Player Matchup

Ne Zha
Ne Zha
Silver I
PettyGuerrero
Ne Zha
Silver I
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 50L
1,458 MMR
Party 1
Janus
Janus
Gold V
RicocheTRA
Janus
Gold V
Level 129
God Stats
0W - 2L
1,721 SR
Queue Stats
162W - 156L
1,518 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
cleotrapa
Nu Wa
Bronze III
Level 146
God Stats
22W - 23L
1,455 SR
Queue Stats
106W - 109L
1,500 MMR
Party 2
Bacchus
Bacchus
Bronze III
logiteh1234
Bacchus
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 MMR
Solo
Skadi
Skadi
Bronze III
xShaDoW Wo1F 3
Skadi
Bronze III
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,500 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 118
1,535 SR
1,495 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 163
1,516 SR
1,493 MMR
Baron Samedi
Baron Samedi
Bronze III
 
Baron Samedi
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Sun Wukong
Sun Wukong
Silver II
HanderMx
Sun Wukong
Silver II
Level 163
God Stats
4W - 2L
1,500 SR
Queue Stats
112W - 110L
1,470 MMR
Party 3
Thor
Thor
Bronze III
HyperChrome
Thor
Bronze III
Level 184
God Stats
4W - 2L
1,868 SR
Queue Stats
45W - 15L
1,500 MMR
Party 4
Ymir
Ymir
Silver II
RÄÏN
Ymir
Silver II
Level 157
God Stats
10W - 7L
1,409 SR
Queue Stats
14W - 12L
1,509 MMR
Party 3
Medusa
Medusa
Silver III
Sinaloa Mex R5
Medusa
Silver III
Level 154
God Stats
2W - 3L
1,302 SR
Queue Stats
75W - 73L
1,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
7,348
490
2,512
10,784
4,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
11
3 / 2 / 1
6,815
454
6,284
10,273
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
cleotrapa
Nu Wa
10
0 / 4 / 0
6,241
416
6,573
6,666
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
logiteh1234
Bacchus
10
0 / 4 / 3
5,658
377
4,097
9,880
10,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 4 / 3
6,708
447
4,958
9,420
3,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
Ao KuangKumbhakarnaHadesLoki

VS

Bans
ThanatosSetAresSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 3 / 2
7,436
496
5,513
8,751
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
HanderMx
Sun Wukong
17
4 / 0 / 2
10,486
699
6,122
12,254
7,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
6 / 0 / 3
9,004
600
10,482
11,346
4,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
RÄÏN
Ymir
12
1 / 0 / 4
7,649
510
3,999
10,053
8,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 2 / 1
8,150
543
8,703
10,422
4,343
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
5
Kills
15
15
Deaths
5
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
3
2
0.67
W
Sun Wukong
HanderMx
Sun Wukong
4
0
2
5
W
6
0
3
7.5
L
2
1
2
3
L
Janus
3
2
1
1.75
W
Ymir
RÄÏN
Ymir
1
0
4
3
W
3
2
1
1.75
L
Nu Wa
cleotrapa
Nu Wa
0
4
0
0
L
Bacchus
logiteh1234
Bacchus
0
4
3
0.38
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,424
Damage
34,819
47,023
Taken
52,826
23,973
Mitigated
30,169
9,201
Healing
25,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,513
41
203
2,134
8,751
4,069
476
3,851
4,900
53,932
0
W
Sun Wukong
HanderMx
Sun Wukong
6,122
1,085
0
7,016
12,254
7,893
131
5,130
7,124
0
94,420
W
10,482
3,065
0
5,443
11,346
4,882
0
2,806
8,540
0
64,427
L
2,512
743
0
5,437
10,784
4,323
0
1,963
8,821
0
49,505
L
Janus
6,284
652
0
2,090
10,273
3,606
0
2,951
7,322
47,865
0
W
Ymir
RÄÏN
Ymir
3,999
784
2,783
3,817
10,053
8,982
360
3,725
6,328
20,085
0
W
8,703
4,682
0
3,924
10,422
4,343
51
2,110
8,312
0
67,604
L
Nu Wa
cleotrapa
Nu Wa
6,573
1,077
0
490
6,666
1,828
0
0
6,666
44,710
0
L
Bacchus
logiteh1234
Bacchus
4,097
415
0
704
9,880
10,663
0
4,500
5,380
22,673
0
L
4,958
1,434
0
480
9,420
3,553
0
98
9,322
0
45,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,770
Gold Earned
42,725
366
Minions Killed
475
0
Camps Cleared
0
1,410,118
Distance Traveled
1,512,654
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,436
496
89
6
0
268,458
0
W
Sun Wukong
10,486
699
174
12
0
299,372
2
W
Thor
9,004
600
97
6
0
337,390
1
L
Ne Zha
7,348
490
82
5
0
321,286
0
L
Janus
6,815
454
87
6
0
309,284
0
W
Ymir
7,649
510
22
1
0
322,598
8
W
Medusa
8,150
543
93
6
0
284,836
0
L
Nu Wa
6,241
416
85
6
0
212,093
3
L
Bacchus
5,658
377
33
2
0
278,223
2
L
Skadi
6,708
447
79
5
0
289,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role