Player Matchup

Cerberus
Cerberus
BIGTasTy335220
Cerberus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,057 Elo+
Party 1
Horus
Horus
Blakael18
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,057 Elo+
Party 1
Jing Wei
Jing Wei
DirtyM3
Jing Wei
Level 45
God Stats
0W - 3L
1,096 SR
Queue Stats
5W - 19L
1,057 Elo+
Party 1
Team Averages
Level 27
1,365 SR
1,057 Elo+

VS

Team Averages
Level 18
1,669 SR
1,521 Elo+
Hun Batz
Hun Batz
Beardweiser_Lite
Hun Batz
Level 7
God Stats
18W - 10L
1,715 SR
Queue Stats
108W - 92L
1,510 Elo+
Party 2
Guan Yu
Guan Yu
MysticMonkeyo_o
Guan Yu
Level 41
God Stats
7W - 2L
1,500 SR
Queue Stats
92W - 59L
1,510 Elo+
Party 2
Nox
Nox
lilashtray
Nox
Level 6
God Stats
16W - 8L
1,792 SR
Queue Stats
49W - 30L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 6 / 2
7,780
648
7,707
22,318
22,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Horus
Blakael18
Horus
11
1 / 4 / 1
8,107
676
2,612
16,755
14,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
DirtyM3
Jing Wei
13
2 / 7 / 0
8,249
687
6,603
13,267
4,185
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 7
9,598
800
11,505
11,164
4,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
9 / 1 / 8
10,183
849
14,242
14,005
15,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
2 / 0 / 14
9,679
807
17,624
5,900
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
3
Kills
17
17
Deaths
3
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
6
2
0.17
W
6
2
7
4.75
L
Horus
Blakael18
Horus
1
4
1
0.38
L
Jing Wei
DirtyM3
Jing Wei
2
7
0
0.29
W
9
1
8
13
W
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,922
Damage
43,371
52,340
Taken
31,069
41,350
Mitigated
22,442
7,833
Healing
9,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
7,707
815
0
3,023
22,318
22,400
36
8,299
14,019
22,122
0
W
11,505
3,438
0
1,054
11,164
4,485
1,501
3,038
8,126
0
36,361
L
Horus
Blakael18
Horus
2,612
1,253
663
3,772
16,755
14,765
54
5,775
10,980
0
8,903
L
Jing Wei
DirtyM3
Jing Wei
6,603
4,279
0
375
13,267
4,185
0
3,616
9,651
0
32,880
W
14,242
2,436
3,692
4,124
14,005
15,312
141
2,854
11,151
0
35,018
W
17,624
2,785
0
508
5,900
2,645
1,131
1,918
3,982
37,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,136
Gold Earned
29,460
94
Minions Killed
113
0
Camps Cleared
0
649,634
Distance Traveled
701,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,780
648
43
4
0
213,916
0
W
Hun Batz
9,598
800
30
3
0
221,951
0
L
Horus
8,107
676
10
1
0
243,963
0
L
Jing Wei
8,249
687
41
3
0
191,755
0
W
Guan Yu
10,183
849
26
2
0
244,565
0
W
Nox
9,679
807
57
5
0
235,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role