Player Matchup

Thanatos
Thanatos
BlissedCarnage
Thanatos
Level 74
God Stats
17W - 15L
1,711 SR
Queue Stats
269W - 282L
1,731 Elo+
Party 1
Surtr
Surtr
CHr0n0tHedeM0n
Surtr
Level 62
God Stats
19W - 25L
1,766 SR
Queue Stats
161W - 181L
1,706 Elo+
Party 1
Cerberus
Cerberus
Red Dot 20
Cerberus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,951 Elo+
Party 1
Chang'e
Chang'e
Rhyme99
Chang'e
Level 67
God Stats
6W - 4L
1,694 SR
Queue Stats
171W - 181L
1,609 Elo+
Party 1
Izanami
Izanami
ayo_Twurl
Izanami
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 11L
1,359 Elo+
Solo
Team Averages
Level 52
1,634 SR
1,671 Elo+

VS

Team Averages
Level 28
1,476 SR
1,300 Elo+
Arachne
Arachne
BROWNBARB1E
Arachne
Level 43
God Stats
1W - 3L
1,500 SR
Queue Stats
53W - 121L
1,190 Elo+
Party 3
Ishtar
Ishtar
EL_GHOST_YT
Ishtar
Level 16
God Stats
2W - 4L
1,628 SR
Queue Stats
30W - 37L
1,473 Elo+
Party 2
Yu Huang
Yu Huang
GRIZI-_-eldmin
Yu Huang
Level 49
God Stats
3W - 8L
1,253 SR
Queue Stats
92W - 100L
1,368 Elo+
Party 2
Bacchus
Bacchus
Pablito0103
Bacchus
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 96L
1,278 Elo+
Party 2
Medusa
Medusa
xXDONZ_HITMANXx
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 50L
1,190 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
7
4 / 0 / 1
4,542
757
2,731
3,897
1,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

8
2 / 0 / 1
4,923
821
2,039
3,894
1,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Red Dot 20
Cerberus
7
0 / 1 / 1
3,838
640
1,516
4,833
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Rhyme99
Chang'e
9
1 / 0 / 1
4,913
819
952
4,485
1,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
ayo_Twurl
Izanami
7
2 / 0 / 0
4,403
734
4,352
4,039
1,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BROWNBARB1E
Arachne
5
0 / 3 / 0
3,470
578
893
4,489
1,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ishtar
5
1 / 1 / 0
3,611
602
3,256
3,696
981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
7
0 / 3 / 0
3,843
641
2,734
3,951
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
Pablito0103
Bacchus
5
0 / 2 / 1
3,522
587
544
5,220
2,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
2,788
465
0
259
52
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
9
Kills
1
1
Deaths
9
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
BROWNBARB1E
Arachne
0
3
0
0
W
Thanatos
4
0
1
4.5
W
2
0
1
2.5
L
Ishtar
1
1
0
1
L
Yu Huang
0
3
0
0
L
Bacchus
Pablito0103
Bacchus
0
2
1
0.25
W
Cerberus
Red Dot 20
Cerberus
0
1
1
0.5
W
Chang'e
Rhyme99
Chang'e
1
0
1
1.5
W
Izanami
ayo_Twurl
Izanami
2
0
0
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,590
Damage
7,427
21,148
Taken
17,615
7,543
Mitigated
6,378
11,465
Healing
3,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BROWNBARB1E
Arachne
893
290
311
386
4,489
1,192
0
423
4,010
0
12,936
W
Thanatos
2,731
744
0
3,801
3,897
1,463
0
378
3,479
0
18,568
W
2,039
772
0
1,391
3,894
1,660
841
0
3,894
252
26,009
L
Ishtar
3,256
2,015
0
1,313
3,696
981
0
207
3,445
0
12,224
L
Yu Huang
2,734
318
0
475
3,951
1,209
0
952
2,999
20,079
0
L
Bacchus
Pablito0103
Bacchus
544
127
76
974
5,220
2,944
0
672
4,404
5,793
0
W
Cerberus
Red Dot 20
Cerberus
1,516
37
0
369
4,833
1,960
28
414
4,419
11,509
0
W
Chang'e
Rhyme99
Chang'e
952
53
164
3,043
4,485
1,374
403
2,014
2,169
30,661
0
W
Izanami
ayo_Twurl
Izanami
4,352
3,747
0
2,697
4,039
1,086
0
130
3,909
0
30,897
L
0
0
0
47
259
52
0
0
259
0
903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,619
Gold Earned
17,234
208
Minions Killed
94
0
Camps Cleared
0
662,549
Distance Traveled
555,585
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,470
578
25
4
0
155,947
4
W
Thanatos
4,542
757
35
6
0
162,337
0
W
Surtr
4,923
821
49
8
0
139,263
0
L
Ishtar
3,611
602
20
3
0
126,962
0
L
Yu Huang
3,843
641
36
6
0
109,467
0
L
Bacchus
3,522
587
13
2
0
130,119
0
W
Cerberus
3,838
640
31
5
0
144,251
0
W
Chang'e
4,913
819
41
7
0
100,787
0
W
Izanami
4,403
734
52
9
0
115,911
0
L
Medusa
2,788
465
0
0
0
33,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role