Baron Samedi
Gold III
Level 168
God Stats
10W - 0L
2,011 SR
Queue Stats
43W - 22L
1,777 MMR
Party 2
Susano
Susano
Gold III
Nuyia
Susano
Gold III
Level 160
God Stats
12W - 3L
2,131 SR
Queue Stats
44W - 23L
1,777 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 186
1,881 SR
1,777 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 100
1,635 SR
1,669 MMR
Scylla
Scylla
Silver II
CrackedJ12
Scylla
Silver II
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 49L
1,623 MMR
Party 1
Ne Zha
Ne Zha
Gold V
WesleyWes
Ne Zha
Gold V
Level 142
God Stats
15W - 14L
1,904 SR
Queue Stats
237W - 258L
1,764 MMR
Solo
Khepri
Khepri
Bronze III
pslaya
Khepri
Bronze III
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,619 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Hissuna
Thor
15
4 / 1 / 8
9,771
752
12,861
15,670
14,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
Kínĝ
Baron Samedi
15
1 / 1 / 12
10,272
790
11,488
13,842
17,891
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Susano
Nuyia
Susano
17
8 / 0 / 4
10,682
822
15,974
11,311
5,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
CabrakanAh Muzen CabHadesAchillesAtlas

VS

Bans
ThothFenrirAresKumbhakarnaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CrackedJ12
Scylla
12
1 / 6 / 1
7,946
611
7,153
10,285
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ne Zha
WesleyWes
Ne Zha
13
1 / 2 / 1
8,004
616
11,425
18,213
17,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
pslaya
Khepri
13
0 / 5 / 2
8,263
636
4,247
15,439
16,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
13
Kills
2
2
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
CrackedJ12
Scylla
1
6
1
0.25
W
Thor
Hissuna
Thor
4
1
8
8
W
Baron Samedi
Kínĝ
Baron Samedi
1
1
12
7
W
Susano
Nuyia
Susano
8
0
4
10
L
Ne Zha
WesleyWes
Ne Zha
1
2
1
0.75
L
Khepri
pslaya
Khepri
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,323
Damage
22,825
40,823
Taken
43,937
37,673
Mitigated
36,746
17,928
Healing
3,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CrackedJ12
Scylla
7,153
785
0
250
10,285
3,358
0
997
9,288
30,632
0
W
Thor
Hissuna
Thor
12,861
2,669
0
3,695
15,670
14,289
565
5,287
10,383
0
39,787
W
Baron Samedi
Kínĝ
Baron Samedi
11,488
1,860
2,580
7,294
13,842
17,891
419
3,298
10,544
32,780
0
W
Susano
Nuyia
Susano
15,974
4,621
0
4,359
11,311
5,493
599
2,912
8,399
0
64,030
L
Ne Zha
WesleyWes
Ne Zha
11,425
1,280
0
1,849
18,213
17,134
0
4,764
13,351
0
35,666
L
Khepri
pslaya
Khepri
4,247
167
0
1,240
15,439
16,254
0
5,733
9,628
13,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,725
Gold Earned
24,213
164
Minions Killed
121
0
Camps Cleared
0
755,559
Distance Traveled
671,684
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,946
611
60
5
0
199,870
0
W
Thor
9,771
752
57
4
0
231,398
0
W
Baron Samedi
10,272
790
24
2
0
225,604
0
W
Susano
10,682
822
83
6
0
298,557
0
L
Ne Zha
8,004
616
42
3
0
245,346
0
L
Khepri
8,263
636
19
1
0
226,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role