Player Matchup

Surtr
Surtr
Akusoura
Surtr
Level 63
God Stats
2W - 3L
1,519 SR
Queue Stats
93W - 73L
1,481 Elo+
Party 2
Da Ji
Da Ji
DiogenesPitch405
Da Ji
Level 83
God Stats
103W - 97L
1,262 SR
Queue Stats
246W - 267L
1,324 Elo+
Party 1
Ullr
Ullr
Munkaa-_
Ullr
Level 103
God Stats
4W - 10L
1,500 SR
Queue Stats
400W - 440L
1,521 Elo+
Party 1
Scylla
Scylla
chipsiez
Scylla
Level 67
God Stats
11W - 23L
1,285 SR
Queue Stats
219W - 177L
1,497 Elo+
Party 2
Ganesha
Ganesha
temp-600497
Ganesha
Level 124
God Stats
5W - 12L
1,500 SR
Queue Stats
476W - 488L
1,532 Elo+
Party 1
Team Averages
Level 88
1,413 SR
1,471 Elo+

VS

Team Averages
Level 106
1,495 SR
1,347 Elo+
Athena
Athena
Fiasco22
Athena
Level 104
God Stats
7W - 2L
1,477 SR
Queue Stats
37W - 31L
1,371 Elo+
Party 4
Horus
Horus
Jfordlitty
Horus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,330 Elo+
Party 4
Ishtar
Ishtar
KnownID
Ishtar
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
256W - 236L
1,534 Elo+
Solo
Tiamat
Tiamat
Relgrem
Tiamat
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 15L
1,363 Elo+
Party 3
Bakasura
Bakasura
TBGHazard
Bakasura
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 25L
1,139 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Akusoura
Surtr
9
0 / 2 / 0
5,352
535
3,726
8,732
5,439
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 1 / 1
5,721
572
3,440
8,118
2,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ullr
8
1 / 2 / 0
4,948
495
4,515
6,680
2,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Scylla
chipsiez
Scylla
10
3 / 2 / 0
5,968
597
3,160
5,092
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ganesha
temp-600497
Ganesha
9
0 / 2 / 1
5,591
559
6,528
7,961
7,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Fiasco22
Athena
8
2 / 1 / 2
5,528
553
3,815
10,502
7,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
11
2 / 1 / 1
6,374
637
6,943
6,999
4,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ishtar
KnownID
Ishtar
9
1 / 1 / 3
5,212
521
4,084
8,860
3,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Relgrem
Tiamat
11
1 / 1 / 0
6,279
628
3,550
4,296
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
TBGHazard
Bakasura
11
3 / 1 / 0
5,997
600
2,890
6,417
2,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
5
Kills
9
9
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Surtr
Akusoura
Surtr
0
2
0
0
L
1
1
1
1.5
W
Athena
Fiasco22
Athena
2
1
2
3
W
Horus
2
1
1
2.5
W
Ishtar
KnownID
Ishtar
1
1
3
2.5
L
Ullr
1
2
0
0.5
W
Tiamat
Relgrem
Tiamat
1
1
0
1
W
Bakasura
TBGHazard
Bakasura
3
1
0
3
L
Scylla
chipsiez
Scylla
3
2
0
1.5
L
Ganesha
temp-600497
Ganesha
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,369
Damage
21,282
36,583
Taken
37,074
19,542
Mitigated
19,884
11,375
Healing
11,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Akusoura
Surtr
3,726
1,905
0
3,153
8,732
5,439
0
0
8,568
586
33,043
L
3,440
884
0
3,221
8,118
2,765
0
620
7,161
0
35,233
W
Athena
Fiasco22
Athena
3,815
1,814
0
2,925
10,502
7,271
0
3,065
7,437
18,949
0
W
Horus
6,943
3,444
75
2,653
6,999
4,472
0
123
6,876
0
51,259
W
Ishtar
KnownID
Ishtar
4,084
2,628
0
3,481
8,860
3,047
0
3,679
5,181
0
30,285
L
Ullr
4,515
1,823
0
743
6,680
2,387
280
1,905
4,775
0
30,151
W
Tiamat
Relgrem
Tiamat
3,550
417
0
1,176
4,296
2,794
0
2,464
1,832
40,054
0
W
Bakasura
TBGHazard
Bakasura
2,890
1,568
0
1,281
6,417
2,300
105
480
5,937
0
34,707
L
Scylla
chipsiez
Scylla
3,160
1,059
0
500
5,092
1,856
0
3,064
1,918
36,174
0
L
Ganesha
temp-600497
Ganesha
6,528
1,303
310
3,448
7,961
7,095
19
1,776
6,185
27,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,580
Gold Earned
29,390
276
Minions Killed
332
0
Camps Cleared
0
1,008,551
Distance Traveled
1,030,350
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,352
535
65
7
0
182,441
0
L
Da Ji
5,721
572
70
7
0
247,480
0
W
Athena
5,528
553
31
3
0
184,984
1
W
Horus
6,374
637
94
9
0
198,276
1
W
Ishtar
5,212
521
51
5
0
194,995
0
L
Ullr
4,948
495
66
7
0
195,237
0
W
Tiamat
6,279
628
78
8
0
186,666
4
W
Bakasura
5,997
600
78
8
0
265,429
0
L
Scylla
5,968
597
66
7
0
180,822
2
L
Ganesha
5,591
559
9
1
0
202,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role