Player Matchup

Chaac
Chaac
 
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
King KeIIs
Vulcan
Level 154
God Stats
3W - 4L
1,500 SR
Queue Stats
34W - 34L
1,477 Elo+
Party 1
Medusa
Medusa
Meluvi
Medusa
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,477 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Share My Feeds
Kumbhakarna
Level 91
God Stats
3W - 3L
1,677 SR
Queue Stats
4W - 5L
1,477 Elo+
Party 1
Bacchus
Bacchus
l3urrito
Bacchus
Level 146
God Stats
3W - 9L
1,500 SR
Queue Stats
48W - 41L
1,342 Elo+
Party 1
Team Averages
Level 120
1,535 SR
1,455 Elo+

VS

Team Averages
Level 95
1,464 SR
1,540 Elo+
Nike
Nike
 
Nike
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CherekDauvan
Ares
Level 63
God Stats
3W - 3L
1,500 SR
Queue Stats
187W - 197L
1,600 Elo+
Party 2
Yu Huang
Yu Huang
ChristianThE3rD
Yu Huang
Level 66
God Stats
4W - 1L
1,500 SR
Queue Stats
132W - 107L
1,333 Elo+
Party 3
Ishtar
Ishtar
Metal Chaos98
Ishtar
Level 154
God Stats
4W - 4L
1,319 SR
Queue Stats
181W - 145L
1,701 Elo+
Party 3
Ravana
Ravana
SAUCY E MAN5498
Ravana
Level 68
God Stats
8W - 6L
1,500 SR
Queue Stats
494W - 459L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
2 / 5 / 1
5,717
520
6,722
11,941
5,887
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
King KeIIs
Vulcan
11
1 / 2 / 0
6,388
581
7,130
6,443
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Meluvi
Medusa
8
0 / 2 / 1
4,474
407
3,545
5,402
1,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Share My Feeds
Kumbhakarna
7
0 / 3 / 1
4,822
438
2,111
9,533
5,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
l3urrito
Bacchus
8
0 / 1 / 1
4,927
448
2,663
6,905
5,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
1 / 1 / 1
6,821
620
3,955
6,952
3,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
1 / 1 / 5
6,517
592
5,081
13,161
9,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yu Huang
10
0 / 1 / 4
5,992
545
4,035
7,001
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 3
6,744
613
7,539
6,770
2,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
8 / 0 / 2
7,182
653
6,414
6,013
2,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
13
13
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
5
1
0.5
W
Nike
 
Nike
1
1
1
1.5
W
1
1
5
3.5
W
Yu Huang
0
1
4
2
L
Vulcan
King KeIIs
Vulcan
1
2
0
0.5
L
Medusa
Meluvi
Medusa
0
2
1
0.25
W
3
0
3
4.5
W
8
0
2
9
L
Kumbhakarna
Share My Feeds
Kumbhakarna
0
3
1
0.17
L
Bacchus
l3urrito
Bacchus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,171
Damage
27,024
40,224
Taken
39,897
21,335
Mitigated
20,990
11,600
Healing
15,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,722
2,506
0
4,925
11,941
5,887
0
1,148
10,793
0
32,961
W
Nike
 
Nike
3,955
920
0
2,502
6,952
3,004
199
2,016
4,936
0
53,955
W
5,081
664
1,468
4,402
13,161
9,337
121
3,715
9,446
24,089
0
W
Yu Huang
4,035
80
0
2,110
7,001
2,680
0
4,160
2,841
38,357
0
L
Vulcan
King KeIIs
Vulcan
7,130
2,275
0
1,401
6,443
2,370
0
3,228
3,215
49,018
0
L
Medusa
Meluvi
Medusa
3,545
2,062
0
1,915
5,402
1,739
0
1,049
4,353
0
26,032
W
7,539
5,555
0
3,686
6,770
2,979
396
658
6,112
0
57,128
W
6,414
1,975
0
1,774
6,013
2,990
0
1,355
4,658
0
43,729
L
Kumbhakarna
Share My Feeds
Kumbhakarna
2,111
286
0
1,596
9,533
5,752
0
3,113
6,420
9,904
0
L
Bacchus
l3urrito
Bacchus
2,663
419
0
1,763
6,905
5,587
0
578
6,327
23,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,328
Gold Earned
33,256
219
Minions Killed
358
0
Camps Cleared
0
1,147,542
Distance Traveled
1,062,869
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,717
520
56
5
0
254,955
0
W
Nike
6,821
620
92
8
0
207,121
0
W
Ares
6,517
592
30
3
0
198,859
0
W
Yu Huang
5,992
545
74
7
0
219,898
4
L
Vulcan
6,388
581
85
8
0
238,108
0
L
Medusa
4,474
407
33
3
0
201,758
0
W
Ishtar
6,744
613
95
9
0
182,064
2
W
Ravana
7,182
653
67
6
0
254,927
0
L
Kumbhakarna
4,822
438
16
1
0
226,037
0
L
Bacchus
4,927
448
29
3
0
226,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role