Player Matchup

Hel
Hel
Aericuro
Hel
Level 69
God Stats
7W - 6L
1,378 SR
Queue Stats
36W - 43L
1,164 Elo+
Solo
Kukulkan
Kukulkan
L0RDN199L3S
Kukulkan
Level 24
God Stats
1W - 2L
1,360 SR
Queue Stats
1W - 6L
1,161 Elo+
Party 1
Hercules
Hercules
M3smerizing
Hercules
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 10L
1,161 Elo+
Party 1
Team Averages
Level 79
1,413 SR
1,162 Elo+

VS

Team Averages
Level 72
1,674 SR
1,394 Elo+
Bastet
Bastet
Negr094
Bastet
Level 64
God Stats
1W - 1L
1,690 SR
Queue Stats
63W - 85L
1,191 Elo+
Solo
Surtr
Surtr
PrinceOfCrimee
Surtr
Level 27
God Stats
1W - 2L
1,486 SR
Queue Stats
41W - 39L
1,407 Elo+
Party 2
Sol
Sol
u1ysses89
Sol
Level 124
God Stats
7W - 2L
1,846 SR
Queue Stats
129W - 130L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 0
8,418
648
7,634
7,654
5,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Kukulkan
L0RDN199L3S
Kukulkan
14
1 / 1 / 2
8,544
657
5,688
7,937
4,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
M3smerizing
Hercules
13
0 / 1 / 4
8,037
618
6,347
16,399
15,999
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Negr094
Bastet
8
1 / 0 / 0
7,387
568
2,075
3,631
1,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 3 / 2
8,358
643
9,932
13,996
14,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
1 / 1 / 2
9,694
746
15,087
9,271
4,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
4
Kills
3
3
Deaths
4
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
W
Kukulkan
L0RDN199L3S
Kukulkan
1
1
2
2
W
Hercules
M3smerizing
Hercules
0
1
4
2
L
Bastet
Negr094
Bastet
1
0
0
1
L
1
3
2
0.67
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,669
Damage
27,094
31,990
Taken
26,898
25,258
Mitigated
19,930
12,022
Healing
9,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,634
644
5,124
3,862
7,654
5,209
162
4,800
2,637
26,819
0
W
Kukulkan
L0RDN199L3S
Kukulkan
5,688
693
0
0
7,937
4,050
100
3,972
3,735
40,411
0
W
Hercules
M3smerizing
Hercules
6,347
1,743
0
3,036
16,399
15,999
48
7,908
8,018
0
17,343
L
Bastet
Negr094
Bastet
2,075
504
0
1,292
3,631
1,534
0
1,413
2,156
0
16,973
L
9,932
1,927
0
3,976
13,996
14,032
90
6,981
6,643
3,398
21,863
L
15,087
4,921
0
4,212
9,271
4,364
852
4,410
4,623
56,709
2,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,999
Gold Earned
25,439
169
Minions Killed
155
0
Camps Cleared
0
691,737
Distance Traveled
549,139
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,418
648
60
5
0
230,905
0
W
Kukulkan
8,544
657
87
7
0
225,268
0
W
Hercules
8,037
618
22
2
0
235,564
0
L
Bastet
7,387
568
18
1
0
133,882
0
L
Surtr
8,358
643
35
3
0
190,330
0
L
Sol
9,694
746
102
8
0
224,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role