Player Matchup

Mercury
Mercury
Bone9000
Mercury
Level 88
God Stats
4W - 3L
1,845 SR
Queue Stats
16W - 20L
1,530 Elo+
Party 1
Hercules
Hercules
Knowledge2187
Hercules
Level 126
God Stats
7W - 12L
1,500 SR
Queue Stats
52W - 58L
1,737 Elo+
Party 2
Baron Samedi
Baron Samedi
OmegaOVOMan
Baron Samedi
Level 71
God Stats
14W - 14L
1,837 SR
Queue Stats
27W - 31L
1,613 Elo+
Party 1
Surtr
Surtr
SkiaMonarchis
Surtr
Level 129
God Stats
26W - 15L
1,693 SR
Queue Stats
92W - 95L
1,737 Elo+
Party 2
Vamana
Vamana
romanempire4
Vamana
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 192L
1,583 Elo+
Party 1
Team Averages
Level 108
1,675 SR
1,640 Elo+

VS

Team Averages
Level 129
1,557 SR
1,707 Elo+
Neith
Neith
DIRTYON3
Neith
Level 61
God Stats
39W - 42L
1,554 SR
Queue Stats
39W - 42L
1,517 Elo+
Solo
Thor
Thor
DefinitelyCaring
Thor
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 87L
1,731 Elo+
Party 3
Ratatoskr
Ratatoskr
MagatsuXIzanagi
Ratatoskr
Level 149
God Stats
11W - 4L
1,730 SR
Queue Stats
109W - 86L
1,765 Elo+
Party 3
Sol
Sol
Plasamagica
Sol
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 29L
1,571 Elo+
Party 3
Cerberus
Cerberus
dandrelee
Cerberus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 34L
1,949 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bone9000
Mercury
12
0 / 6 / 1
6,840
977
1,760
11,242
3,808
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hercules
Knowledge2187
Hercules
11
0 / 3 / 2
6,565
938
2,266
6,480
4,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
OmegaOVOMan
Baron Samedi
12
0 / 3 / 2
6,724
961
5,444
7,931
3,126
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 4 / 0
7,091
1,013
4,950
7,626
3,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
12
1 / 2 / 1
6,911
987
5,782
10,690
10,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

246

VS

Team 2 Tickets

383

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DIRTYON3
Neith
13
1 / 0 / 8
7,602
1,086
4,047
1,549
699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
8 / 0 / 10
9,070
1,296
11,830
5,275
3,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
MagatsuXIzanagi
Ratatoskr
13
2 / 0 / 14
7,987
1,141
7,317
6,601
6,042
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
6 / 1 / 9
8,874
1,268
11,799
5,419
2,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
dandrelee
Cerberus
13
1 / 2 / 16
7,608
1,087
5,555
6,350
6,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
75
3
Kills
18
18
Deaths
3
6
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Mercury
Bone9000
Mercury
0
6
1
0.08
W
Neith
DIRTYON3
Neith
1
0
8
5
W
8
0
10
13
L
Hercules
Knowledge2187
Hercules
0
3
2
0.33
W
Ratatoskr
MagatsuXIzanagi
Ratatoskr
2
0
14
9
L
Baron Samedi
OmegaOVOMan
Baron Samedi
0
3
2
0.33
W
6
1
9
10.5
L
2
4
0
0.5
W
Cerberus
dandrelee
Cerberus
1
2
16
4.5
L
Vamana
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,202
Damage
40,548
43,969
Taken
25,194
25,490
Mitigated
18,189
3,045
Healing
5,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Bone9000
Mercury
1,760
452
0
360
11,242
3,808
0
3,379
7,721
0
14,091
W
Neith
DIRTYON3
Neith
4,047
1,758
0
1,001
1,549
699
0
242
1,307
0
22,085
W
11,830
2,909
0
585
5,275
3,020
0
1,003
4,272
0
15,993
L
Hercules
Knowledge2187
Hercules
2,266
510
0
677
6,480
4,727
0
2,557
3,798
0
9,812
W
Ratatoskr
MagatsuXIzanagi
Ratatoskr
7,317
1,633
0
678
6,601
6,042
0
1,576
5,025
0
22,492
L
Baron Samedi
OmegaOVOMan
Baron Samedi
5,444
746
694
430
7,931
3,126
0
2,993
4,848
14,463
0
W
11,799
3,522
0
2,158
5,419
2,275
0
1,082
4,337
25,839
0
L
4,950
1,039
0
704
7,626
3,530
0
3,465
4,119
139
11,582
W
Cerberus
dandrelee
Cerberus
5,555
211
0
940
6,350
6,153
0
1,650
4,700
7,621
0
L
Vamana
5,782
1,796
0
180
10,690
10,299
0
4,960
5,560
0
13,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,131
Gold Earned
41,141
90
Minions Killed
141
3
Camps Cleared
7
537,347
Distance Traveled
677,948
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,840
977
24
3
1
121,225
0
W
Neith
7,602
1,086
47
7
1
134,888
0
W
Thor
9,070
1,296
9
1
3
139,185
0
L
Hercules
6,565
938
20
3
1
82,190
0
W
Ratatoskr
7,987
1,141
40
6
1
148,178
0
L
Baron Samedi
6,724
961
15
2
1
111,287
0
W
Sol
8,874
1,268
33
5
2
127,136
0
L
Surtr
7,091
1,013
11
2
0
88,792
0
W
Cerberus
7,608
1,087
12
2
0
128,561
0
L
Vamana
6,911
987
20
3
0
133,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role